Friday, September 18, 2015

New from Asmodee Editions! Mysterium and Time Stories!

Coming in October!
$49.99 SRP

A horrible crime has been committed on the grounds of Warwick Manor and it’s up to the psychic investigators to get to the bottom of it.

In Mysterium, one player takes on the role of the ghost and over the course of a week, tries to lead the investigators to their culprit. Each night the team will be met with visions, but what is the ghost trying to tell you? Can the psychics determine the weapon, location and killer or will a violent criminal pull off the perfect murder?

2-7 players
Ages 10+
30-45 minute play time
6 Intuition tokens
6 Sleeves
6 Clairvoyance level markers
36 Clairvoyance tokens
1 Clock board
4 Progress boards
18 Character psychic cards
18 Location psychic cards
18 Object psychic cards
1 Sand timer

18 Character ghost cards
18 Location ghost cards
18 Object ghost
6 Ghost tokens
84 Vision cards
6 Culprit tokens
3 Crow markers
1 Clairvoyance track
1 Rule book

Time Stories
$49.99 SRP

Time Stories offers a unique blend of role-playing and boardgaming experience. It is a decksploring game, and each deck of 120+ cards is a new story to explore.

The players are agents in a futuristic TSA (Time Survey Agency) that detects time discrepancies and sends you on mission, usually to prevent temporal rifts. Each mission is different, being set in a different atmosphere and illustrated by a different artist, with each mission having a core mechanism that differs from the next.

You usually take possession of local hosts to navigate in a given environment, but who knows what you’ll have to do to succeed? Roam a med-fan city, looking for the dungeon where the Syaan king is hiding? Survive in the Antarctic while enormous creatures lurk beneath the surface of the ice? Solve a puzzle in an early 20th century asylum? That is all possible, and you might even have to jump from one host to another, or play against your fellow agents from time to time...

Time Stories is a decksploring game in which each deck makes anything possible!

2-4 players
Ages 12+
90 minute play time
8 Agent counters
1 Time marker
1 Group marker
1 Time captain die
6 Action dice
40 Shields normal/skull

7 Time shields
7 Heart shields
7 Special shields
140 Resource chips
30 Health points
24 Advancement tokens

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