Showing posts with label rio grande games. Show all posts
Showing posts with label rio grande games. Show all posts

Tuesday, February 18, 2020

Dominion: Menagerie & Gulf, Mobile & Ohio from Rio Grande Games!

Order by Date: February 21, 2020
Release Date: April 2020


RIO591
Dominion: Menagerie

$44.95 SRP

Dominion, that’s what you’re trying to achieve. This time with animals! They each have a lesson to teach, whether it’s how to spit really far, or what kind of grass tastes the best. It’s a lot to keep track of, but you’re like an elephant: you remember everything. And you’re afraid of mice. You’ve taken up riding. Horses are intimidating; they say you can lead a horse to water, but you haven’t managed it. So you’re working your way up, starting with dogs. So far so good; the dog hasn’t bucked you off yet. Your menagerie got off to a poor start, with just a goat, two rats, and the advisor who suggested starting a menagerie. You couldn’t get that fox you wanted, but it was probably bad anyway. Now you’ve got some camels, which are just as useless for sewing as you’d been warned, and a turtle that can hold its breath for longer than anyone can stay interested. Soon the animal kingdom will be yours.

This is the 13th expansion to Dominion®. It has 400 cards, with 30 new Kingdom cards. There are Horses that save a draw for later, Exile mats that cards can be sent to and rescued from, and Ways that give Actions another option. Events return.

Dominion®: Menagerie is an expansion, and cannot be played by itself; to play with it, you need the Basic cards and rulebook (Dominion® provides both). Dominion®: Menagerie can also be combined with any other Dominion® expansions you have.


Order by Date: March 20, 2020
Release Date: April 2020
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RIO581
Gulf, Mobile & Ohio

$34.95 SRP

In Gulf, Mobile & Ohio, the third entry in Winsome Games's Historic Railroads System, players build railroads in the South that existed between 1830-1860, with the game board featuring cities from Richmond to New Orleans, and from Memphis to Savannah. Twenty-three different railroad lines exist in the game, each represented by two shares of stock: a charter share for the player who founds this railroad, and a common share that might be auctioned later in the game. Eight railroads are designated as starting lines, and initially only the shares for these eight lines are available to players. Railroad lines will be represented on the game board with wooden cubes that come in six colors, with the number of cubes ranging from 6 to 32.

3-5 players
45-60 minute play time

Wednesday, October 9, 2019

New November releases from Rio Grande Games

Order by Date: October 11, 2019
Street Date: November 15, 2019


RIO583
Queenz

$49.95 SRP

Players are beekeepers, trying to bloom their fields in order to attract bees and to produce the most valuable honey of the country.

On your turn, you have 2 choices; Taking new flower tokens from the garden and keeping them in your warehouse or Blooming one field.

When a player blooms their 5th field, every players has one last turn. Then, each player will get some extra points for their hives:
Each Hive gives 1 VP for each bee present on the 8 spaces surrounding this Hive.
Player takes his VP for each of it’s Hive token.

The player who has the highest score wins.



RIO584
The Way of the Bear

$49.95 SRP

In the new, quick-playing strategy game, The Way of the Bear, the players are princes attempting to gain the favor of the 4 bear clans by erecting bear statues throughout the land. The game features amazing components and beautiful art. The bear statues are highly-detailed resin models, and the modular game board changes based on the number of players.

RIO586
Robin of Locksley

$34.95 SRP

Troubled times blight England since the good and just King Richard the Lionheart was captured in the Crusades. Meanwhile, Robin of Locksley is stealing from the rich Norman lords to free the King.

In Robin of Locksley, you aim to collect loot tiles with your Robin and sell loot collections of the same color. Move forward on the racing track surrounding the 5" x 5" loot tiles by spending earned gold. Every field will give you a task to gather fame: You may fulfill the task, or you may spend one gold coin to pass it. Whoever first circles the racing track twice wins.

RIO570
Power Grid: Middle East/South Africa

$14.95 SRP

Power Grid: Middle East/South Africa is a pair of expansion maps for Power Grid!

For decades, there has been an abundance of oil in the Middle East. However, in the near future the so-called "peak oil" threatens this area: This is the point in time when the output of the oil wells begins to decrease. Already, a few countries of this region have nuclear power plants, and that number will increase in the future as the amount of oil from the wells diminishes. Most likely, other energy sources will play a part, too, such as the recycling of plastic waste.

The players start the game with an excessive supply of oil. Additionally, the players have access to plenty of natural gas (using the coal tokens of the base game) and a few solar plants (the green power plants). However, at the start of the game the players cannot buy nuclear or garbage power plants.

During Step 2, the abundance of oil and natural gas will run dry. Both nuclear and garbage power plants will then be available as alternatives. Thus, in the middle of the game the players are forced to adjust their power plant mix.

The energy supply in South Africa is executed almost exclusively by a single trust, which is the seventh biggest energy supplier in the world measured against the production of energy. Roughly 90% of the energy is produced in coal power plants. Additionally, South Africa uses a few nuclear power plants and both water and wind ecological power plants.

Because of its size, the trust also supplies half of the rest of Africa with energy. Thus, the game board contains six international power connections and a lot of available coal.


Order by Date: October 11, 2019
Street Date: November 30, 2019
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RIO579
Musical Chairs

$29.95 SRP

Musical Chairs is a whimsical card game that sends the players back to their youth. Timing is everything with card play simulating the crescendo of the music. Moving around the game board, players battle for the best chair cushions in order to plump up their scoring. The remaining cards in the players' hands can make spots even more lucrative. If multiple players end the round on the same spot, they battle "cheek-to-cheek" to see who gets the chair and who ends up on their derriere!

Thursday, August 15, 2019

Puerto Rico Deluxe Edition—New from Rio Grande Games

Street Date: August 20, 2019

RIO569
Puerto Rico Deluxe Edition

$54.95 SRP

A new, deluxe edition of the classic game, Puerto Rico, is now available for the first time! A fresh new look for this top-selling title! 

Deluxe Edition includes:
  • The Puerto Rico base game
  • The New Buildings expansion
  • The Nobles Expansion
  • New Cover and art
  • Dual-sided buildings with alternate artwork

2-5 players
Ages 13+
90-150 minute play time

Contents:
  • 5 Player boards
  • Game board
  • 8 Role placards
  • Governor placard
  • 49 buildings
  • 58 Island tiles
  • Colony ship
  • 5 Cargo ships
  • Trading house
  • 50 Goods
  • 100 Colonists
  • 50 VP chips
  • 54 Doubloons
  • Rulebook


Thursday, January 3, 2019

Gambit Royale & Concordia: Venus! Coming Soon from Rio Grande Games!

Release Date: December 2018

RIO560
Gambit Royale


$24.95 SRP

Gambit Royale, the fast-moving family game first released under the name Ruse & Bruise, is now available with 5 new cards. The players use their royal households to manipulate the court and gain the most fame(victory points). 

Each player has a deck of influence cards and starts with a hand of three cards. At the beginning of a round, new goal cards worth 1-5 victory points are revealed.

On their turn, a player plays a card face down below a goal card, then draws a replacement; if a face-down card is already present beneath this goal, the player reveals it and executes its action. 

Once all goals have as many cards below them as their VP value, the round ends. Remaining face-down cards are revealed. Then, end of round characters, if any were played, are resolved. 

Whichever player has the most influence on a goal claims that goal. After six rounds, players tally their goal cards to determine their final score. 

2-6 players
Ages 13+
30 minute play time

Contents:
  • 36 Goal cards 
  • 6 Reference sheets 
  • 186 Conspirator Cards (31 cards in 6 sets of 6 colors)
  • Rulebook 
  • Crown


Release Date: January 2019 

RIO561
Concordia: Venus PLUS


$79.95 SRP

The newest expansion to the hugely popular game,Concordia.

This expansion includes new personality cards, two new maps: Hellas & Ionium, and rules that enable teams of two players to play against one another. 

Venus Plus also includes the base game, two additional maps: Imperium & Cyprus, as well as all the components necessary to play the game as individual players and in teams of two.


RIO562
Concordia: Venus

$39.95 SRP

The newest expansion to the hugely popular game,Concordia.

This expansion includes new personality cards, two new maps: Hellas & Ionium, and rules that enable teams of two players to play against one another.

Saturday, November 10, 2018

New Frontiers! Coming Soon from Rio Grande Games!

Release Date: November 2018

New Frontiers
$74.95 SRP

New Frontiers is an exciting addition to the award-winning family of Race for the Galaxy games! Players create their own galactic empire by conquering wolds, developing new technologies and producing trade goods to stay one step ahead of the competition. Each game can have different goals, so no two games will be alike.

On a player's turn, they choose one of several actions. The auctions, such as exploring new worlds, constructing a development, setting a world and gaining colonists, dispatching diplomatic envoys or retreating into isolation generally trigger an action for all players as well as some kind of bonus for the active player. Play continues until one of four game ending conditions is reached and the player with the most victory points wins.

2-5 players
Ages 14+
45-90 minute play time

Contents:
  • 8 empire mats
  • 60 goods cubes
  • 60 colonists
  • 60 world tiles
  • 2 development mats
  • 56 development tiles
  • 7 action tiles
  • Setup tile
  • Summary tile
  • 40 victory point chips
  • 56 credit chips
  • Priority tracker
  • 10 player disks
  • Rulebook
  • Bag 

Tuesday, March 20, 2018

New Releases from Rio Grande Games!

Order by Date: March 30, 2018
Release Date: April 2018

Epoch
$59.95 SRP

Award winning game author Martyn F takes you back to the start of civilization. You take on the role of a clan leader and explore the landscape, discover new tools and offer to holy places. All this to gather as much status as possible.

Epoch: Early Inventors is very thematic and tries to stay as close to reality as possible.

1-4 players
Ages 14+
45-90 minute play time

Contents:
  • 4 Carrier boards
  • 44 Player huts
  • 4 Clan leaders
  • 16 Offer tokens
  • Start player token
  • 64 Food cubes
  • 58 Status counters
  • 44 Landscape tiles
  • 16 Ceremonial tiles
  • 2 Player overviews
  • 3 Last round markers
  • Setup sheet
  • Appendix
  • Game rules
  • Resource counters


Beta Colony

$59.95 SRP

In Beta Colony, you play as one of five Directors working to create prosperous colonies. If you earn the most Confidence Points (CP), you will be elected as the first leader of Victus. Players will collect the needed building materials to produce and erect colonization pods – Defense Stations, Science and Tech Towers, Living Quarters, Agriculture Pods, and Water Treatment Centers – on the varied terrain of Victus.

Using a unique "rolldell" mechanism (dice + rondel), Beta Colony is a mid-weight strategic game for players of all levels. Each round, the start player rolls their set of four colored dice. All other players duplicate that roll with their own dice. Players take two actions each round, one action at a time in turn order, with each action using two dice. Players will use one die to move and one die to activate the location to which they moved. Die color and value affect how each of the seven unique locations are used. Players will build colonization pods at each of three colonies to gain the confidence of the settlers and lead them to glory!

2-4 players
Ages 14+
30-60 minute play time

Contents:
  • Game board
  • Round marker
  • 5 Player markers
  • 16 Player markers
  • 16 Artifact markers
  • 16 Dice
  • 9 Cycle tiles
  • 30 Fuel markers
  • 60 Crew markers
  • 16 Artifact markers
  • 4 Player spaceships
  • Start player marker
  • 8 Cultural achievements
  • 8 Cultural achievement tiles
  • 40 Colonization pod tiles 

Tuesday, December 20, 2016

New from Rio Grande Games! Race for the Galaxy: Jump Drive!

Release Date: January 2017


RIO537
Race for the Galaxy: Jump Drive

$24.95 SRP

From the same Designer of the award-winning Race for the Galaxy!

Jump Drive is a stand-alone game intended to introduce players to some Race for the Galaxy concepts with simpler rules and shorter game play.

Contains:

  • 112 game cards
  • 4 survey team cards
  • 4 reference cards
  • 8 explore markers
  • 84 victory point chips

2-4 players
Ages 13+
30 minute playtime