Date: October 22nd!
Monster Codex (Hardcover)
monsters beyond the basics! The Pathfinder Roleplaying Game Monster Codex takes
20 of fantasy’s most iconic monsters and gives you a mountain of new rules and
pre-made stat blocks to challenge your heroes. Perfect for busy Game Masters,
this invaluable tome gives a wide range of challenges for a variety of foes,
from the nefarious drow to ruthless orcs.
monster includes an in-depth look at its society and ecology, new rules like
feats and spells designed to complement the race, and archetypes built to give
monsters a new edge. From a simple encounter to an entire campaign, this book
gives you everything you need to make these monsters the center of the action!
Roleplaying Game: Monster Codex is an invaluable addition to the Pathfinder
Roleplaying Game Core Rulebook. This imaginative tabletop game builds on more
than 15 years of system development and an open playtest featuring more than
50,000 gamers to create a cutting-edge RPG experience that brings the all-time
best-selling set of fantasy rules into a new era.
Pawns: Mummy’s Mask Adventure Path Pawn Collection
monsters and NPCs from the Mummy’s Mask Adventure Path come alive on your
tabletop with this collection of more than 100 creature pawns for use with the
Pathfinder Roleplaying Game or any tabletop fantasy RPG!
on sturdy cardstock, each pawn presents a beautiful full-color image of a
monster or NPC from the Mummy’s Mask campaign, including masked cultists,
mummies, sphinxes, and unique NPCs that are also suitable to represent player
cardstock pawn slots into a size-appropriate plastic base from the Pathfinder
Pawns Bestiary Box, making them easy to mix with traditional metal or plastic
miniatures. With tons of distinct creature images, the Mummy’s Mask Pawn
Collection brings the friends and foes of the Pathfinder world alive like never
Adventure Path 87: The Choking Tower (Iron Gods 3 of 6)
Lords of Rust and their strange Iron God have been defeated, but in doing so,
Numeria’s newest heroes uncovered a greater threat to the land than that posed
by a gang of bandits. Another, more powerful Iron God is rising in power in the
enigmatic Silver Mount, but before it can be confronted, the legacy of this
strange deity’s first worshiper must be recovered. Clues lead to the
technophobic town of Iadenveigh, a farming community with its own need for
heroes. What role could the mysterious Smoke Wizard of the Choking Tower play
in this unfolding threat? Can the heroes prepare for their inevitable
confrontation with Numeria’s Iron God in time?
Choking Tower is a Pathfinder Roleplaying Game adventure for 7th-level
characters. The adventure continues the Iron Gods Adventure Path, an
exploration of the lands of Numeria, where savage barbarism clashes with the
wonders and horrors of superscience.
new monsters, a gazetteer of the town of Iadenveigh, several bonus encounters
set in Numeria, and Amber E. Scott’s Pathfinder Journal round out this volume
of the Pathfinder Adventure Path!
Campaign Setting: Ships of the Inner Sea
all adventures take place on land. Take your heroics to the high seas with this
guide to ships from across the Pathfinder world! The perfect companion to the
Skull & Shackles Adventure Path and Pathfinder Module: Plunder & Peril,
Ships of the Inner Sea presents seven unique sailing vessels, complete with
adventure-packed histories, maps, and statistics for each captain and crew.
it’s a pirate-hunting man-of-war, a ghost ship, a slave galley, or a Viking
longship, the boats in Ships of the Inner Sea make an indispensable addition to
any nautical Pathfinder RPG campaign.
by Benjamin Bruck, Paris Crenshaw, Amanda Hamon Kunz, Chris Jackson, Philip A.
Lee, John Mangrum
Player Companion: Advanced Class Origins
the 10 new classes from the Pathfinder Roleplaying Game: Advanced Class Guide
to life with this comprehensive guide to getting the most out of these exciting
new character options. With all-new archetypes, traits, feats, magic items,
spells, and more, this volume is the ultimate resource for players to integrate
new classes like the bloodrager and warpriest into their Pathfinder campaigns,
with specific attention to fitting the classes into the Pathfinder Campaign
Setting. Take your character from the forge to the fray with Advanced Class
by Dennis Baker, Ross Byers, Tom Phillips, Stephen Radney-MacFarland, Owen
Map Pack: Starship Corridors
secrets from beyond the stars! Pathfinder Map Pack: Starship Corridors contains
18 full-color 5 x 8-inch map tiles, stunningly crafted by cartographer Jason A.
Engle, that combine to form elaborate starship passages and labyrinths from
which no abductee might hope to escape! These halls perfectly complement the
mysterious holds and bays found in Pathfinder Map Pack: Starship Chambers.
for experienced GMs and novices alike, this product fits perfectly into any
Game Master’s arsenal.
Wet, dry, and permanent markers erase from the
tiles! With revised packaging that includes a reusable box for easy storage,
Map Packs have never been so useful!
as a wizard-priest in the church of the dark god Zon-Kuthon, Isiem escaped his
sadistic masters and became a rebel, leaving behind everything he knew in order
to follow his conscience. Now, his unique heritage makes him perfect for a
dangerous mission into an ancient dungeon said to hold the magical Nightblade,
a weapon capable of slaying devils by the thousands and freeing the world of
their fiendish taint. Accompanied by companions ranging from righteous paladin
to mercantile mercenaries, Isiem will lead the expedition back into shadowed
lands that are all too familiar. And what the adventurers find at the dungeon's
heart will change them all forever.
From critically acclaimed author Liane Merciel
comes a tale of horror and second chances, set in the award-winning world of
the Pathfinder Roleplaying Game.