Coming
in November!
|
MCG048
THE STRANGE: Strange Revelations
$24.99 SRP
What’s
the hardest part of running a roleplaying game? It has to be the preparation.
You can’t just spontaneously say, “Let’s play a roleplaying game” unless
someone’s already spent hours preparing an adventure for the group. But what
if running a great game didn’t require any more effort for the game master
than it does for the players? What if you could get up and running in –
literally - just five minutes?
|
Strange
Revelations makes prepping for an RPG no more difficult or time consuming
than setting up a board game, while showcasing the wonder and weirdness of
the many recursions lying in the Shoals of Earth. This is a must-have for
beginning and veteran GMs of The Strange. Designed
to help jumpstart your reality-hopping campaigns, Strange Revelations
introduces ten meaty adventures for The Strange RPG, complete with maps,
NPCs, and pre-generated characters.
These
aren’t adventure seeds - they’re complete adventures in an innovative format
that requires minimal prep. Run them as one-shots or drop them into your
ongoing campaign when you don’t have time to prep your own adventures. You
can even run them together as a campaign for months of effortless play!
|
Strange
Revelations features:
-Ten
adventures on Earth and across numerous recursions, complete with maps, NPCs,
and all the details you expect.
-An
innovative format for adventures: five minutes of prep gets you started, with
no need to read pages and pages of text in advance.
-An
escape from a post-apocalyptic cannibal wasteland, a horror-themed board game
that exerts bizarre powers over its players, a medieval wardrobe that opens
into a hellish realm, and much, much more.
-Great
advice on running adventures with little or no prep.
-Beautiful,
full-color Show ’Em illustrations to reveal to players during the adventures.
-Six
pre-generated characters that get you playing in minutes.
-A
handy rules cheat sheet to make things run even more smoothly.
|
Protect
Earth from a malefic Lovecraftian entity. Search for salvage on a derelict
spacecraft. Set off into the dark energy of the Strange itself to defend the
Orb of Worlds. Strange Revelations is a must-have for beginning and veteran
GMs of The Strange, and anyone who’d like to play RPGs as easily and
spontaneously as board games!
|
No comments:
Post a Comment