Sunday, January 31, 2016

New from Bushiroad! Weiss Schwarz: The Idolm@ster: Cinderella Girls!

Street Date: March 18th!

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Weiss Schwarz: The Idolm@ster: Cinderella Girls Booster Display
$105.00 SRP

The ever popular The Idolm@ster: Cinderella Girls finally makes its debut in the English Edition of Weiss Schwarz!! Take part in live performances with the Cinderella Girls and dazzle the audience with this booster pack!! Do you have what it takes to keep up with the Cinderella Girls?

15 types of exclusive SP Gold Foil/Hot Stamp signed cards from each of the Japanese voice actresses are inserted randomly in packs, making it a grand total of 15 signed cards! Furthermore, there are a total of 50 types of parallel cards to be found in this booster pack!

100 types of cards total
8 Cards per pack
20 Packs per display

Note: Weiss Schwarz English Editions do not include gold/silver campaign coupon.

Weiss Schwarz: The Idolm@ster: Cinderella Girls Meister Set
$80.00 SRP

The Meister Set will come with an exclusive Rubber Mat, Storage Box and a PR card! The Storage Box can hold approximately 700 cards inside! The Meister Set also contains 10 Booster Packs from The Idolm@ster: Cinderella Girls!

1 Rubber Mat
1 Storage Box
1 PR card
10 The Idolm@ster: Cinderella Girls Booster packs


Weiss Schwarz: The Idolm@ster: Cinderella Girls: Smile Red Trial Deck
$126.00 SRP

This product only contains with ‘red’ cards! Featured idols: Uzuki Shimamura, Miku Maekawa, Anzu Futaba, Chieri Ogata, Kanako Mimura.

Trial Decks feature:
50 card pre-constructed deck
1 Rule sheet
1 Deck manual
1 Play book
1 Play mat

1 Display contains 6 Trial decks

Weiss Schwarz: The Idolm@ster: Cinderella Girls: Heart Blue Trial Deck
$126.00 SRP

This product only contains with ‘blue’ cards! Featured idols: Rin Shibuya, Anastasia, Ranko Kanzaki, Riina Tada, Minami Nitta.

Weiss Schwarz: The Idolm@ster: Cinderella Girls: Power Yellow Trial Deck
$126.00 SRP

This product only contains with ‘yellow’ cards! Featured idols: Mio Honda, Miria Akagi, Rika Jougasaki, Kirari Moroboshi, Mika Jougasaki.

Saturday, January 30, 2016

New March products from Fantasy Flight Games!

Coming in March!
A Game of Thrones LCG: Wolves of the North 2nd Edition
$29.95 SRP

“When the snows fall and the white winds blow, the lone wolf dies, but the pack survives.”
   –George R.R. Martin, A Game of Thrones

Those who dwell in the north of Westeros can be as harsh and cold as winter itself, but words like honor and trust still have meaning there. Fearsome in battle and uncompromising in negotiation, the men of the north are hardy and well equipped to survive winters that can last for years. Though they may scorn the laws that come from King’s Landing, these warriors are fiercely loyal to the lords of House Stark, and some believe the time has come for the north to rise once more and become a true kingdom of winter.

Journey northwards and take your place among the knights, lords, and ladies of House Stark with Wolves of the North, the first deluxe expansion to be released for the second edition of A Game of Thrones: The Card Game. In this expansion, House Stark takes the spotlight as they gain new cards to bring your Stark decks in new and unexpected directions. You may use Direwolves to cow and overpower your foes, rush to victory with the aid of House Tully, or draw strength from the Winter itself. Throughout the box, you’ll find new versions of iconic characters like Eddard Stark, Catelyn Stark, Jon Snow, and Arya Stark, alongside characters entering the game for the first time, including The Blackfish, Shaggydog, and Rickon Stark.

Though the focus of this deluxe expansion rests firmly on House Stark, every other faction receives two new non-loyal cards to push your deck exploration forward. An assortment of neutral cards, including six new neutral plots, change the options available to every deck, and you’ll be able to call on dangerous new allies like Mance Rayder, Quentyn Martell, and Aggo.

Long ago, before the dragons came, the Kings of Winter ruled from Winterfell. Perhaps it’s past time those days returned. Call upon the iconic characters and unyielding strength of House Stark, and enter a new era of the war for Westeros!

Winter is coming.
A Game of Thrones LCG: No Middle Ground
$14.95 SRP

“You should have taken the realm for yourself. It was there for the taking. Jaime told me how you found him on the Iron Throne the day King’s Landing fell, and made him yield it up. That was your moment. All you needed to do was climb those steps, and sit. Such a sad mistake.”
   –George R.R. Martin, A Game of Thrones

In the aftermath of the Tourney for the Hand, Eddard Stark searches for answers to the questions that caused Jon Arryn’s death. Across the Narrow Sea, Daenerys Targaryen rides across the Dothraki sea to Vaes Dothrak with a massive khalasar and her husband, Khal Drogo. The Great Houses stir restlessly across Westeros, watching and plotting their own bids for power. From the sands of Dorne to the icy forests beyond the Wall, tension grows with every passing day.

Enter the unrest and intrigue of A Game of Thrones with No Middle Ground, the fourth Chapter Pack in the Westeros cycle! Like the other packs of this cycle, No Middle Ground follows the events of the first book in A Song of Ice and Fire, introducing iconic characters like Hodor and Gendry to the game for the first time. In addition, you’ll find five new plots in this Chapter Pack - three faction-specific and two neutral - that vastly increase your options for building any faction’s plot deck.

This is not a stand-alone deck. A copy of the A Game of Thrones: The Card Game Core Set 2nd Edition is required to play.
Lord of the Rings LCG: The Thing in the Depths
$14.95 SRP

Having finally caught the Stormcaller after a harrowing pursuit across troubled seas, several of Middle-earth’s heroes prepare to board the Corsair ship in The Thing in the Depths, the second Adventure Pack in the Dream-chaser cycle for The Lord of the Rings: The Card Game. Their efforts to reclaim the NĂºmenorean artifact the Corsairs had stolen erupt into fierce battles that quickly spiral into nightmare when the waters beneath the Stormcaller begin to churn and massive, tentacled arms erupt from the sea to grapple the ship and the sailors aboard it!

The sixty new cards in The Thing in the Depths allow you to determine the course of the resulting battle, even as they introduce a new Spirit hero and three copies each of eight different player cards, including innovative new allies for each of the four spheres. Will these new allies add enough strength to your fellowship to help you survive your high-seas confrontation with an incomprehensible monster? Will they prevent you from seeing the Stormcaller ripped to pieces beneath you or keep you from being flung into the turbulent waters? You’ll need every ounce of your strength to survive…You’ll even need the aid of the Corsairs you were fighting!

This is not a stand-alone deck. A copy of The Lord of the Rings: The Core Set and The Lord of the Rings: The Grey Havens are required to play.


Elder Sign: Omens of Ice
$24.95 SRP

When he moaned and sobbed, it was with the pain of living that was of old the pain of his wild fathers, and the fear and mystery of the cold and dark that was to them fear and mystery. And that he should be stirred by it marked the completeness with which he harked back through the ages of fire and roof to the raw beginnings of life in the howling ages.
   –Jack London, The Call of the Wild

Venture into the far north and combat ancient American horrors in Omens of Ice, an expansion for the cooperative dice game Elder Sign. Deep in the Alaskan wilderness Ancient Ones are awakening whose diabolical forces cannot be fought within the safe confines of the Arkham Museum. You must brave the Tundra, solve the mysteries of native Inuit traditions, and make the treacherous ascent up the mountains of the Alaska Range. There, wild animals and monsters are far from the only dangers you’ll encounter, for frostbite and starvation are among the Ancient Ones’ deadliest weapons.

Omens of Ice features a complete deck of sixty Alaskan Adventure cards. They open up locations across that frozen territory, where three new Ancient Ones threaten to awaken, and a new deck of Mythos cards makes midnight more terrifying than ever. For the first time in Elder Sign, the season matters as much as the time of day, and you can choose whether to take up your quest in the summer sun or, for a greater challenge, the winter dark. Eight additional investigators contribute their abilities to the struggle against evil, and new Allies, Spells, Common Items and Unique Items help you prevent the freezing of the entire Earth.

Requires the Elder Sign main game to play.
Talisman: The Cataclysm
$49.95 SRP

The Elf was only an infant when the earth cracked open, the sky fell, and terrible demons ravaged his forest home. He couldn’t remember the apocalypse itself, only the ruination and chaos that followed in the years after. Now, he is determined to bring order and harmony back to the realm, to revitalize the forests and all nature. That means exploring the realm’s wreckage, meeting its denizens, and fighting its enemies in order to seize the Crown of Command.

Fantasy Flight Games is proud to announce The Cataclysm, an expansion for Talisman that takes place one generation after a terrible apocalypse has devastated the land.

Decades ago an apocalypse destroyed the world, wrecking its cities, ravaging the land, and devastating the population. Now, after more than a generation, a new age dawns with The Cataclysm, an expansion for Talisman Revised 4th Edition. People are returning to establish settlements, nature is evolving in bizarre, unprecedented ways, and traces of the former civilization can be found everywhere. This is a time of chaos and possibility, of challenges and heroism.

The Cataclysm introduces a new center board that opens up a reinvented, post-apocalyptic realm for your exploration. Those brave enough to inhabit this world are brought to life in the Denizens deck, while the Remnants deck fills spaces with lost treasures, broken artifacts, and the lingering after-effects of the apocalypse. Five more characters now seek the Crown of Command, including the Black Knight who once menaced the Middle Region, and four alternative endings shape your quests in this ever-changing world.

Requires the Talisman main game to play.

Warhammer 40,000: Conquest LCG: What Lurks Below
$14.95 SRP

“I can think of few greater xenos threats to the Imperium than that of the Genestealer. An apex predator possessed of intelligence and cunning that rival our own, they exist for the sole purpose of reproducing in vast numbers and sowing utter chaos in their wake.”
   –Inquisitor Kalistradi in The Nature of the Beast

What Lurks Below is the fourth pack in the Planetfall cycle, bringing another faction to bear on the fight for Sacaellum. Here, you’ll find cards that support the main themes of the cycle by bringing new significance to the planet type symbols and inviting you to fight for your faction’s unique goals.

The planet of Sacaellum is torn asunder by warring factions. The Imperial Guard battle Dark Eldar raiders, Tyranid Genestealers ambush an Ork warband, and the warriors of Khorne battle any who stand in their bloody path. Which faction will you support in its battle for victory?

This is not stand-alone deck. The Warhammer 40,000: Conquest core set is required to play.

Friday, January 29, 2016

ACD Distribution is excited to be carrying Z-Man Games!

Coming in March!

Contact your ACD Sales Rep for a full list of Z-Man products!

$39.99 SRP

As skilled members of a disease-fighting team, you must keep four deadly diseases at bay while discovering their cures.

You and your teammates will travel across the globe, treating infections while finding resources for cures. You must work as a team to succeed. Pandemic is a cooperative game; all players win or lose together.

The clock is ticking as outbreaks and epidemics fuel the spreading plagues. Can you find all four cures in time? The fate of humanity is in your hands!

2-4 players
Ages 8+
45 minute play time
Pandemic Legacy (Blue Edition)
$69.99 SRP

Pandemic Legacy (Red Edition)
$69.99 SRP

In Pandemic Legacy, your disease-fighting team must keep four deadly diseases at bay for a whole year. Each month will bring new surprises, and your actions in each game will have repercussions on the next. Will you let cities fall to the diseases? Will your team be enough to keep the viruses at bay for a whole year? Craft your own unique Pandemic experience with Pandemic Legacy.
$69.99 SRP

Agricola is a turn-based game. There are 14 game rounds occurring in 6 stages, with a Harvest at the end of each stage (after Rounds 4, 7, 9, 11, 13, and 14).

Each player starts with two playing tokens (farmer and spouse) and thus can take two turns, or actions, per round. There are multiple options, and while the game progresses, you’ll have more and more: first thing in a round, a new action card is flipped over.

Problem: Each action can be taken by only one player each round, so it’s important to do some things with high preference.

Each player also starts with a hand of 7 Occupation cards (of more than 160 total) and 7 Minor Improvement cards (of more than 140 total) that he/she may use during the game if they fit in his/her strategy. Speaking of which, there are countless strategies, some depending on your card hand. Sometimes it’s a good choice to stay on course, and sometimes it is better to react to your opponents’ actions.

1-5 players
Ages 13+
120-180 minute play time
Knit Wit
$34.99 SRP

Craft your own word categories using loops and spools then find playful answers that match as many categories as possible. The more categories you match, the more points you score! Who will be quick enough to grab the bonus buttons? Every point counts when victory only hangs by a thread!

Challenging both your intellect and your craftsman’s skill, this surprising game is as innovative as it is easy to learn and enjoy. Knit Wit is colorful, tactile and funny. It was designed to bring people together and have them explore their own creativity.

2-8 players
Ages 8+
15 minute play time

$34.99 SRP

Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads.

Having placed a tile, the player can then decide to place one of their meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner.

Carcassonne is the perfect introduction to the modern world of board games. With its simple rules (place a tile, place a meeple, score points), beautifully illustrated tiles, and iconic components, this modern classic should be part of everyone’s collection.

2-5 players
Ages 7+
35 minute play time
$34.99 SRP

In this game, players take on the role of Makuakane and his son, Keiki, who cherish the goal of honoring their ancestors’ tradition by offering totems to the Sun, hoping it’ll ease its fury and preserve peace on the island.

Each opponent will try to score points by erecting as many totems as possible around a dangerous volcano that threatens to erupt at any moment, ruining all of your hard work…but there’s more!

There’s usually a lot of cool things to do on any island, and Haleakala doesn’t differ with tons of sea food to fish, butterflies to catch and precious shells to collect among many other activities.

It won’t be long before you realize all the depth and the different strategies you could elaborate to cumulate the most points in this original worker placement game.

2 players
Ages 12+
40 minute play time
Camel Up
$39.99 SRP

As members of Egyptian high society, you gather in the desert with one simple goal: to gain the most money by backing the right camel to win a leg or even the entire race. However, in this race, it’s not just the lucky ones who can beat the odds. Reading the dynamics of the race and having a good sense of timing is just as important when it comes to backing the right camels and taking the victory.

Place your bids wisely and decide when it is time to strike, and maybe - just maybe - with a little bit of timing and a lot of luck, your bid will pay off!

2-8 players
Ages 8+
30 minute play time

Thursday, January 28, 2016

New from WizKids! D&D Fantasy: Icons of the Realms: Monster Menagerie and Treant Promo Figure!

Coming in April!
D&D Fantasy: Icons of the Realms: Set 4: Monster Menagerie Booster Brick (8)
$127.92 SRP

WizKids, the industry leader in quality pre-painted plastic miniatures, is pleased to bring the heroes, villains, and monsters from the world of Dungeons & Dragons Forgotten Realms universe to life in this latest series of fantasy miniatures!

Collect all 55 figures from Monster Menagerie, the newest set of randomly sorted monsters and heroes in WizKids’ exciting line of D&D miniatures, Icons of the Realms. Bring the world of the Forgotten Realms to life with these new miniatures!

D&D Fantasy: Icons of the Realms: Monster Menagerie Standard Boosters contain 1 Large figure and 3 Medium or Small figures.
D&D Fantasy: Icons of the Realms: Monster Menagerie Standard Bricks contain 8 Standard Boosters (32 figures total).
D&D Fantasy: Icons of the Realms: Monster Menagerie Standard Cases contain 4 Standard Bricks (32 Standard Boosters, 128 figures total).

Ages 14+
2+ players
30+ minute play time

D&D Fantasy: Icons of the Realms: Set 4: Monster Menagerie Treant Promo Figure
$39.99 SRP

This fantastic pre-painted promotional figure stands several inches tall and towers over all miniatures in D&D Icons of the Realms: Monster Menagerie. The perfect adversary for your next adventure and a beautiful display piece as well!

Please note: Customers who order an Icons of the Realms: Monster Menagerie Standard Booster Case will have the opportunity to purchase the Case Incentive promotional figure.

This offer will be limited to one Case Incentive promotional figure per case purchased, while supplies last!

Wednesday, January 27, 2016

New from Konami! Yu-Gi-Oh!: Shining Victories Booster Display!

Street Date: May 6th!
Yu-Gi-Oh!: Shining Victories Booster Display
$95.76 SRP

The saga of the Blue-Eyes White Dragon continues in the Yu-Gi-Oh! Trading Card Game’s latest booster set, Shining Victories! This brand-new core booster marks the return of Blue-Eyes White Dragon and a plethora of specially crafted “Blue-Eyes” monsters and support cards to help crush non-believers of Kaiba!

Shining Victories also introduces a few new themes to the Yu-Gi-Oh! Trading Card Game universe such as Lunalight, Digital Bug, and the devastating Amorphage Dragons, the living embodiments of the seven deadly sins! These powerful Dragons can disrupt the pendulum playing field and tip the scale of victory!

Duelists that specialize in Kozmo or Performapal Decks will be excited to add Kozmo Dark Planet or Performapal Odd-Eyes Light Phoenix along with other newly added cards like Crystal Wing Synchro Dragon or Red-Eyes Toon Dragon to buff their current arsenal.

Are you ready for the return of the Blue-Eyes White Dragon?

The Shining Victories booster set contains 100 cards: 48 Common Cards, 20 Rare Cards, 14 Super Rare Cards, 10 Ultra Rare Cards, and 8 Secret Rare Cards.

9 Cards per Pack 
24 Packs per Display box

Tuesday, January 26, 2016

New from Gale Force 9! D&D: Tarokka Deck: Curse of Strahd!

Coming in March!
Dungeons & Dragons: Tarokka Deck: Curse of Strahd
$10.00 SRP

Heroes from the Forgotten Realms and other D&D worlds can easily be drawn into Strahd’s cursed land. Once there, they must contend with the horrors of Barovia. Its people are melancholy, misshapen and grotesque, living in fear of the wolves and other creatures that serve Strahd’s evil will. The only hope for the trapped adventurers is to heed the warnings of a mysterious fortune-teller named Madam Eva. Drawing random cards from her tarroka deck, she directs adventurers to search Strahd’s domain for artifacts and allies to help the master of Castle Ravenloft.

Players will also love to get their hands on a physical tarroka deck of cards produced by Gale Force 9 and available with the release of the adventure. The tarokka deck is a powerful tool for both Madam Eva and for Dungeon Masters running Curse of Strahd. By using the tarokka deck to randomize locations within the adventure, Dungeon Masters can customize each party’s exploration of Barovia, allowing Curse of Strahd to be replayed for years to come.

The Vistani have long been masters of fortune telling. In the hands of a Vistani seer, tarokka cards can tell tales of the future and provide answers to many a dark and mysterious question. Strahd is waiting for you…What are you afraid of?

54 Cards
1 Prophet’s Gambit (a card game for 3-5 players)

Monday, January 25, 2016

New Star Wars products from Fantasy Flight Games!

Coming in March!
SW X-Wing: Imperial Veterans
$29.95 SRP

Maximize the impact of your TIE bombers and TIE defenders with the Imperial Veterans Expansion Pack for X-Wing!

Two new TIE miniatures come with alternate paint schemes; one gray TIE bomber with the Gamma Squadron’s signature white stripe and one TIE defender with the bold red paint scheme shared by Countess Ryad and the Glaive Squadron. Additionally, eight veteran pilots and thirteen upgrades dramatically expand your ships’ capabilities and versatility while a new mission, Disable the Relays, highlights many of their new tricks and tactics!

This is not a complete game experience. A copy of the X-Wing Miniatures Game Core Set or The Force Awakens Core Set is required to play.

Star Wars: Edge of the Empire RPG: Special Modifications
$29.95 SRP

“Don’t get technical with me.”
   –C-3PO to R2-D2

Without the brilliance of Technicians, the Star Wars galaxy would be unrecognizable. Their work has created sentient artificial beings, put the most distant systems within reach via hyperdrive, and defined the ways that wars are fought. Yet even with such advanced technological marvels, there is no replacement for good, old-fashioned, spur-of-the-moment ingenuity, particularly in the Outer Rim. There, Technicians must be as resourceful as they are intelligent, in order to invent solutions for the myriad troubles they daily face.

Special Modifications, a sourcebook for the Star Wars: Edge of the Empire roleplaying game, brings new specializations and signature abilities to the Technician career. Its 96, full-color pages also include new playable species and copious amounts of gear including cybernetics, slicing tools, construction tools, and remotes. Finally, the book contains detailed guidelines for crafting devices, weapons, and droids of your own invention, as well as new slicing actions and expanded rules for running slicing encounters in your roleplaying adventures.

Star Wars LCG: So Be It
$14.95 SRP

“You underestimate the power of the dark side. If you will not fight, then you will meet your destiny.”
   –Darth Vader, Star Wars: Return of the Jedi

Massive fleets meet in deadly interstellar battle above the Sanctuary Moon of Endor. A few noble heroes infiltrate the palace of Jabba the Hutt in a desperate attempt to rescue their captured friend. In the darkest places of the galaxy, evil things stir. In So Be It, you can relive some of the most iconic moments of Return of the Jedi.

Like other Force Packs in the Endor cycle, this Force Pack introduces new mission cards to shake up the conflict phase, new fate cards to increase the tension of every edge battle, and new neutral objective sets to expand your deckbuilding options. Here, you’ll find iconic characters like Admiral Ackbar and Lando Calrissian in disguise as Tamtel Skreej. Whether you’re helping the Empire complete the second Death Star or leading a Rebel assault on the shield generator, So Be It welcomes you into the most thrilling moments of Return of the Jedi.

This is not a stand-alone deck. A Star Wars: The Card Game Core Set is required to play.