Monday, June 30, 2014

New from Wizards of the Coast! Magic: The Gathering: From the Vault: Annihilation!

Street Date: August 22nd!

Magic: The Gathering: From the Vault: Annihilation
$34.99 SRP

Harness the savage power of fifteen of the most brutal Magic cards ever unleashed. These limited-edition, black-bordered superweapons are legal in many tournament formats. Sweep the battlefield clean with this powerful arsenal and blast the opposition into oblivion.

15 Premium foil cards, including 6 with new art
1 exclusive Spindown life counter
1 collector’s guide
In order to receive From the Vault: Annihilation, Wizards Play Network stores at core level or above must sign up for it on the Wizards Event Reporter between June 30th and July 20th .

Sunday, June 29, 2014

New from Studio 2 Publishing! Savage Worlds: 2nd Edition Science Fiction Companion!

Coming in July!

Savage Worlds: Science Fiction Companion 2nd Edition
$19.99 SRP
Savage Worlds: Science Fiction Companion 2nd Edition Limited Edition
$24.99 SRP

There are places far beyond the familiar bounds of Earth. Some lie twinkling in the distant starfields, waiting to be discovered by intrepid explorers or conquered by legions of space marines. Others are just around the corner in time, a near future where hovertanks race across blasted battlefields, cyberware replaces organic limbs, and robots serve humanity - or attempt to annihilate it.

The Savage Worlds Science Fiction Companion contains new races, Edges and Hindrances, Setting Rules, gear, cyberware, and numerous strange creatures from across the galaxy. It also includes detailed but simple rules for players and Game Masters to create their own robots, power armor, vehicles, starships, walkers, and more to travel to the stars…and beyond! 

The Science Fiction Companion requires the Savage Worlds core rules to play.

Saturday, June 28, 2014

New from Catalyst Game Labs! Shadowrun Crossfire, Valiant Universe and More!

Coming in August!
Shadowrun Crossfire: Base Game
$59.99 SRP

Shadowrun: Crossfire is a deck-building game set in one of the most popular game settings of all time. Crossing cyberpunk with fantasy and plunging players into a world dominated by ruthless megacorporations, Crossfire gives players the chance to dive into the world’s shadows and see if they can survive. Players’ imagination and ideas aren’t limited, so the characters they use in Shadowrun: Crossfire shouldn’t be limited either.

Shadowrun Crossfire: Expansion Pack
$14.99 SRP

The Character Expansion Pack 1 has character cards with new art, a starting deck for each character that includes one new piece of art per deck, and a full set of upgrade stickers. With this pack, players can branch out, creating whatever shadowrunner concept comes to mind, starting them on the path to being a legend. Or they can bring new players into the game, sending them on the path to designing their own character and discovering the story the mean streets are waiting to tell.

Shadowrun Novel 2: Fire and Frost
$14.95 SRP

This is the story of Elijah, Kyrie, Pineapple, Cao and Yeung, runners hired to find a valuable map for their Mr. Johnson. A well-balanced team, featuring muscle, mage, adept rigger and decker, they feel confident they can take all opponents and get the job done.

As with every good run, things go off the rails right away, and this book covers their travels and tribulations from the streets of Chicago to the favelas of Amazonia and finally, deep below the ice of Antarctica. 

Valiant Universe RPG Core Rulebook
$39.99 SRP

The edge between superhero and villain has never been sharper. In the Valiant Universe RPG, players will immerse themselves in a dark and gritty world where every mission and every battle has deadly consequences. Whether playing X-O Manowar, Bloodshot, Shadowman or even the all-powerful Toyo Harada - or any of dozens of characters - Valiant’s most fearless heroes will unite for the first time in a roleplaying game, allowing you to join their stories and create new ones! Whether you’re a longtime fan or brand new to the Valiant Universe, this is the only source you’ll need to bring Valiant’s leading characters to life in a fantastic superheroes setting!

Cosmic Patrol: Beyond The Gravastar
$24.99 SRP

The Metatherions and their powers to warp space and time threaten all life as we know it! And the only way for the Cosmic Patrol to fight them is by braving a trip through the Gern Gravastar, an extradimensional portal leading to the Metatherions’ native plane. Only, the Gravastar is steadily growing in size, and nothing can slow it down. Unless it can be stopped, the Gravastar will eclipse whole systems, the entire galaxy - perhaps even the whole universe!

Beyond the Gravastar! puts players in the thick of the action as the Cosmic Patrol attempts to save the galaxy from total Metatherion domination. Included are detailed looks at the five, mysterious Metatherion races, their strange, extradimensional homeland, and other groups hoping to hasten or stall the Gravastar’s expansion. Also included are new Patrolmen dossiers, three mini-campaigns that center around the Gravastar and other dangers intent on wiping out the entire solar system, and more!

Friday, June 27, 2014

ACD Exclusive: DARK AGE! Starter sets, miniatures, faction decks and more!

Coming Soon!
When the massive financial engines of the United Worlds collapsed the fringe planets were abandoned almost immediately. The world which would become known as Samaria had never even been officially colonized. Instead it was used as a site for many illegal experiments and working practices or the testing of those discoveries that the mega-corporations wished to keep hidden from their competitors. When the time came it was abandoned without a thought. Only the most important individuals were evacuated before the supplies from off-world were cut off. Of the people left behind those with the greatest will to endure lived, whilst most others died within months. From the survivors arose a new society, one that called itself The Forsaken.

Forsaken Warband Starter
$39.99 SRP

1 x Warwind
3 x Bane
2 x Coil

Unpainted figures, requires assembly. Comes with free unit card and premium plastic base.

Abandoned for centuries, these industrial machines have achieved sentience in the darkness and are now venturing onto the wastelands. Enigmatic, adaptive, and sometimes malevolent, what can only be described as a new species is tentatively stretching its wings. Pathfinders, Menial Bots and the Rend have emerged to study the other remnants of Samaria; a curiosity often fatal for the subjects!

CORE Warband Starter
$49.99 SRP

1 x CORE Nexus
1 x CORE TB-13
1 x CORE Rend
2 x CORE Menials

Unpainted figures, requires assembly. Comes with free unit card and premium plastic base.

Millennia before humans discovered Samaria other space-faring colonists settled upon this unforgiving world. Miners from the Alteghran Empire explored the deep caves and catacombs, extracting the strange crystals that grew there. When an asteroid struck the planet those Alteghrans who survived found them trapped on a planet turned stormy and hostile. Seeking shelter they retreated deep underground. There they have remained - until recently.

Following the reconstruction of their civilization in the caves the Dragyri were ruled by The Great Arbiter, a figure who’s skill in combat and power of Focus have never been matched. Upon his death the War of Ascension tore the Dragyri apart, leaving a sundered society. Today the clans are ruled by powerful Spirit Lords, each of which is subservient only to the Arbiter of their Caste. As their society has recovered from the costly civil war they have begun to explore above ground once more, only to discover it is now inhabited by a race they call Those-Without-Honor.

Dragyri Ice Caste Warband Starter
$49.99 SRP

1 x Spirit Lord of the Ice Caste
1 x Soul Searcher #2
1 x Death’s Device of the Ice Caste

Unpainted figures, requires assembly. Comes with free unit card and premium plastic base.

Dragyri Air Caste Warband Starter
$49.99 SRP

1 x Spirit Lord of the Air Caste
1 x Whisper #1
1 x Tempest #1
3 x Dragyri Slave Slinger #1

Unpainted figures, requires assembly. Comes with free unit card and premium plastic base.

Dragyri Fire Caste Warband
$49.99 SRP

1 x Spirit Lord of the Fire Caste
1 x Volcanic Helot (Female)
1 x Phalanx

Unpainted figures, requires assembly. Comes with free unit card and premium plastic base.

In the mysterious swampland known as the Blackmire, scientists from a United Worlds corporation worked in secret on terrible living weapons. When the UW economy collapsed only the most successful samples were loaded from transport off world. The rest were unceremoniously dumped into the swamp. Most died; one did not.

The creature that was to become the Brood Mere had been designed to be capable of locating and communicating with soldiers across a battlefield. Now she sought out two of the other prototypes, nicknamed Helexa and Mean Jellybean, with whom she had developed a close bond.

Meanwhile outside the fertile swamp-waters seethed with dumped bio-matter. New creatures sprang into life, then died and sank into the primordial stew, only to be recycled into new life forms. The telepathic Mere felt the pain of every birth, and the loss of each death. Driven mad she fled into the marsh, merging herself with the great spawning pool and taking control of it. From that point on she was able to use the pool as a womb, creating children to her own specifications. The Brood were born. Whilst other races must master technology the Brood can simply evolve new creatures, perfectly suited to the task in hand. For the Mere teaches them all the same doctrine; to prepare for the return of the human “creator gods” who abandoned them long ago, then to sweep from the swamps and destroy them.

Brood Warband Starter
$44.99 SRP

1 x Mandible
2 x Broodhounds
2 x Ratchet
3 x Puds

Unpainted figures, requires assembly. Comes with free unit card and premium plastic base.

Millennia ago the ancient Mayans of Terra where chosen by their god and master, the winged serpent Kukulkan, to be elevated above the lowly tribes of the world. Their master, in reality a member of the powerful and technologically advanced Coatl race, lifted his willing servants up and has, over millennia, shaped them into a race of bio-enhanced warriors and zealous priests, eager to gain his blessing by slaying all those who would oppose his will.

Now Kukulkan has set his sights on Samaria, following mysterious energy reading mimicking the Coatl’s own entropic power sources only to find their holy technologies bastardized by the lifeless machines of the CORE. This blasphemous act, coupled with an ancient grudge against the Alteghrans, the forebears of the Dragyri, have unleashed the full might of the Kukulkani upon all of Samaria.

Kukulkani Warband Starter
$39.99 SRP

1 x Kukulkani War Captain
2 x Kukulkani Harvesters
3 x Kukulkani Warriors

Unpainted figures, requires assembly. Comes with free unit cards and premium plastic bases.

Unlike the other powerful factions of Samaria, the Outcasts have no powerful leaders able to raise armies in times of war but this is just the way they like it. Life among the Outcasts is tough and every one of them is a true survivor. Strength is the currency by which they claim their meager possessions and weakness their only crime – one punishable by death from the innumerable hazards that surround them. Each one relies upon himself first, his gang second and no other, and the constant inter-tribal raids and blood feuds makes organizing them to any large extent almost impossible. Occasionally one will find an item of technology, looted from a long abandoned structure or vehicle, that elevates him above his peers, but only for so long as it keep working and he remains tough enough to hold onto it.
Outcast Warband Starter
$39.99 SRP

1 x Warlord
1 x Bully
2 x Wasteland Warriors
2 x Scuts

Unpainted figures, requires assembly. Comes with free unit card and premium plastic base.

When the rediscovery of religion swept Samaria like wildfire, those who failed to embrace the new theocracy soon found themselves pushed out. Forced together into a ragged mass of heretics and unbelievers they quickly realized they faced a lifetime of persecution. Unwilling to accept this, and lacking the strength to oppose the budding church, they fled north into the desert known as the Great Expanse.

Long ago, in the days of the United Worlds, this area was home to many laboratories and factories where chemicals were designed for military use. The refugees were unlucky to stumble upon one of them and unleash the mutagens still stored inside. This single event was their undoing - and their remaking. The mutations which came about as a result have made them powerful, but also inhumanly mad and savage. 

Skarrd Warband Starter
$44.99 SRP

1 x Tribal Father
3 x Buzzblade
3 x Bolas

Unpainted figures, requires assembly. Comes with free unit card and premium plastic base.

Thursday, June 26, 2014

New from Arcane Tinmen! Spoils!

Coming Soon!
The Spoils introduces players to Luridia, a war-torn continent rife with stealth, greed, and deception. Players take on the role of a Faction vying for power in the eternal struggle for influence in a world gone horribly and hilariously awry. The Spoils delivers an absurd dystopian fantasy world that combines satire, swords and sorcery, and pop culture references.

The Spoils was made by players for player and has an easy to learn system of rules that offers deep levels of strategy. With fully supported Organized Play, Ambassador Programs, and the New Player Packs through Arcane Tinmen, there has never been a better time to try The Spoils!
Spoils: The Basic Box of Awesomeness: Splatters Design
$24.00 SRP

5 ready-to-play 40-card decks; (one for each trade: Banker, Rogue, Warlord, Gearsmith, and Arcanist)
Quick Start Rules and Glossary
5 special foil resources only found in the basic box!
5 semi-random foils (1 Rare, 2 Uncommons, and 2 Commons)

Spoils: The Basic Box of Awesomeness: Ghost & Hound Design
$24.00 SRP

5 ready-to-play 40-card decks; (one for each trade: Banker, Rogue, Warlord, Gearsmith, and Arcanist)
Quick Start Rules and Glossary
5 special foil resources only found in the basic box!
5 semi-random foils (1 Rare, 2 Uncommons, and 2 Commons)

Wednesday, June 25, 2014

New from IDW Publishing! Rattus Cartus!

Coming in September!
Rattus Cartus
$39.99 SRP

It’s 1347. The Black Death is ravaging Europe.

The plague has laid victim to the King and now you and your fellow gentries must fight to determine who will reign amidst the panic. To win, you must scour the land for loyal supporters be they peasantry, bourgeoisie, or mystics. You don’t discriminate.

Every day marks a new town to turn to your cause. Search through curious buildings belonging to different classes, recruit followers and reap the rewards. Perhaps enlist strangers on the street as well? But beware, more than just potential loyal subjects lurk within the cobblestone paths. But a rat or two won’t kill you. Right?

Tuesday, June 24, 2014

New from Cool Mini or Not! XenoShyft Onslaught!

Coming this Winter!

Click the link below for a teaser trailer of this terrifying base defense, deck-building game that will force you to fight back against an onslaught of creatures
or die trying…

Presented by Cool Mini or Not:

XenoShyft Onslaught Core Box Game
$59.99 SRP

“It started out like any other job. Hit the planet, rip the rocks, go home and get paid. But this time we dug too deep, woke something up, and now, we’re just trying to survive long enough to get out of these beasts’ hive…”

In XenoShyft Onslaught, players take on the role of a commander in the NorTec Corporation. You’re tasked with defending your division of the NorTec base as wave after wave of horrific aliens attempt to destroy the base and end NorTec’s strip mining operation.

While XenoShyft Onslaught has deck-building elements, it is not your average deck-building game. Instead XenoShyft plays like a popular tower defense game found on mobile devices. Using a wide array of troops, weapons, armors, and technology cards, players must last 9 rounds as the alien hordes bombard the NorTec base in increasingly difficult waves. Working together to fight the onslaught of beasts and creatures from the depths will take everything you have in your arsenal otherwise you and your fellow soldiers will not survive.

1-4 players
Ages 14+

8 unique “NorTec Troop” cards
32 unique “Hive” cards
6 unique “Boss” cards
24 unique “Item” cards
3 unique “Item tracker” cards
3 unique “Resource” cards
6 unique division cards
40 plastic tokens
1 spin-down HP tracker
1 resource board
1 rubber-backed resource mat
1 rulebook

Monday, June 23, 2014

New from Gut Bustin' Games! Flea Marketeer!

Coming in August!
Flea Marketeers
$31.99 SRP

Build up your own Flea Market area, swindle the other Marketeers, and deal in Americana Treasure…what could be more fun than that?

Each player has a Flea Book with unique values for their Flea Market Tables. Buy low and sell high to be the richest Marketeer at the end of the game to win! Players wheel, deal, and steal to be the richest Marketeer in town!

2-6 players
Ages 10+
60-90 minute play time

Friday, June 20, 2014

New from Alderac Entertainment Group! Say Bye to the Villains, Lost Legacy and More!

Coming Soon!
Say Bye to the Villains
$19.99 SRP

Designed by Seiji Kanai, the game is about valiant heroes, called vanquishers, who stand up to protect good people from evil villains beyond the reach of the law. Vanquishers work in the shadows, cutting down evil wherever it can be found, but they must be quick to discover the villains’ secrets and constantly hone their martial skills in order to succeed.

Each player takes on the role of a vanquisher, punishing villains the law cannot reach. But each villain holds several secrets. Some are guarded by many followers. Others threaten to kill hostages. And still others are perhaps not as evil as they appear. The vanquishers themselves are not invincible; ambushing a villain in a dark alley with no preparation could result in defeat as easily as victory. Each vanquisher holds a hand of cards representing that vanquisher’s special abilities and preparations for battle. Players must use these cards to learn the villains’ secrets, and to strengthen their own blades of justice. But using abilities takes time, and time is precious when so much evil is about. You must cooperate with your fellow vanquishers lest you yourselves become the vanquished! Will the vanquishers defeat all of the villains, or will evil prevail?

3-8 players
Ages 14+
45 minutes playtime

Lost Legacy: The Starship
$9.99 SRP

In the distant past, a strange light shone in the sky. From the light emerged a visitor from a faraway world, but its arrival heralded disaster. Damaged in battle against a mysterious threat, the visitor’s craft broke apart and traced lines of fire across the horizon. These falling stars crashed to the surface in many remote places. In the ages to come, each piece of the visitor’s craft would come to be enshrined in legends as the Lost Legacy.

Centuries later, a prophetess came forth, bearing word of a great vision. She foresaw that a single map would reunite the Lost Legacies, and the ruler who claimed them would reign over all the lands. Generals, heroes and adventurers of all kinds have been dispatched on one singular mission: to find the map the prophetess spoke of and discover the locations of the Lost Legacy. Those who have sought out the prophetess have found that she is a blind woman whose destiny is inextricably linked with the strange creatures and remnants of the visitor’s craft. It is she who has pointed these adventurers towards an ancient, strangely–shaped construction that may hold the map they seek – a place she calls “the starship.”

Lost Legacy is a game of risk, deduction and luck. Each turn you play a card in order to eliminate other players from the game or discover where the Lost Legacy card could be found. When the deck runs out of cards, the Investigation phase begins. The player who determines where the Lost Legacy can be found wins; if no one finds the Lost Legacy, then everybody loses!

2-4 players
Ages 10+
10 minutes play time

Trains: Map Pack 1
$12.99 SRP

The railways of today are amazing things and bullet trains, freight trains and more keep entire countries running. From transporting the populace to carrying essential materials, trains play an integral part in a nation’s power and economic development.

Trains: Map Pack 1 introduces an exciting new double-sided game board featuring the map of Germany on one side and Northeastern USA on the other. Now players can expand their railways into new countries. Each new map features extensive replay value that you won’t want to leave the station without!

2-4 Players
Ages 12+
45 minute play time

Coming in August!
Lost Legacy: Flying Garden
$9.99 SRP

Scattered across the world are pieces of a strange craft from far beyond the skies – these unusual remnants of the visitor’s ship have come to be known as the Lost Legacies. In the eastern peaks, legends speak of a floating paradise, a garden of unearthly delights protected by an inhuman, implacable guardian. Some of these legends claim the garden provides an unending source of ambrosial food and water.

In the stories, the original caretaker of this flying paradise abandoned his duties. He became corrupted by evil and wandered far away, perhaps seeking out another of the Lost Legacies. As for the flying garden, it draws adventurers, power-seekers and holy men alike to seek it out, for its bounty is unlike any other.

Reaching the garden is no easy task, however. Seekers must not only research the legends and stories, they must avoid false trails, make their way across the unforgiving terrain of the mountains, and – most threatening of all – they must face the unrelenting power of the guardian. Like the long-vanished caretaker, the guardian’s purpose has become twisted over time. Now, all who face the guardian can expect no mercy and no quarter.

2-6 players with multiple decks
Ages 10+
10 minute play time