Coming in December!
Pathfinder Roleplaying Game: Strategy Guide Hardcover
Unlock the secrets of the Pathfinder Roleplaying Game! This 160-page strategy guide gives you invaluable advice on how to make a character, from the formation of a concept to selecting the best options to make your character come to life. An extensive look at the Pathfinder RPG Core Rulebook rules helps you explore the world and survive the terrible dangers of the adventuring life. This guide also includes rules for advancing your character from simple beginnings to the heights of power. Learn to improve your play and master the game with the Pathfinder RPG Strategy Guide!
The Pathfinder RPG Strategy Guide includes:
-A user-friendly step-by-step illustrated guide to building your character, everything from deciding a theme (like archer, berserker, knight, pyromancer, and more!) to picking your gear.
-Tips for making an effective and fun character to play whether exploring the world or in the middle of combat.
-Guidelines to help you navigate every aspect of the game, from dungeon exploration to combat to venturing into the wilderness.
-Comprehensive guide to complex Pathfinder RPG rules systems like combat maneuvers, attacks of opportunity, action types, and modifier stacking.
-Tips on getting the most utility out of spell selection and tactical suggestions for commonly cast spells.
-Overviews of exciting character options beyond the Core Rulebook.
Pathfinder Player Companion: Giant Hunter’s Handbook
The bigger they are, the harder they fall! With Pathfinder Player Companion: Giant Hunter’s Handbook, you’ll be felling titans, confounding ettins, and burying hill giants by the ton.
Empower your adventurer with all-new goliath-slaying feats, spells, magic items, traits, and character options while picking up tips and tactics to outlast even the most mammoth foes. When you can’t overpower your enemy, learn how to outwit them or what tools you’ll need to strike with the advantage.
The Giant Hunter’s Handbook contains:
-Traits and advice for characters with backgrounds impacted by the ravages of monstrous giant clans.
-Details on Golarion’s most famous giant-hunting organizations, as well as teamwork feats to help your own giant-hunting team achieve victory and glory.
-New archetypes that help characters take on giants on an equal footing, including the goliath druid, who can grow to giant size, and the titan fighter, who can wield oversized weapons.
-A preview of the upcoming Giantslayer Adventure Path as well as campaign traits and suggestions guaranteed to aid you throughout this titanic campaign.
-New equipment, feats, magic items, spells, methods for shrinking oversized giant treasure down to a useful scale, and much, much more!
Pathfinder Adventure Path #89: Palace of Fallen Stars (Iron Gods 5 of 6)
Numeria’s capital city of Starfall sprawls in the shadow of the region’s most infamous ruin, Silver Mount. Here, the nation’s sadistic Technic League and the Black Sovereign rule the land and control access to incredible and dangerous technological wonders, including the mysterious Silver Mount itself. Somewhere deep within that ruined starship, the greatest of the Iron Gods is rising to power. Yet, before the heroes of Numeria can oppose it, they must first defeat the Technic League and the Black Sovereign in turn, for they control access to the legendary site. Will the clues harvested from an ancient android oracle and the technological wonders gathered from strange ruins across Numeria be enough for the heroes to prevail? Or will they simply become the latest upstarts to be crushed under the Technic League’s metal boot?
“Palace of Fallen Stars” is a Pathfinder Roleplaying Game adventure for 13th-level characters. The adventure continues the Iron Gods Adventure Path, an exploration of the lands of Numeria, where savage barbarism clashes with the wonders and horrors of superscience. Several new monsters, a gazetteer of the city of Starfall, an article about Zyphus (god of graveyards), and Amber E. Scott’s Pathfinder Journal round out this volume of the Pathfinder Adventure Path!
Pathfinder Campaign Setting: Lost Treasures
No quest is complete without wondrous treasures motivating heroes to adventure. Pathfinder Campaign Setting: Lost Treasures presents nearly 50 rare treasures with unique game statistics, backgrounds, adventures they might inspire, and advice on incorporating them into ongoing Pathfinder RPG campaigns. To further aid Game Masters, Lost Treasures presents a dozen iconic treasure hoards, as well as new curses and deadly treasure chests to guard these wondrous treasures forever.
Pathfinder Adventure Card Game: Skull & Shackles Adventure Deck 4: Island of Empty Eyes
The time has come to claim your prize from the Free Captains’ Regatta: the supposedly uninhabited Island of Empty Eyes. The ruins prove to be a bit more inhabited - and dangerous - than they might have first appeared. In the Pathfinder Adventure Card Game: Island of Empty Eyes Adventure Deck, you must tame the island, throw a rollicking feast, and gain seats on the Pirate Council.
This 110-card expansion includes new rare loot cards and 5 new scenarios that make up the complete Island of Empty Eyes adventure, along with new monsters, locations, villains, and more. Continue your character’s legend with the Pathfinder Adventure Card Game: Island of Empty Eyes Adventure Deck.
Pathfinder Map Pack: Boarding Action
Design your own shipboard battlefield with the most dangerous Pathfinder Map Pack ever to set sail! Inside, you’ll find 18 captivating 5” × 8” map tiles that can be combined into multiple seaworthy ships, as well as the gangplanks and shark infested waters you’ll need to create a deadly floating warzone. With this simple and elegant accessory you’ll be ready whenever your adventures call for high seas action!
Wet, dry, and permanent markers erase from the tiles! With revised packaging that includes a reusable box for easy storage, Map Packs have never been so useful!
Pathfinder Tales (Novel): Pirate’s Promise
Torius Vin is perfectly happy with his life as a pirate captain, sailing the Inner Sea in search of plunder with a bold crew of buccaneers and Celeste, his snake-bodied navigator and one true love. Yet all that changes when his sometimes-friend Vreva - a high-powered courtesan and abolitionist spy in the slaver stronghold of Okeno - draws him into her shadowy network of insurgents. Caught between the slavers he hates and a navy that sees him as a criminal, can Torius continue to choose the path of piracy? Or will he sign on as a privateer, bringing freedom to others - at the price of his own?