Coming in December!
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Tokaido: Matsuri Expansion
Matsuri is an expansion that will bring new cards and tokens to the game. With this expansion, the players will live the Japanese feasts and festivals. These cards will modify the way each section of the road will be played.
This won’t transform the game but it will add even more depth and strategy to it in the same way that Crossroads did!
Requires the Tokaido main game to play.
Tokaido: Deluxe Accessory Pack
Deluxe Accessory Pack to enhance your game play experience of Tokaido!
Requires Tokaido base game to play.
Coming in January!
Ever wanted to reset the clock? Now’s your chance! Have you ever wondered who you would have been if your life had gone differently? How would you direct your life if everything were up to you? Would you be a world traveler, a magician…or just a lazy bum?
‘CV’ means curriculum vitae – your resume – and in the dice and card game CV you will lead a character through his entire life, making many choices about friends, relations, jobs and activities. Everything is possible: a dream job, new relationships and skills. You can be whoever you want!
Gameplay is built around the Yahtzee-style dice rolling and rerolling system. On their dice, players are trying to roll sets of symbols that allow them to acquire cards; each round these cards give benefits of some kind, such as new symbols and special abilities. At the end of the game, each kind of card scores points for the player.
60 minute play time
1 Game board
NASA’s 1970 Apollo XIII mission has captured imaginations for decades due to its unbelievable dangers…and even more unbelievable triumphs. Against incredible odds, engineers at NASA overcame disasters of every kind to bring the entire Apollo XIII crew back to Earth safely.
Apollo XIII tells the whole story of the mission through a “card driven” system, which traces the story and features all of the disasters that plagued the mission. The players will need to manage these events if they hope to ensure the survival of the crew and return them to Earth safely.
Apollo XIII is a cooperative game. Your group must coordinate their actions, or you will not finish the mission. But, there is also an optional “Competitive Mode” game at the end of these rules, if you want an extra challenge!
45-75 minute play time
65 Player cards
73 History cards
7 History event cards
5 Summary cards
19 Event boards
1 Game board
15 Wooden cubes
In a distant time – so far in the future that either global warming or technical progress is so advanced that windmills are going swimmingly in the Antarctic climate – the rising sea level and increased resource consumption has driven mankind to increase investment in polar research. The Scientific Committee on Antarctic Research sees an increasingly creative interpretation of the Antarctic Treaty System.
Your objective in Antarctica is to develop research centers in Antarctica and to mine resources – for research purposes only, of course. The sun orbits Antarctica counter-clockwise, and each ship it thaws moves on for scientific progress. At the end of the game, victory points for all kinds of majorities are granted. Will your consort be the one that gained a fortune...er, has done most to rescue mankind?
Turn order is determined by the sun. Whenever it shines on one of your ships, you may erect buildings, recruit new scientists, build more ships, or do scientific research. The game ends when all buildings have been erected, or when one player has placed his last scientist.
45-90 minute play time
1 Game board
6 Cardboard buildings
12 Wooden resource buildings
4 Wooden expertise buildings
9 Cardboard research buildings
16 Cardboard prestige buildings (3D)
1 Wooden sun
24 Wooden ships
64 Wooden scientists
24 Wooden cubes
2 Cardboard markers
4 Victory point markers
1 Rule book
Valskyrr expands Mistfall with a campaign system in different ways and some of the features can also be used in the classic game variant.
Legacy Feats: A new deck of special Feats that can be purchased by any Hero. Use these abilities to sharpen your keen edge or supply your Hero with a little bit of what is not usually their forte.
Setting Cards: As your Hero Develops, so do the Mists. The expansion pack comes with a small deck of cards that will randomize ways in which each subsequent Quest will become harder, as the relentless Mists, aware of your presence, will push back, trying to stop your advance.
Elite Enemies: The Valskyrr will also come with an alternative version of one type of Enemy from each of the three groups (Wildlanders, Borderlanders and Undead). When introduced by a Setting, these will succeed the Regular Enemies in their respective decks, making the most basic footman of your Enemy a greater challenge to face.
Epic Villains: Just like the Regular Enemies, some of the biggest and baddest evildoers will receive an upgrade. The expansion will provide you with a final battle that will truly feel like a worthy conclusion to an epic tale.
Requires the Mistfall main game to play.
30-120 minute play time