Showing posts with label Invisible Sun. Show all posts
Showing posts with label Invisible Sun. Show all posts

Wednesday, October 2, 2019

Invisible Sun & Cypher System releases—New from Monte Cook Games!

Release Date: October 2019

MCG235
Invisible Sun: Enchiridion of the Path

$45.00 SRP
SDI

Wise vislae, have you studied the realms beneath the suns? Have you planned your route along the Path, researched the wonders and dangers you will find, and prepared your parlays with the wardens? Or is your knowledge of the Path of Suns incomplete?

Since the launch of Invisible Sun, players have been asking for more info on the different realms along the Path of Suns. This unique volume is a sourcebook on those realms, but in an unusual format: Its pages consist of dozens of old letters, treatises, arcane notes, and the pages of long-lost books. Each page is a removable handout; this book is a collection of artifacts and game props as well as a sourcebook.
The unique binding and perforated pages make it easy to use.



Order by Date: October 1, 2019
Release Date: November 2019
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MCG209
Cypher System: The Stars Are Fire

$49.99 SRP
SDI

A starship of unknown provenance, adrift and powerless, falls into a nearby orbit. An alien disease causes people to slowly lose interest in life—then take root like a plant. An envoy from another dimension brings warning of a pending catastrophe.

It’s your campaign. Where will it lead you? What will happen? The Cypher System is the fast, flexible, elegant game engine that powers any campaign you can imagine. This book adds creatures, rules, character options, loads and loads of gear, and other tools optimized for any science-fiction campaign. Plus a complete, ready-to-use hard sci-fi setting!

Tuesday, January 8, 2019

New February releases from Monte Cooke Games!

Order by Date: January 15, 2019
Street Date: February 6, 2019


MCG165
Numenera: Slaves of the Machine God

$39.99 SRP

A failed assassination of the Amber Pope. An ancient army awaiting activation. Sixteen adventures in two exciting campaigns to interweave, run separately, or use as standalone adventures.

An automaton army led by a mad delve could topple cities, nations, and even the Amber Papacy itself. Elsewhere, an Amber Gleaners waystation is found burned and deserted. Slaves of the Machine Gods contains two story arcs in eight parts each. They interweave to create a rich, multithemed campaign—or can be run separately as two multi-adventure mini-campaigns. Most of the parts also work well as standalone adventures, providing a dozen full-sized adventures the GM can insert into any ongoing campaign.



MCG219
Invisible Sun: Secrets of Silent Streets

$49.00 SRP

Like any metropolis in any realm, Satyrine isn’t one city but many. Fartown, the Marquis Quarter, the Strangeglass District, the Hollows, and the vast abandoned stretches—all offer different experiences and moods as well as unique landmarks, resources, denizens, and dangers.

Secrets of Silent Streets is a guide to this vast, rich, and unique city—the epicenter of the Orders of Magic and the very center of the Actuality. Travel the seventeen districts of Satyrine, each detailed through dozens of points of interest and illuminated through its own unique atmosphere, social expectations, and traditions. And along the way find scores of plot hooks, NPCs, creatures, and of course loads of magic.


Friday, June 29, 2018

New August releases from Monte Cooke Games!

Order by Date: July 1, 2018
Release Date: August 2018

MCG162
Numenera: Player's Guide
$19.99 SRP

Strong, Fierce Glaives. Reality-Bending Nanos. Jacks of All Trades.

The characters of the Numenera RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning?

Create characters, explore the setting, and learn the basic rules in this inexpensive player’s alternative to the Numenera corebook. It’s perfect for getting a taste of the game, having an extra rules and setting reference on hand at the gaming table, or for game masters to hand to new players. The Player’s Guide is a fantastic, ready resource for anyone playing Numenera, and a wonderful introduction and teaching tool for the game.

The Numenera Player’s Guide packs a lot into a 64-page package:
  • An overview of the exciting Ninth World setting
  • The basic rules to play Numenera
  • Everything needed to create characters in a step-by-step process
  • A variety of options that allow players to create the characters they desire


MCG189
Invisible Sun Book M

$49.00 SRP

So secret even its name is a mystery.

Some say the name comes from the Sodality of Vryn, which identifies thirteen currents of magic and gives each a letter designation—M is the 13th and most powerful. Others say the title refers to the original writer of the book, while still others believe it stands for mystery, or—perhaps most simply and obviously—magic.

Whatever the source of its name, the coveted Book M is whispered to contain unknown spells, incantations, rituals, charms, hexes, and more. Plus potions, amulets, bezoars, spiritstones, and madstones, as well as other physical ephemera. Within its pages a vislae might even discover previously unknown artifacts to aid in the pursuit of the secrets of reality.

Hardcover book plus 200 cards—all in a highly desireable slipcase.

Saturday, February 3, 2018

Invisible Sun! New from Monte Cooke Games!

Order by Date: February 15, 2018
Release Date: March 2018 

MCG135
Invisible Sun
$243.00 SRP

Surreal fantasy, secrets, and magic that is truly magical. Invisible Sun is the most ambitious RPG product in decades—perhaps ever—not just in its physical form but also its unique setting and groundbreaking new form of play.

The black cube contains four hardcover books with 600+ pages. Plus 1000 cards and hundreds of other components. Gameplay and setting are as rich, sophisticated, and beautiful as the physical product. Surreal fantasy setting that’s truly unique. Unlike any previously published RPG. Includes an app that facilitates between-session play. Invisible Sun may look like a collector’s item, but this game does more than any RPG to facilitate actual play in today’s hectic world.