Thursday, January 31, 2013

New from Cool Mini or Not!

February 22nd Street Date!

Sedition Wars: Battle for Alabaster
$ 89.99 SRP

Sedition Wars: Battle for Alabaster is a fast-paced tactical miniatures game for two players. Survival horror at its finest, game play is fast and bloody, creating urgency and claustrophobic terror as the Vanguard fight for their lives against an unrelenting Strain.

Battle for Alabaster is a survival horror themed tactical science fiction miniatures game from Studio McVey. Pitting the stalwart Vanguard and the horrific Strain against one another in a miniatures board-game for two players, Sedition Wars: Battle for Alabaster is exciting and easy to learn and calls to miniature enthusiasts, hobbyists and gamers everywhere.
Featuring an innovative one-roll resolution system, and reactive game-play turn that keeps all players always on alert and ready for action, as well as infection and mutation game mechanisms, the game is unique and revolutionary. Featuring beautiful models from some of the most talented sculptors in the industry, the furious action and deep tactical play in Battle for Alabaster marry the best of board game and miniature design!

New Expansion to You've been Sentenced! By McNeill Designs for Brighter Minds!

Coming in February!

YBS: Country Music Edition
$ 29.95 SRP

YBS: Country Music Edition Are YOU a little bit country? What do you get when you take the multi-award winning You’ve been Sentenced! word game and add words like tractor, cowboy hat and achy-break-y heart? The You’ve been Sentenced! Country Music Edition, of course! Game play for the You’ve been Sentenced! Country Music Edition mirrors the perennially popular original game, but now you can add all-new fun (and funny!) words like calf-roping, deep-fried Oreos, and Dairy Princess to your wacky sentences. Remember, you don’t need to come from Nashville to love this game – the You’ve been Sentenced! Country Music Edition is for country music enthusiasts everywhere!

Wednesday, January 30, 2013

New from UltraPRO!

February 1st Release Date!

DP: MtG Gatecrash Horizontal v1 (80ct)
$ 8.99 SRP

DP: MtG Gatecrash Horizontal v2 (80ct)
$ 8.99 SRP

DP: MtG Gatecrash Horizontal v5 (80ct)
$ 8.99 SRP

DP: MtG Gatecrash Horizontal v3 (80ct)
$ 8.99 SRP

DP: MtG Gatecrash Horizontal v4 (80ct)
$ 8.99 SRP

DB: MtG Gatecrash Side Load v1
$ 2.99 SRP

DB: MtG Gatecrash Side Load v2
$ 2.99 SRP

DB: MtG Gatecrash Side Load v3
$ 2.99 SRP

DB: MtG Gatecrash Side Load v4
$ 2.99 SRP

DB: MtG Gatecrash Side Load v5
$ 2.99 SRP

Tuesday, January 29, 2013

New Expansion to Spartacus by Gale Force 9!

Releasing in February!

Spartacus: The Serpents & The Wolf Expansion
$ 25.00 SRP

The Serpents and the Wolf expands Gale Force Nine’s Spartacus: A Game of Blood and Treachery with two new Houses, and adds new cunning Schemes, deadly Gladiators and the vicious spectacle of team combat in the arena during the Primus! Two new Houses; the respected praetor, Varinius and the arrogant noble, Seppius, dramatically change the game’s Intrigues. Varinius imposes his will on the noble Houses while the meddling Seppius twists the plots of others to his own nefarious ends. Shrewd new Schemes and frantic Reactions will cause more treacherous assaults and desperate alliances between the Houses than ever before! Houses bid for new Slaves who add to the fortunes of their Dominus with new skills and talents. Combatants learn new brutal fighting techniques as new weapons and armor become available. Powerful new Gladiators stand among the other champions of Capua, ready to make their mark in the arena and earn glory and Influence for their Dominus. Teams of Gladiators battle each other in a grand spectacle of blood and strategy with the addition of the Primus. Two Gladiators are matched against another team of two. Bitter rivals may find themselves fighting side-by-side, seeking favor and reward during these brutal contests. While most Gladiators battle with honor and purpose, beware treacherous fighters who many turn on their teammate when the opportunity arises! Spartacus: The Serpents and the Wolf adds more bloodshed and betrayal to the game in the spirit of the groundbreaking STARZ Original Series.

March New Privateer Press!

March 15th Street Date!

WM: Cygnar Arcane Tempest, Tempest Blazers
$ 59.99 SRP

Tempest Blazers are the cavalry of the Militant Order of the Arcane Tempest. From atop their mounts these pistol-attuned sorcerer-soldiers harry enemy formations with arcane firepower. Even at full gallop Tempest Blazers wield their magelock pistols with deadly accuracy and imbue their rune bullets with supernatural lethality to penetrate magical protections and wards.

A player may field one Tempest Blazer unit for each warcaster in a Cygnar army. Box

Hordes: Gargantuans (SC)
$ 34.99 SRP

Hordes: Gargantuans (HC)
$ 44.99 SRP

At their most desperate hour, the proud trollkinkriels set out to awaken the legendary mountain kings—ancient monsters of unimaginable size and power. Wurmwood, however, has its own designs on the slumbering beasts and plots to turn them on civilization. Meanwhile, the Skorne Empire seeks retribution against an ancient foe, and Everblight works to perfect his most terrifying dragonspawn yet. HORDES: Gargantuans brings you the next thrilling chapter of the HORDES saga. Bulk up your game with: Powerful new gargantuans—giant warbeasts that tower over armies and bring all-new strategies to the table, new warlocks for each faction, including the first-ever warlock units, new units and solos to expand HORDES armies, new narrative fiction picking up directly after the exciting events of HORDES: Domination, and a painting and modeling guide to help you prepare your gargantuans for combat.

Hordes: Skorne: Cataphract Incindiarii (6)
$ 49.99 SRP

Warriors of peerless discipline, the incindiarii march at the fore in extremely heavy armor. Their incindi discharge chymical rockets that roast alive men and beasts alike in a terrible conflagration. Any who survive this onslaught and attempt to countercharge find themselves facing the incindiarii’s skillfully wielded blades.
The Cataphract Incindiarii unit comes in a box (PIP 74074). A player may field up to two units of Cataphract Incindiarii for each warlock in a Skorne army.

March 29th Street Date!

Hordes: CoO Morvahna the Dawnshadow
$ 29.99 SRP

Morvahna the Dawnshadow draws her power from nature’s balance of life and death, using this cycle to manipulate the strands of fate. Her primal abilities are amplified through the blood of sacrifice, whether of her own life force or that of her allies. As she enters battle astride her skirovik mountain goat the power of life is hers to command, and those who follow her entrust their lives to her discretion. The ebb and flow of the natural order rests within Morvahna’s fingertips, and those rhythms guide her toward her destiny.

Morvahna the Dawnshadow comes in a box (PIP 72069). A player may field one Morvahna the Dawnshadow in a Circle army.

Hordes: Skorne Mammoth Gargantuan
$134.99 SRP

Mammoths reign as some of the most destructive creatures known to the Skorne. In addition to their raw power and aggressive disposition, their size and strength enable them to carry immense ordnance into battle. When commanded by a Skorne warlock, the great beasts can lay down an earth-shattering fusillade capable of annihilating fortifications or smash through enemy formations with their deadly war gauntlets and tusks.
The Mammoth gargantuan comes in a box (PIP 74066). A player may field up to two Mammoths for each warlock in a Skorne army.

Hordes: Minion: Midas Farrow Warlock
$ 16.99 SRP

Greed, ferocity, and cunning are virtues esteemed by farrow, and Midas lacks for none of these. A potent bone grinder, he is empowered by lives stolen and feasted upon. The energies released in death are weapons and tools for Midas, who consumes his foes to gain their powers and knowledge. At his command, the bones of fallen beasts become animate and dead flesh rises to fight again. 
Midas comes in a blister (PIP 75044). A player may field one Midas in a Minion or faction army

Wednesday, January 23, 2013

February New Releases from Privateer Press!

 February 20th Street Date!

WM: Retribution of Scyrah Battlegroup Starter
$ 49.99 SRP


The Retribution of Scyrah has risen out of the secluded elven nation of Ios to eliminate the human sorcery that threatens to destroy their gods. Kaelyssa, Night’s Whisper stalks her enemies with her myrmidons at her side, shrouding them in shadows to cover their advance. The flickering form of the Chimera and fleet Griffon strike suddenly, while the powerful Manticore lays down covering fire before closing with the deadly curved sabers affixed to its arms. This starter box contains quick start rules and a complete battlegroup of four plastic models and corresponding stat cards for WARMACHINE, including: •Warcaster Kaelyssa, Night’s Whisper •Chimera Light Myrmidon •Griffon Light Myrmidon •Manticore Heavy Myrmidon

WM: Cygnar: Stormblade Infantry (9)
$ 44.99 SRP

Stormblades are ready to face insurmountable odds and wield the most advanced mechanika Cygnar has to offer. These heavily armored soldiers are each handpicked to become knights of storm. Supplementing ancient martial tradition with state-of-the-art weaponry, in combat Stormblades are surrounded by a nimbus of flashing lightning, a sight that represents a fearsome presage of the future of Cygnaran warfare.

A player may field up to two Stormblade Infantry units for each warcaster in a Cygnar army. Box, plastic.

Hordes: Skorne: Mortitheurge Willbreaker
$ 12.99 SRP

Masters of the powers of death and agony, the mortitheurges known as willbreakers can influence the mind of an enemy soldier as easily as they can control the great beasts of the skorne war host. A soldier who faces a willbreaker knows the roiling fear of uncertainty, that his own weapons might be turned against his friends and allies or he might be forced to lay down arms and placidly accept the blows of the enemy. Few things can terrify a warrior more than the stark realization that his fate is not his own.

A player may field up to two Mortitheurge Willbreakers for each warlock in a Skorne army. Blister, white metal

WM: Khador: Winter Guard Infantry (13)
$ 49.99 SRP

The Winter Guard make up the majority of the Khadoran military and are found at the core of every garrison and combat force. Their weaponry is practical and places little strain on the Khadoran treasury when produced in bulk. Their short-ranged blunderbusses fire a heavy slug that packs a powerful punch, particularly when these infantry concentrate their fire.

A player may field up to three Winter Guard Infantry units for each warcaster in a Khador army. Box, plastic.

Hordes: Legion of Everblight: Archangel
$ 134.99 SRP

Everblight still dreams of the time when he took to wing and spread death like a god; now his longing has been made manifest in the archangel. His most perfect spawn, the archangel courses through the sky and unleashes gouts of flame to spread across the earth. It scorches the enemies of its master, coming to ground only to feast upon those who would defy him. Where the archangel goes, so goes Everblight’s legion—and with it, the future Everblight envisions.

A player may field up to two Archangels for each warlock in a Legion army. Box, resin and white metal.

New Innovation Expansion from Asmadi Games!

Available Now! 

Innovation: Figures in the Sand
$ 25.00 SRP

Innovation: Figures in the Sand is the second expansion for the game Innovation. It is not a stand-alone product; the base set of Innovation is required to play. Figures in the Sand introduces 110 new cards, depicting various figures from throughout history -- leaders, inventors, innovators, artists amongst others. New Decree cards allow players to make strong attacks while claiming achievements to bring them closer to victory. Inspire actions allow the figures to provide unsharable bonus effects. Figures in the Sand is compatible with the Echoes of the Past expansion, and uses some of the rules from it (but Echoes is not required for play).

Don’t forget the base game!

$ 25.00 SRP

Innovation is a journey through innovations from the stone age through modern times. Each player builds a civilization based on various technologies, ideas, and cultural advancements, all represented by cards. Each of these cards has a unique power which will allow further advancement, point scoring, or even attacking other civilizations. Be careful though, as other civilizations may be able to benefit from your ideas as well! To win, you must score achievements, which you can attain by amassing points or by meeting certain criteria with the innovations you have built. Plan your civilization well, and outmaneuver your opponents, and with some luck you will achieve victory!

New from Mantic Games!

Expected in January!

Dreadball Number 88
$ 7.99 SRP

Dreadball John Doe
$ 7.99 SRP

Mantic Zombie Apocalypse
$ 44.99 SRP

Dreadball Wild Card
$ 7.99 SRP

Thursday, January 17, 2013

New from Action Sports!

Coming in February!

Playmat: Dark Lord by Matt Stawicki
$ 14.99 SRP

This mat is the twenty-sixth in the Artists of Magic line of play mats featuring the top artists in the business. It is a limited edition of 3500 mats* 24 inch by 14 inch

Playmat: Night Shift by Joe Slucher
$ 14.99 SRP

This mat is the twenty-seventh in the Artists of Magic line of play mats featuring the top artists in the business. It is a limited edition of 3500 mats* 24 inch by 14 inch

Wednesday, January 16, 2013

New from Tasty Minstrel Games!

Scheduled for February Release!

IL Vecchio
$ 59.95 SRP

IL Vecchio In the 15th century, Cosimo de Medici aka "Il Vecchio" ruled over Tuscany and its capital Florence. Players represent the heads of Florentine families trying gain power for their own families, by sending out their family members to recruit followers (knights, assassins, abbots) and collect money as both are needed to take control of provinces in neighboring regions. Players also gain the favor of the squirearchy which is indispensable when it comes to getting an official and influential position in Florence. Will your family rise to the top as a result of your cunning plans?

Tuesday, January 15, 2013

New from Osprey Publishing!

Releasing in February!

Hawker Hurricane Mk I-V
$ 18.95 SRP

At the outbreak of World War II, only 111 Squadron and a handful of others were equipped with the Hurricane. Thanks to sudden massive orders and a well-organized Hawker sub-contracting production to Gloster and General Aircraft, more squadrons rapidly became operational. Cutting their teeth during the Battle of France, it was during the Battle of Britain that the type excelled and came to form the backbone of Fighter Command. While the Hurricane was steadily overtaken by the Spitfire in the fighter defense role, it remained the fighter of choice in North Africa and the Far East. Despite a large number being shot down in these far-flung conflicts, many received hasty repairs and returned to the fray while more fragile designs were permanently grounded. The Hurricane may not have been the prettiest or, the best-performing aircraft but, as Francis Mason stated: ‘The Royal Air Force was glad to get the Spitfire…it had to have the Hurricane!’

USAF & VNAF A-1 Skyraider Units
$ 22.95 SRP

USAF Skyraider units were originally tasked to serve as quasi-training units for the fledgling VNAF. Equipped only with the two-seat models of the Skyraider, American pilots were required to have VNAF ‘observers’ in the aircraft for every mission. Eventually, this arrangement was changed as enough Vietnamese pilots were trained to man their own squadrons, while USAF squadrons were tasked with close support for US ground forces. Eventually, no fewer than four USAF and seven VNAF Skyraider units saw service in Vietnam. Additionally, one A-1 training squadron flew from Hurlburt Field, Florida, throughout the Vietnam War era. In the ten years that this squadron was active, nearly 1000 USAF and 300 VNAF pilots were trained in the Skyraider. While the core mission of all Skyraider squadrons was Close Air Support (CAS), other missions were accomplished at various times. Among these were Search and Rescue (SAR), night interdiction on the Ho Chi Minh trail, helicopter escort and special forces support to name but a few. Each of these missions took full advantage of the Skyraider’s ability to deliver a variety of munitions in close proximity to friendly forces while inflicting heavy casualties on enemy forces.

Pe-2 Guards Units of World War 2
$ 22.95 SRP

Petlyakov’s Pe-2 was the most numerous Soviet twin-engine bomber of World War 2, the aircraft being used as a dive-bomber, ground attack platform and dedicated reconnaissance type. The first examples entered service in August 1940, and by the time production came to end in late 1945, no fewer than 10,547 examples had been built. These equipped more than 80 bomber air regiments, and of the latter, two were accorded Guards Air Corps status, as were six air regiments. Amongst the former was the 2nd Guards Bomber Air Corps, which was commanded by the legendary General Polbin, who was twice made a Hero of the Soviet Union. Pe-2 bomber and reconnaissance versions (the latter in service with four Guards reconnaissance air regiments of the Air Force and one regiment of Naval Aviation) were extensively used from the frozen Arctic north to the balmy Crimea front. A number of Pe-2 also saw brief combat against Japan in the final weeks of World War 2.

WW II Tactical Camouflage Techniques
$ 18.95 SRP

This book explains and illustrates the actual materials and techniques adopted (both successfully and unsuccessfully) by tactical units – i.e. the concealment of personnel, weapons, equipment, field positions, and movement by infantry riflemen and weapons crews, artillerymen, and vehicle crews. It covers all areas and seasons in the European and Mediterranean theaters of operations, for the US, British, German, and Soviet armies. It includes camouflage of the person, personal equipment, and weapons; natural materials and “expedient” techniques; issued camouflage materials such as nets, ponchos, etc; the principles of camouflaging equipment and vehicles, of positioning and terrain integration, the effects of light and shadow, and the use of decoy and dummy positions. Featuring meticulous full-color artwork and specially selected period photographs, this absorbing study casts new light on the camouflaging techniques developed by the major armies of World War II on a host of European battlefields.

$ 24.95 SRP

From covert actions against insurgent groups and daring sabotage missions to precision strikes against fortified positions and reconnaissance deep behind enemy lines, the special forces units deployed by many nations are the spearhead of modern combat operations. Classified, the latest companion volume for Force on Force, allows wargamers to recreate any and all of them. With detailed background information, extensive orders of battle for the world’s preeminent special forces units, and a range of scenarios, Classified gives Force on Force players a detailed and realistic experience of modern special operations missions across the globe.

The White Rose of Stalingrad
$ 27.95 SRP

Of all the major air forces that were engaged in the war, only the Red Air Force had units comprised specifically of women. Initially the Red Air Force maintained an all-male policy among its combat pilots. However, as the apparently invincible German juggernaut sliced through Soviet defenses, the Red Air Force began to rethink its ban on women. By October 1941, authorization was forthcoming for three ground attack regiments of women pilots. Among these women, Lidiya Vladimirovna “Lilya” Litvyak soon emerged as a rising star. She shot down five German aircraft over the Stalingrad Front, and thus become history’s first female ace. She scored 12 documented victories over German aircraft between September 1942 and July 1943. She also had many victories shared with other pilots, bringing her possible total to around 20. The fact that she was a 21-year-old woman ace was not lost on the hero-hungry Soviet media, and soon this colourful character, whom the Germans dubbed “The White Rose of Stalingrad,” became both folk heroine and martyr.

$ 27.95 SRP

One of the most feared weapons of World War II, the Tiger tank was a beast of a machine which dominated the battlefields of Europe with its astonishing size, speed and firepower. It continues to fascinate more than 70 years after it was first designed, and a comprehensive, illustrated history such as this is long overdue. Revealing its design and development history, Thomas Anderson draws upon original German archival material to tell the story of the birth of the Tiger. He then analyzes its success on the battlefield and the many modifications and variants that also came into play. Illustrated throughout with rare photographs and drawings, many of which have never been published in English before, this is a unique history of easily the most famous tank ever produced.

The Fall of Eben Emael-Belgium 1940
$ 18.95 SRP

In early May 1940, the fortress of Eben Emael was a potent sentinel over the Belgian–Dutch borderlands. The fortress covered 75 hectares on the surface, had 5km of tunnels underground and was studded with bunkers, gun turrets and casemates. Add a garrison of 1,200 men and the natural protection of 60m-high canal walls, and Eben Emael gave the impression of near-impregnability. Yet on 10 May just 78 elite airborne soldiers managed to defeat this fortress in an operation of unprecedented tactical skill. Deployed by glider onto the very top of the fortifications, they utilized elite training, fast movement and specialist explosives to destroy many of the gun positions and trap much of the garrison within the fortress. Simultaneously, three other assault detachments conducted high-risk glider operations to capture critical bridges over the Albert Canal. By the end of 11 May, following the arrival of German infantry reinforcements, Eben Emael was in German hands. This Eben Emael RAID title tells the complete, fascinating story of this unique action.

Pleasure Steamers
$ 12.95 SRP

The first commercial paddle steamer was the Comet of 1812. Soon competitive steamer services developed, resulting in bigger and more magnificent vessels, and before long no seaside resort was complete without a pleasure steamer moored alongside the pier. By the 1970s, however, the ships had almost all disappeared and now only three remain in service – Waverley, Balmoral and Kingswear Castle – delighting a new generation of daytrippers. Andrew Gladwell gives us a wonderful glimpse into the bygone age when a pleasure steamer trip was an essential part of countless seaside holidays, and outlines the ongoing efforts to preserve what remains of pleasure steamer heritage in Britain.

The M1903 Springfield Rifle
$ 18.95 SRP

Developed to replace the Model 1892 Krag-Jørgensen rifle, the Model 1903 Springfield was a five-shot bolt-action rifle that introduced the .30-06 cartridge – the standard US round until the introduction of the 7.62mm NATO cartridge – and gave the US infantryman a durable, magazine-fed weapon so renowned for its accuracy that it remained in service as a sniping rifle for decades after it was superseded by the M1 Garand in 1937. Extensively used in World War I, the M1903 Springfield saw widespread combat in World War II and Korea. During World War I, US troops developed a formidable reputation for marksmanship aided by the accuracy of the M1903 Springfield. World War II saw the introduction of the M1903A3, which changed the rear sight so that it was closer to that of the M1 Garand, to allow easier training of troops who might be issued either rifle. Illustrated with specially commissioned color artwork and drawing upon veterans’ recollections, this is the engaging story of the M1903 Springfield, an iconic rifle prized for its lethal accuracy that equipped US and other troops for much of the 20th century.

M103 Heavy Tank 1950-74
$ 17.95 SRP

The T43 design represented the pinnacle of U.S. Army tank engineering of the late 1940s. The heavy tank proved fairly popular with its crews, who above all respected the powerful armament it carried. The outbreak of war in Korea brought a rush order in December 1950 which led to a complete production run of 300 vehicles. After 1951, the Marine Corps alone retained confidence in the heavy tank program, investing its scarce funds in the improvements necessary to bring about its fielding after a hurried production run in midst of the ‘tank crisis’ of the year 1950-51. The eventual retirement of the M103 in 1972, over 20 years after manufacture and after 14 years of operational service, demonstrated the soundness of its engineering. It may have been the unwanted ‘ugly duckling’ of the Army, which refrained from naming the M103 alone of all its postwar tanks. For the Marine Corps, it served the purpose defined for it in 1949 until the automotive and weapons technology of the United States could produce viable alternatives.

New from Prolific Games!

Releasing in January!

Hirelings: The Ascent
$ 34.99 SRP

Deep in the underground lair of the foul dragon Rovert is a vast treasure that had been sought by a group of the most daring adventurers. Valiantly they made their way down to depths of the Earth and readied themselves to defeat the dragon, hoping to earn glory and riches. But the mighty creature was waiting, breathing a blast of heat and fire upon them, leaving only their boots! No one will remember the tale of these unlucky heroes except the hapless group of awestruck hirelings now standing in Rovert’s lair, frozen with fear. Feeling helpless as the dragon moves closer and curls his tail behind them, the survivors tremble. The snorting dragon crawls right up in front of them, but instead of breathing fire, it opens his mouth menacingly, as if to draw another breath -- or maybe to eat them! At that moment, the bravest of the group yells, “RUN!” In an instant, the terrified hirelings scramble away, seeking the quickest way out of the dragon’s lair. Unfortunately, that’s not the way the heroes brought them in, but a new escape route fraught with danger! Their only hope of survival is to use their quick feet and the items strapped to their backs. Unfortunately, they are not too bright (and not very fast) and they have no clue how anything they’re carrying might help them. Will they make it out? Only you can determine their fate. Hirelings is a board game for 2 to 6 players who become the frantic escapees, trying to find and fight their way back above ground. As a hapless hireling, will you be able to make it out? Can you win the game by being the first one out of danger?

Tuesday, January 8, 2013

New Battlemats from Gale Force 9!

Releasing in January!

Space Station Battlemat 36” x 36”
$ 39.99 SRP

Space Station Battlemat 36" x 36" Printed on durable, lay-flat vinyl.

Deep Space Battlemat 36” x 36” 
$ 39.99 SRP

Space Station Battlemat 36" x 36" Printed on durable, lay-flat vinyl.

New LCG's from Fantasy Flight Games!

Releasing in January!

GoT LCG: The Pirates of Lys
$ 14.95 SRP

The Pirates of Lys is the third Chapter Pack from the A Song of the Sea cycle for A Game of Thrones: The Card Game. As the Great Houses head to sea, The Pirates of Lys develops deep synergies between their characters, events, and locations. The naval challenge enhancement features prominently, appearing on several characters and interacting with new events and locations. Finally, a new agenda promotes the cycle’s themes of naval exploration and encourages radical new deck designs. Key Selling Points • The third Chapter Pack in the A Song of the Sea cycle for A Game of Thrones: The Card Game • Develops the naval presence and identity of the Great Houses of Westeros • The naval challenge enhancement features prominently, opening new tactical options • Develops deep synergies between characters, events, and locations • A new agenda promotes naval exploration and encourages radical new deck designs

LotR LCG: The Steward's Fear
$ 14.95 SRP

The first Adventure Pack in the Against the Shadow cycle for The Lord of the Rings: The Card Game, The Steward’s Fear is a tale of corruption within the heart of Gondor that follows immediately after the events of the Heirs of Númenor expansion. Its sixty new cards include a new hero, three copies of each new player card, and a clever new scenario that follows Middle-earth’s greatest heroes along an investigation that leads them deep into an underworld filled with nefarious plots and deadly villains! Key Selling Points • The first Adventure Pack in the Against the Shadow cycle for The Lord of the Rings: The Card Game • Builds upon the cards and events of Heirs of Númenor • Introduces a new hero and three copies of each new player card • Develops the region of Gondor and the Gondor trait • A new scenario allows players to participate in a tale of intrigue and corruption

Android: NtR LCG: Trace Amount
$ 14.95 SRP

Trace Amount is the second Data Pack in the Genesis Cycle for Android: Netrunner! Its cards enable players to dabble with bold new deck configurations, even as they reinforce the core mechanics and personalities of the game’s seven factions. Runners gain new events while corporate executives look to fund new operations. Players will also find new hardware, resources, icebreakers, ice, agendas, assets, and upgrades. Traces, tags, and links feature prominently, making Trace Amount a perfect Data Pack for fans of bluffing and hidden information! Key Selling Points • The second Data Pack in the Genesis Cycle for Android: Netrunner The Card Game • Reinforces the core identities of each of the game’s seven factions • New events, operations, hardware, and agendas open new strategies • Bolsters the cycle’s exploration of the trace system • A perfect Data Pack for fans of bluffing and hidden information

WH LCG: Invasion: Glory of Days Past
$ 14.95 SRP

Glory of Days Past is the fourth Battle Pack in the Eternal War cycle for Warhammer: Invasion The Card Game. As the races of the Old World continue to seek new means of routing their old foes, Glory of Days Past explores their traditional strengths while helping them develop new strategies based around dynamic battlefield phases. To stand against the surging forces of Destruction, the Dwarfs mine and forge, men of the Empire meet their foes with spells and steel, and High Elf mages harness the Eight Winds. Key Selling Points • The fourth Battle Pack in the Eternal War cycle for Warhammer: Invasion The Card Game • Develops each race’s traditional strengths and dynamic new battlefield strategies • Bolsters decks built around the new Ambush and Raider keywords • Dwarf players gain the support of a powerful new legend