Monday, October 31, 2011

New Additions from Mindware

Arriving Shortly

Q-BA-MAZE 2.0 Big Box
$ 39.95 SRP
UPC 736970481685

Ages 5+

Q-Ba-Maze 2.0 is a unique system of colorful cubes that interlock to form a marble run. The big difference? You can create marble maze sculptures in the form of animals, geometric shapes or any other design! Configurations are unlimited, allowing for unpredictable action when steel balls travel the various routes. It’s a live demonstration of probability, physics and art, all in one! Big Box includes 72 cubes in five different colors and 20 steel balls. Q-Ba-Maze 2.0 cubes are not compatible with original Q-Ba-Maze cubes. 

$ 24.95 SRP
UPC 736970361994
$ 24.95 SRP
UPC 736970420165

$ 24.95 SRP
UPC 736970481456

This comical crime game is perfect for showing off your memory skills. Travel the game board and stop at each of six crime scenes to take a five-second eyewitness look at the suspect. Study the picture, because when you head back to the police station for a lineup, you’ll face a challenging string of look-alike suspects. Kids who can analyze, differentiate and remember the smallest details will come out ahead. But there’s a glitch in the system: a Lucky Break could trip up even the most solid ID.

$ 19.95 SRP
UPC 736970481463

2-4 Players
Ages 5+

It's easy to learn and fast to play—kids will jump at the chance to play Skippity. Use straight-line leaps to capture and stack the skippers you hop over. Any skipper can be your jumping piece; they’re all fair game! Capture the colors you need while blocking your opponents from capturing the colors they need. When you have one of each color, it’s a set. The player with the most complete sets wins.

Lab Mice
$ 17.95 SRP
UPC 736970481470

In this cheese-chasing brainteaser, connect the matching pairs of mice and cheese using vertical and horizontal lines to create the mouse pathways—but watch where you're going, because none of the trails can intersect. Lab Mice Puzzles provide plenty of addictive challenge for people of all ages. Includes 50 double-sided wipe-off cards (100 puzzles rated easy, intermediate or hard) and 2 dry erase markers.

Pix Mix
$ 19.95 SRP
UPC 736970481449

It’s a line art jumble! Players will sharpen their ability to analyze, break down and differentiate shapes through this speedy game of scrutiny. Transparent cards feature one simple image like a butterfly or a football; cards are stacked and stowed in window envelopes revealing a muddle of images. You have 30 seconds to identify all six pix within each envelope mix! Includes 80 acetate cards, 4 card holders, timer and score pad.

Color Stix
$ 19.95 SRP
UPC 736970481494

Easy to learn and quick to play, Color Stix is the hands-on game of speed and visual thinking Race your opponents to create the most and longest color blocks by lining up rectangles of the same color. Each rectangle in a color block is worth one point, so arrange and rearrange your stix to maximize your point total. The trick is to create as many blocks of color as possible before the timer runs out! Includes 42 wooden sticks and a 90-second timer.

Destination USA
$ 19.95 SRP
UPC 736970500027

2-5 Players
Ages 8+

State by state, this game will put kids’ social studies skills on the map! Important landmarks, historical sites and capital cities are encountered as players drive their token cars around the continental United States. Their goal? To earn the most points possible by gathering state chips (one point) and destination cards (three points) along the way. As long as travelers have playable cards, their turn continues. “Cruise Control,” “Alternate Route” and “Fly” cards add twists and turns to the journey.

Power Grid Expansion Announced

Coming in November

Power Grid: The Robots Expansion
$9.95 SRP

This expansion can only be played with a copy of Power Grid. The game rules for Power Grid are the same. This expansion includes components and rules for adding robot players to the game.

Sunday, October 30, 2011

New From Giant Treehouse

November 18th Street Date
Bumble Bee Bowling
$19.99 SRP
UPC 858506002130

Bumble Bee Bowling is the bowling game of bumpin’ bees! Have fun inside and out as you roll the cute bumblebees into the honeycomb!

For 1-6 players. (Ages 3+)

Goofy Golf Olympics
$19.99 SRP
UPC 858506002154

Goofy Golf Olympics Game is the golf game with a goofy twist!

Create your own golf course by placing the holes in order from numbers 1 through 4 anywhere in the play area. Players choose one bowling ball, yard dart or horseshoe. Keep score on the score pad. Player with the lowest score wins!

Includes: 4 flagpoles, 2 horse shoes, 2 safe darts, 2 bowling balls and score pad.

For 1-6 players. (Ages 3+).

**Retailers - there is a pre-order, demo copy offer on both of these items.  Please contact your sales rep for details**

New Hell Dorado and Anima Tactics Releases

Coming in November

Hell Dorado: Da Wenti
$19.99 SRP

Anima Tactics: Valentine
$11.99 SRP

Saturday, October 29, 2011

New Mouslings Addition from Reaper

November 7th Street Date

Space Mouslings
$14.99 SRP

New Cthulhu Book from Chaosium

Scheduled for November

CoC: H.P. Lovecrafts Dreamlands (HC)
$36.95 SRP
UPC 1568822731


We all dream. For some, dreams can become reality. This book provides everything needed for Call of Cthulhu investigators to travel down the seven hundred steps, through the Gate of Deeper Slumber, and into the land of dreams.

It includes a travelogue of the Dreamlands, a huge gazetteer, statistics for over thirty prominent non-player characters, a bestiary of over sixty creatures, information on the gods of the Dreamlands and their cults, a colorful fold-out map, and more. Also present are six adventures to help get keepers started adventuring in the land of Dream.

Friday, October 28, 2011

New Ultra Pro Products

Expected in November

DP: MtG Mana All Symbols  (80ct)
$ 8.99 SRP
UPC 074427821234

Playmat: MtG Mana 3 WH
$ 21.99 SRP
UPC 074427828707

Playmat: MtG Mana 3 BU
$ 21.99 SRP
UPC 07442782871

Playmat: MtG Mana 3 BK
$ 21.99 SRP
UPC 07442782872

Playmat: MtG Mana 3 RD
$ 21.99 SRP
UPC 074427828738

Playmat: MtG Mana 3 GR
$ 21.99 SRP
UPC 074427828745

Playroom Holiday Ornaments

Available Shortly

Holiday Ornament Puzzle – Set of 6
$48.00 SRP
(that's $8.00 each!)

1 Each of 6 Different Ornaments

These unique ornaments are more than just festive holiday decorations. Each holiday ornament includes a 6 1/4" x 6 1/4", 100-piece puzzle contained inside. High quality materials, including a gold ribbon and metal construction, are used to make these treasures that will last for many holiday seasons to come.

Holiday Ornament Puzzle (24)
$192.00 SRP
 (that's $8.00 each!)
4 Sets of 6 Different Ornaments includes Display Box

Thursday, October 27, 2011

New From Steve Jackson Games

Coming in November

Cthulhu Dice Sparkly Pink
$5.95 SRP
UPC 837654321355

Cthulhu Dice lets you drive your rivals mad . . . very, very quickly. Players take turns rolling the big, beautiful, custom 12-sided die, embossed with tentacles, Elder Signs, and more. Destroy your opponents’ sanity! Better yet, steal it. But watch out for Cthulhu – when he comes up, he takes sanity from everyone! The last sane cultist wins . . . unless everyone goes mad together. Then Cthulhu wins! Cthulhu Dice plays in 10 minutes or less, and is fun for 2 to 6 players. One large custom die, 18 glass marbles, baggie, and rules.

Munchkin Fairy Dust Dice
$6.95 SRP
UPC 837654321270

Our first Munchkin booster was Munchkin Fairy Dust, and the fans liked the Sparkly Good Fairy so much that we wanted to bring her back someday. Here she is . . . and she’s brought sparkly Munchkin dice with her. The set includes two dice and four cards. Two 16mm pink sparkly dice and four Munchkin Fairy Dust cards.

Latest Asmodee Additions

Coming in November

$12.99 SRP

Vizia consists of 72 colored triangular tiles, with a dozen triangles in each of the primary and secondary colors, and 48 player tokens, a dozen in each of four colors.

Vizia includes five variant rules for advanced play that can be mixed-and-matched as desired, such as scoring a bonus for a player's largest group of tokens, removing a token from play in order to move a tile already on the board, and reducing the number of communal tiles (which lessens luck of the draw).

Cyclades: Hades
$44.99 SRP

The Cyclades are currently at peace, but the sound of furious battles still echoes in our memories. Is this a long lasting peace or nothing but a short truce?

There are whispers that Hades will soon return, bringing his undead phalanxes and ghost ships… Every city-state will need to demonstrate their skills at recruiting powerful heroes and gaining the favors of all the gods of Olympus, even terrifying Hades, to extend its supremacy over his opponents.

This box contains several modules which can be incorporated one by one into the basic game, according to the desires and experience levels of the players.

The game box contains
22 tiles (1 Hades tile, 1 Necropolis building ship, 4 Theater building ships, 8 Prosperity Markers, 8 Divine Favors Tiles)
30 cards (6 heroes, 10 magic items, 5 mythological creatures, 9 priestesses)
17 figurines (5 undead troops, 5 undead fleet, 6 hero figurines, 1 Cerberus figurine)
and a rulebook.

Eclipse- Sci-Fi Game
$99.00 SRP

2-6 Players
Ages 12+
120 Minutes

The galaxy has been a peaceful place for many years. After the ruthless Terran-Hegemony War, much effort has been employed by all major spacefaring species to prevent the terrifying events from repeating themselves. The Galactic Council was formed to enforce previous peace and it has taken more courageous efforts to prevent the escalation of malicious acts. Nevertheless, tension and discord are growing among the seven major species and in the Council itself. Old alliances are shattering and hasty diplomatic treaties are made in secrecy. A confrontation of the superpowers seems inevitable – only the outcome of the galactic conflict remains to be seen. Which faction will emerge victorious and lead the galaxy under its rule? The shadows of the great civilizations are about to eclipse the galaxy.

2-6 players compete to control an interstellar civilization, choosing their “people” from seven races – one human race and six alien races. Players colonize and explore, discovering technologies, developing businesses, and purchasing ships and outposts to defend their civilization. Will you succeed in leading your “people” to victory? Or will another race rise above you, taking control of the galaxy?

Mundus Novus
$29.99 SRP
UPC 355838001115

Spain, 16th century. You are a powerful ship owner in search of wealth from the recently discovered Mundus Novus (New World). Your goal: Charter fleets of caravels to collect valuable goods (including the legendary Inca relics) and trade to form the best sets to expand your business empire and make your fortune.

The box contains
a Master Trade Token
Doubloons: 90 Doubloons tokens, (30 of each 10, 5 and 1)
120 Resource cards: 16 cocoa, 16 corn, 16 tobacco, 12 coffee, 12 cotton, 12 sugarcane, 8 potato, 8 indigo, 8 vanilla, 12 Inca relics
44 Development cards providing specific advantages
6 Event tokens
1 rule book 

Sultans of Karaya
$12.99 SRP

Players each have a secret role and (most of them) belong to one of two teams, each team having a specific way to win the game.

The two teams are: • Sultan and Guards (Loyalists) • Assassins and Slaves (Rebels) The player with the most points after five rounds wins the game.

Wednesday, October 26, 2011

Upcoming Mongoose Books

Expected in October/November

Paranoia: The Great Outdoors (SC)
$12.99 SRP
UPC 97810907702488

All your life, you've lived inside the dome of Alpha Complex. All your life, you've been terrorized, interrogated, drugged, manipulated, brainwashed, probed, experimented on, shot at and occasionally murdered. That's still better than life Outdoors. Alpha Complex may be a dystopian nightmare, but at least it's home. There could be anything out there! Better shoot everything first. The Great Outdoors provides a comprehensive guide for Troubleshooters assigned to Outdoors sector, as well as a full mission, 'A Question of Ballast'.

Legend: The Spider Gods Bride (SC)
$19.99 SRP
UPC 9781907702754

The Spider-God's Bride is a collection of ten blood-red sword and sorcery adventures, inspired by the pulp era tales of Robert E. Howard and Clark Ashton Smith. Venture in the footsteps of Conan the Cimmerian, Satampra Zeiros of Uzuldaroum, Imaro of Nyumbani, and other fabled thieves, reavers and slayers!

Legend: Rouen: City of Sinners (SC)
$19.99 SRP
UPC 9781907702761

Explore the city of Rouen as it stood in the 13th Century; but peel away the layers of civilization and you will find a dark underside to this magnificent town. From the mighty cathedral to the darkest alleyways, there are those who plot and plan the overthrow of everything that is good and Holy. It is the perfect initiation ground for those who have recently joined the secret Order and crave to prove themselves worthy under the eyes of God.

Meerkat Slammers
$14.99 SRP
UPC 9781907702778

In this madcap and chaotic card game, the Meerkat tribe has lost its leader and now descends into anarchy as each competing faction is determined to prove they are best! This game is a real furball, as not all meerkats fight fair, and there are a number of dirty tricks a player can employ in order to get one up on his rivals!

Traveller: Supp 5-6: Vehicle Handbook
$39.99 SRP
UPC 97810907702518

Completely rewritten with an all new flexible and easy to get to grips with design system, the Vehicle Handbook is a central resource for the Traveller RPG. As well as providing details of every vehicle published for the Traveller RPG, along with many new designs, the Vehicle Handbook also contains a complete construction system allowing you to build any vehicle in any setting, from a simple bicycle to advanced power armor, from a floating aircraft carrier to a massive piloted robot. The vehicle Handbook is designed to become an integral part of the Traveller RPG.

Traveller: 2300AD (HC)
$39.99 SRP
UPC 9781907702730\

The classic setting of the hard science fiction epic that charts Mankind’s first steps towards the stars is back – and this time is fully compatible with the new generation of Traveller rules. Using the Stutterwarp drive, the nations of Earth are beginning to create colonies on worlds orbiting the nearby stars, making this an era of great exploration, discovery and competition. Players will venture to the furthest reaches of the frontier and expand it, literally traveling where no one has gone before.

Traveller: Secrets of the Ancients
$39.99 SRP
UPC 9781907702624

The early Traveller background introduced quite a few mysteries. This one answered one, by explaining who the ancients were and what had happened to them.

The new Secrets of the Ancients campaign is based on the Classic Traveller Adventure #12, Secret of the Ancients. Like that adventure, this campaign delves into the dark past of the Third Imperium setting, and the legacy of a race of incredibly advanced and powerful aliens. Over the course of this campaign, the haracters will see sights no human has ever dreamed of, meddle with powers beyond understanding, clash with secret factions within the Imperium, and ultimately help shape the destiny of all Charted Space.

Traveller: Compendium Vol. 2
$39.99 SRP
UPC 9781907702617

This second volume of the Traveller Compendiums collates all the most popular articles that have appeared in Signs & Portents over the past year, and presents them for the tabletop! Inside you will find new careers, new ships, adventures, patrons, advice on running games, new equipment, and much more!


Traveller: Galactic Distractions (SC)
$24.99 SRP
UPC 9781907702747

Galactic Distractions is a scenario arc set in the Third Imperium that places the characters on a path that begins with unbelievable fortune and luck that makes them some of the most envied people on the planet. The path will take them many places; from inside the spotlight of the largest night club of the Tobia scene to a blood-slick abattoir filled with intergalactic mobsters. What the characters do with their new-found connections, whether they choose fame or infamy, will set the stage for the events this scenario contains. Perhaps the characters will survive unchanged by the corruption around them, or perhaps they will be swept up into the maelstrom of controversy, crime and tragedy.

New Slippers from ToyVault

Expected in November

Zombies Afoot Plush Slippers
$39.99 SRP
UPC 651174731018

The screams outside awaken you. Hurriedly, you hop from your bed and slink into your soothing, soft slippers. Racing for the door, they give a hard tug, as if caught on something. You pull and they rip and snap, sending you plummeting to the ground. That's when you notice the squirming, squishing, suckling feeling at your heels. Frightened, you look down your trembling legs and you realize that you're slowly being digested by the beheaded undead! You're wearing your new pair of Zombies Afoot Plush Slippers! One size fits most adults. Order yours tonight!

Tuesday, October 25, 2011

New from Catalyst

November 9th Street Date

BT: Time of War GM Screen
$19.99 SRP

For the first time ever, the role-playing game for the BattleTech universe has its own gamemaster screen! Brilliantly illustrated and constructed of heavy-duty cardboard stock, this four-panel portrait GM screen brings the most important reference tables to easy fingertip reference during game play. Leave thumbing through your rulebook for a reference for between games, with a GM screen that keeps the focus on the action and fun! For use with A Time Of War: The BattleTech RPG

Cosmic Patrol Core Rulebook
$24.99 SRP

Cosmic Patrol is a roleplaying game set in a retro future based on the Golden Age of science fiction. If you’ve ever seen a cover from a classic 1930s-1960s sci-fi pulp magazine, you’ve got the idea. You and your friends form the crew of a Cosmic Patrol rocketship and blast off for action and adventure in the wild galaxy. In Cosmic Patrol, players take the role of Patrolmen—the first and last line of defence for humans in a dangerous galaxy. Patrolmen explore, discover and defend the interests of humans wherever they go. With an atomic ray gun at their hip, they brave the unknown on a regular basis. Cosmic Patrol Core Rulebook Cosmic Patrol is a role-playing game by Catalyst Game Labs that is all about creating a story. Using Cues as building blocks, you will construct a plot and narrate your Patrolman’s way through the millions of threats the cosmos has to offer. Your adventure will be unique to you and your group, and you’re encouraged to write those adventures up in true pulp style, for all the world to enjoy.

November Wyrd Releases

Expected in November

Resurrectionists: Molly Squidpiddge
$10.50 SRP

Resurrectionists: Molly Box Set
$36.00 SRP

Resurrectionists: Roque Necromancy
$14.00 SRP

Resurrectionists: Flesh Construct II
$10.50 SRP

Resurrectionists: The Drowned (3)
$18.00 SRP

Resurrectionists: McTavish
$18.00 SRP

Arcanists: Ramos (Alternative)
$10.50 SRP

Neverborn: Pandora (Alternative)
$10.50 SRP

Neverborn: Pandora Avatar of Insanity
$40.00 SRP

Monday, October 24, 2011

Rio Grande New Games

Expected in November

$19.95 SRP

1 Player Game
Age 13+
30 Minutes

Friday is a solo adventure - only you can win the game!

You are helping Robinson, who came ashore on your island, fight against many hazards. At the beginning, Robinson is not very skillful. With each fight he wins you will improve his abilities, but defeats are also helping to get rid off of his worse habits. However, life on the island is energy-sapping, so that Robinson not only gains experiences during his time there, but also starts aging and tends to get clumsy.
In this game, Robinson is represented as a card stack of different behaviors. You are forced to improve this card stack, so you can collect the cards at the end of the game to give Robinson the best chance to win against the tough pirates.

Power Grid: First Sparks
$44.95 SRP

2-6 Players
Ages 13+
6-90 Minutes

As clan leader you are responsible for the well-being of your clan during the Stone Age. You need to develop new hunting technologies and get new knowledge, to successfully hunt food or to learn to control fire. With help of these skills you will harvest enough food to feed your clan and to spread it far enough to reach new hunting areas.

In this game you are always confronted with manifold decisions: which technology cards offer you the biggest advantages, when it is the right time to spread your clan on the game board, which hunting areas will grant the most food? Reaching new hunting areas or trying to secure parts of the game board for your own clan are important factors for your strategy. Empty spaces are cheaper for your clan to settle in compared to spaces, where other clans already settled earlier. If you are the first to increase your clan size to 13 clan members you will win The First Sparks.