German Fleet Boats: Steel Wolves Expansion Game 1
Steel Wolves Expansion Game 1: German Fleet Boats assumes that Germany never entered into the 1935 Naval agreement, instead following OKM’s original view that aircraft and hydrophone technology will dramatically impact concentrated submarine operations around the British Isles and that the fleet boat concept of long range submarines are needed to operate outside areas of dense ASW coverage. German Fleet Boats assumes significant changes to the historic design strategy: instead of focusing on medium Type VII boats, the Germans turn to the larger U-cruiser with which they experimented with in World War I. German Fleet Boats assumes that early Type I, II, and VII submarines are built as historically occurred, but prior to starting a more extensive building program, OKM makes the decision to build cruiser/fleet type submarines starting with more Type Is and four of the even larger (projected) Type III, the designs for which were based on the IA, then followed by the VIII, XI, and XII. German Fleet Boats alters the opening of the campaign allowing players to play through to the end of the England Imperiled scenario which ends at the start of Operation Barbarossa. Modifications include changes to allied task forces and the availability of additional allied units. Also included are three additional Italian Cagni class submarines.
Requires a copy of Steel Wolves in order to play.
Don’t forget the base game – available now!
$ 130.00 SRP
Steel Wolves is a solitaire simulation of the German submarine war against British and Allied shipping, the follow-on title to the award winning Silent War. Volume I covers the period from the start of the War in 1939 to the early months of 1943. You serve as BdU, Befehlshaber der U-Boote; the Supreme Commander of Uboats, Kriegsmarine. Your mission is to deploy your forces with maximum effect to destroy British and Allied shipping, while limiting your own submarine losses.
Featured scenarios cover actions ranging from famous short single sub patrols, through short campaigns, ending with the full campaign covering 1939 to 1943. The game map breaks the Atlantic, Mediterranean, South Atlantic, and Western Indian Oceans into historical Operations Areas through which subs patrol in search of shipping.
Special rules feature historical events such as the invasion of Norway and Torch; b-dienst, ULTRA, and the intelligence war; torpedo improvements, German wolfpack tactics, Super-Skippers, large vs. small U-boat philosophy, appeals to Berlin for resources, and many others. Every German sub deployed between 1939 and 1943 (as well as some what-if classes) is represented with its very own counter, each meticulously and accurately drawn and shown from their side in full-color. Players familiar with Silent War will find Steel Wolves takes the system to new depths, while those trying it for the first time will be able to quickly get into action!
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