Showing posts with label underground railroad. Show all posts
Showing posts with label underground railroad. Show all posts

Friday, December 14, 2018

Freedom: The Underground Railroad! New releases from Academy Games!

Release Date: December 2018

AYG5400
Freedom: The Underground Railroad

$75.00 SRP

Freedom - The Underground Railroad is a challenging and educational cooperative game, where players work together to abolish slavery in the United States. Help escaped slaves move along the Underground Railroad and raise funds to lobby Congress to pass anti-slavery laws.

Freedom incorporates great mechanics and strategy with a thoughtful and respectful approach to a very difficult subject. Have fun, learn history, and foster discussion about this pivotal time of American History.

1-4 players
Ages 13+
1-2 hour play time





Thursday, November 21, 2013

New from Academy Games! Freedom: The Underground Railroad!



Coming in December!



AYG5401
Freedom: The Underground Railroad
$70.00 SRP

Early in the history of the United States, slavery was an institution that seemed unmovable but with efforts of men and women across the country, it was toppled. In Freedom: The Underground Railroad, players are working to build up the strength of the Abolitionist movement through the use of notable figures and pivotal events. By raising support for the cause and moving slaves to freedom in Canada, the minds of Americans can be changed and the institution of slavery can be brought down.

Freedom is a card-driven, cooperative game for one to four players in which the group is working for the abolitionist movement to help bring an end to slavery in the United States. The players use a combination of cards, which feature figures and events spanning from Early Independence until the Civil War, along with action tokens and the benefits of their role to impact the game.

Players need to strike the right balance between freeing slaves from plantations in the south and raising funds which are desperately needed to allow the group to continue their abolitionist activities as well as strengthen the cause.

The goal is not easy and in addition to people and events that can have a negative impact on the group's progress, there are also slave catchers roaming the board, reacting to the movements of the slaves on the board and hoping to catch the runaway slaves and send them back to the plantations.

Through careful planning and working together, the group might see an end to slavery in their time.

Ages 13+
1-4 players
1-2 hours play time