Street
Date: October 1st!
CMNBLR001
Blood
Rage Core Box
$79.99
SRP
“Life
is Battle; Battle is Glory; Glory is All.”
In
Blood Rage, each player controls their own Viking clan’s warriors, leader, and
ship. Ragnarök has come, and it’s the end of the world! It’s the Vikings’ last
chance to go down in a blaze of glory and secure their place in Valhalla at Odin’s
side! For a Viking there are many pathways to glory. You can invade and pillage
the land for its rewards, crush your opponents in epic battles, fulfill quests,
increase your clan's stats, or even die gloriously either in battle or from
Ragnarök, the ultimate inescapable doom.
Most
player strategies are guided by the cards drafted at the beginning of each of
the three game rounds (or Ages). These “Gods’ Gifts” grant you numerous boons
for your clan including: increased Viking strength and devious battle
strategies, upgrades to your clan, or even the aid of legendary creatures from
Norse mythology. They may also include various quests, from dominating specific
provinces, to having lots of your Vikings sent to Valhalla. Most of these cards
are aligned with one of the Norse gods, hinting at the kind of strategy they
support. For example, Thor gives more glory for victory in battle, Heimdall
grants you foresight and surprises, Tyr strengthens you in battle, while the
trickster Loki actually rewards you for losing battles, or punishes the winner.
Players
must choose their strategies carefully during the draft phase, but also be
ready to adapt and react to their opponents’ strategies as the action phase
unfolds. Battles are decided not only by the strength of the figures involved,
but also by cards played in secret. By observing your opponent’s actions and
allegiances to specific gods, you may predict what card they are likely to
play, and plan accordingly. Winning battles is not always the best course of action,
as the right card can get you even more rewards by being crushed. The only
losing strategy in Blood Rage is to shy away from battle and a glorious death!
Miniatures
are supplied unpainted.
Contains:
46
Highly detailed miniatures
52
Colored plastic bases
99
Cards
4
Clan sheets
36
Cardboard tokens
4
Plastic glory markers
1
Game board
2
Support sheets
1
Rule book
CMNBLR002
Blood
Rage: 5th Player Expansion
$29.99
SRP
This
expansion introduces the option of playing Blood Rage with 5 players and
introduces the mighty Ram clan into Blood Rage! The game board supports this by
simply not having any province destroyed by Ragnarök before the beginning of
the game. However, more players need more cards, so this expansion box comes
with 24 Gods’ Gifts cards (8 for each Age deck). All of these cards have the 5+
players pre-requisite listed on them. While most of them are extra copies of
cards from the base game, there are a few new ones, like the “Widespread!”
Quest, where you need to dominate any two provinces.
Ram
clan contains:
8
Warrior figures (in two different sculpts)
1
Leader Figure
1
Ship figure
1
Clan Sheet
1
Plastic Glory Marker
4
Cardboard Clan tokens
11
Small colored bases
2 Large colored bases
Street
Date: November 1st!
CMNBLR003
Blood
Rage: Gods of Asgard Expansion
$19.99
SRP
Gods
of Asgard adds gods to the game play and brings Blood Rage to a
whole new level! Only two gods will be part of each game session and these are
randomly drawn and placed next to the board so all players can see their
powers. At the end of the initial setup, players will shuffle the Ragnarök tokens
that are not on the board or on the Age Track and draw two of them. The names
of the two provinces listed on the tokens and players will place each god
figure in one of them (these Ragnarök tokens are then put aside).
Each
god’s ability is always in effect, changing the rules of the province they are
in and the rest of the provinces are not affected. After a player attempts to
pillage a province containing a god figure, whether he succeeds in the
pillaging or not, he must then move the god to a different un-pillaged province
that does not contain a god figure. So the two gods can never occupy the same
province, and they never go to a pillaged or destroyed province.
At
the beginning of the 2nd and 3rd Ages, the two gods are again placed in random
provinces, determined by drawing two unused Ragnarök tokens.
The
combination of the two gods used in each game creates a unique texture to that
session. They affect draft choices and influence the flow of the battles. Will
your try to benefit from a god’s power again and again by moving him where you
want and always pillaging his province? Or will you do your best to neutralize
him by pillaging around his province? Perhaps you’ll want to attempt a hopeless
pillage on his province just to move him onto another province where he will
hinder another player’s plans. They add a whole new layer to the game, without
adding hardly any complexity to the rules.
The
miniatures each come with a tarot-sized God card.
CMNBLR004
Blood
Rage: Mystics of Midgard Expansion
$24.99
SRP
Known
by many names and possessing different powers granted by their connection to
the gods, these warrior-shamans will be a boon to any clan able to recruit
them!
Mystics
are special units (neither Warrior nor Monster) that players can only employ
once they’ve given their clan one of the Mystic Clan Upgrades. Each of these
Clan upgrades adds one Mystic figure to your clan’s reserves and can recruit a
maximum of two, which you can then use to Invade and battle normally. All
Mystics have STR 2 and the special ability that allows them to Invade at no
Rage cost.
Besides adding Mystics to your reserves, each of
these Clan Upgrades grants your Mystics a special ability. If you collect
several different upgrades, each of your Mystics will possess all the abilities
you accumulated, making them incredibly resourceful and strategic additions to
your clan!
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