The potent horrors and dangerous monstrosities of Pathfinder Roleplaying Game Bestiary 6 come alive on your tabletop with this box-busting collection of more than 300 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG! Printed on sturdy cardstock, each pawn contains a beautiful full-color image of a monster from the sixth volume in the Pathfinder RPG's core monster reference series. Each cardboard pawn slots into a size-appropriate plastic base, making it easy to mix with traditional metal or plastic miniatures. With multiple pawns for commonly encountered monsters and over 200 distinct creature images, the Bestiary 6 Box is the best way to ensure you've got the perfect foes to make your Pathfinder campaign deadlier than ever!
PZO6827 Pathfinder Adventure Card Game: Occult Adventures Character Deck 2
Nothing can stop the power of a mind unchained. This all-new character deck features three new occult-themed characters who train their brains to warp the world around them: the medium Erasmus, the occultist Mavaro, and the kineticist Yoon. This 109-card accessory for the Pathfinder Adventure Card Game lets you unleash your mental fury in a torrent of mindfire. Use in any Pathfinder Adventure Card Game Base Set or in the Pathfinder Society Adventure Card Guild organized play campaign!
Starfinder Roleplaying Game: Adventure Path: The Ruined Clouds (Dead Suns 4 of 6)
Still on the heels of the Devourer cult, the heroes head to a distant, uncharted star system, where they find the ruins of an ancient alien city floating in the atmosphere of a gas giant. Exploring the ruins, they encounter the degenerate descendants of a highly advanced species that once controlled the alien superweapon the heroes are searching for. Through the legends and superstitions of these savage aliens, the heroes can piece together clues to the superweapon’s hidden location and the key to unlocking its power—an impossibly huge megastructure that the Cult of the Devourer is intent on seizing!
"The Ruined Clouds" is a Starfinder Roleplaying Game adventure for 7th-level characters. The adventure continues the Dead Suns Adventure Path, a campaign in which players explore the secrets of the galaxy as members of the Starfinder Society. It also includes a gazetteer of the ruined alien city of Istamak, an exploration of the hyperspace plane called the Drift and the mysterious city at the center of it, and a selection of new monsters from alien worlds.
Each bimonthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
PZO90127 Pathfinder Adventure Path: Crownfall (War for the Crown 1 of 6)
As the entire capital city gathers to celebrate, conspiracy and stagnation rot the old empire of Taldor to its core! When a high-minded cabal of Senators and nobles try to steer their nation away from disaster, Emperor Stavian III himself orders a bloodbath in the Senate halls, trapping neophyte spies inside layer upon layer of magical security. As tensions rise and the emperor falls, can the heroes escape the forgotten halls beneath the Senate and save the heir to Taldor from an assassin’s blade? And even then, can anyone prevent a civil war that will tear the Inner Sea’s oldest nation apart at its rotting seams?
"Crownfall" is a Pathfinder Roleplaying Game adventure for 1st-level characters. The adventure kicks off the War for the Crown Adventure Path, as players drag a once-grand nation kicking and screaming into the modern day, becoming legendary politicians, spymasters, and nobles in their own right. A selection of new monsters, a city gazetteer of Taldor’s capital Oppara, a look at magical relics and the power they conceal, and an overview of the campaign round out this volume of the Pathfinder Adventure Path.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
Belly up to the bar with this indispensible guide that delves deeply into six of the Inner Sea region’s most interesting watering holes! Each entry comes complete with a detailed map and gazetteer; information about each tavern’s staff, frequent guests, and most popular drinks; and plot hooks for just about every level. From a rowdy alehouse frequented by pirates to Tian-style teahouse where decorum is paramount and from a quaint tavern that is the front for a group of spies to a ramshackle saloon where mind-altering chemicals are the special of the day, this book offers a handful of exciting locales where adventurers can either begin their quests or spend their hard-earned coin. In addition, you’ll find rules for an assortment of pub games that can be in played in any tavern! Bottoms up!