Coming in June!
Pathfinder Campaign Setting: Hell Unleashed
Break the seals of Hell and unleash ultimate evil upon your Pathfinder campaign with an unholy collection of devils, cultists, and worse.
Pathfinder Campaign Setting: Hell Unleashed presents twelve diabolically detailed encounters featuring the slaves and masters of the infernal realm, including an Asmodean summoning ritual primed to rip open reality, a lethal Hellknight test of worthiness, glimpses into the soul-markets of the infernal metropolis of Dis, profane details on the infamous Book of the Damned, and a march through the fortress of one of Hell's god-like gatekeepers.
Each entry includes full statistics for running a particular encounter or servant of evil, details on its history and machinations, ways to use it an ongoing campaign, maps of the related site, and more.
Written by F. Wesley Schneider and Jerome Virnich.
64 pages, softcover
Pathfinder Adventure Card Game: Wrath of the Righteous Adventure Deck 2: Sword of Valor
Take back the fallen city of Drezen and reclaim lost treasures of the faith with the Pathfinder Adventure Card Game: Sword of Valor Adventure Deck.
This 110-card expansion adds new locations, monsters, villains, and more to the Pathfinder Adventure Card Game; it also includes rare loot cards and 5 new scenarios that make up the complete “Sword of Valor” adventure.
110 Card deck
Pathfinder Player Companion: Monster Summoner’s Handbook
Call upon otherworldly powers and summon beings from beyond with Pathfinder Player Companion: Monster Summoner’s Handbook!
Featuring dozens of new feats, magic items, archetypes, and character options designed to grant you control over fantastic beasts or enhance your summoning prowess, this player-friendly volume contains everything you need to transform your adventurer into a herald of forces benign or malevolent, divine or alien. Call upon never-before-seen creatures and claim all the tools you need to make yourself a true master of monsters.
32 pages, softcover, full color
Pathfinder Adventure Path: Ice Tomb of the Giant Queen (Giantslayer 4 of 6)
Following the trail of the Storm Tyrant’s armies, the heroes come to a frost giant village that serves as a training camp, led by a frost giant graveknight who issues orders from within an icy crypt. As the heroes engage in guerrilla tactics to weaken the army of giants and disband the training camp, they can ally with a red dragon who is attempting to infiltrate the giant camp for her own purposes. Once they’ve broken the ranks of the giants in the camp outside, the heroes venture into an icy crypt to defeat their undead leader, learning that the best graduates of the training camp are sent on to an elite military academy run by fire giants.
“Ice Tomb of the Giant Queen” is a Pathfinder Roleplaying Game adventure for 10th-level characters. The adventure continues the Giantslayer Adventure Path, a classic sword & sorcery campaign that pits the players against hordes of evil giants. Several new monsters, an overview of the most infamous graveknights to walk Golarion, an exploration of the giant organizations of the Inner Sea, and Clinton J. Boomer’s Pathfinder Journal round out this volume of the Pathfinder Adventure Path!
96 pages, softcover, full color
Pathfinder Adventure Path: Anvil of Fire (Giantslayer 5 of 6)
Tracking down the Storm Tyrant’s fire giant allies, the heroes head for the elite military academy where the Storm Tyrant is training officers for his giant army, a subterranean dungeon complex beneath the caldera of a dormant volcano in the Mindspin Mountains. Facing off against the fire giant king Tytarian and his family, the heroes learn about the Storm Tyrant’s plans to invade Belkzen and lead an army of giants and orcs to conquer the nations of Avistan and gain valuable intelligence about the Storm Tyrant’s flying cloud castle and his top generals.
“Anvil of Fire” is a Pathfinder Roleplaying Game adventure for 13th-level characters. This adventure continues the Giantslayer Adventure Path, an epic campaign of classic sword & sorcery thrills. Several new monsters, details on the worship of the fire giant god Zursvaater, a look at volcanoes around Golarion and new volcanic-themed class options, and the next installment of the Pathfinder’s Journal written by Wendy N. Wagner round out this volume of the Pathfinder Adventure Path!
96 pages, softcover, full color
Pathfinder Pawns: Monster Codex Box
The humanoid legions of the Pathfinder Roleplaying Game Monster Codex swarm across your tabletop in this massive collection of more than 300 creature pawns for use with the Pathfinder Roleplaying game or any fantasy RPG!
Printed on sturdy cardstock, each pawn contains a beautiful full-color monster image and slides into a size-appropriate plastic base. Featured creatures include goblins, orcs, hobgoblins, bugbears, boggards, kobolds, ghouls, sahuagin, trolls, troglodytes, gnolls, lizardfolk, duergar, ratfolk, fire giants, frost giants, ogres, drow, serpentfolk, and vampires!
With multiple pawns for commonly encountered creatures and nearly 250 distinct creature images, the Monster Codex Box has exactly what you need to bring the game’s most popular monsters to life!
Pathfinder Campaign Setting: Inner Sea Monster Codex
From winged strix to aquatic gillmen, Golarion offers no shortage of iconic and inspiring creatures to challenge any group of adventurers.
This table-ready resource builds upon the monstrous menagerie from the hardcover Pathfinder RPG Monster Codex with ten of the Pathfinder world’s most distinctive monstrous races, detailed like never before with new rules content and ready-made stat blocks. Learn about the cultures and unique abilities of the ape-like charau-ka, the inbred ogrekin, the stoic centaurs, and more, making it easier than ever to bring the Inner Sea’s deadliest inhabitants to life.
64 pages, softcover, full color
Pathfinder Map Pack: Sea Caves
Delve dangerous caverns carved by the sea! Pathfinder Map Pack: Sea Caves contains 18 full-color 5 x 8-inch map tiles, stunningly crafted by cartographer Jason A. Engle, that combine to create a perilous network of sea caves for characters to quickly explore and plunder before the flood of high tide!
These passages can expand upon the sea cave network found in the recently released Pathfinder Flip-Mat: Flooded Dungeon or stand on their own.
Pathfinder Map Pack: Camps & Shelters
Adventures don’t end when the sun goes down. Pathfinder Map Pack: Camps & Shelters contains 18 full-color, 5 x 8-inch map tiles, stunningly crafted by cartographer Jason A. Engle, that combine to create hideaways perfect for either a fitful night's sleep or an inevitable ambush.
Suitable for experienced GMs and novices alike, this product fits perfectly into any Game Master’s arsenal.
Wet, dry, and permanent markers erase from the tiles! With revised packaging that includes a reusable box for easy storage, Map Packs have never been so useful!
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