Strong, Fierce Glaives. Reality-Bending Nanos. Jacks of All Trades.
The characters of the Numenera RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning?
Create characters, explore the setting, and learn the basic rules in this inexpensive player’s alternative to the Numenera corebook. It’s perfect for getting a taste of the game, having an extra rules and setting reference on hand at the gaming table, or for game masters to hand to new players. The Player’s Guide is a fantastic, ready resource for anyone playing Numenera, and a wonderful introduction and teaching tool for the game.
The Numenera Player’s Guide packs a lot into a 64-page package:
An overview of the exciting Ninth World setting
The basic rules to play Numenera
Everything needed to create characters in a step-by-step process
A variety of options that allow players to create the characters they desire
Some say the name comes from the Sodality of Vryn, which identifies thirteen currents of magic and gives each a letter designation—M is the 13th and most powerful. Others say the title refers to the original writer of the book, while still others believe it stands for mystery, or—perhaps most simply and obviously—magic.
Whatever the source of its name, the coveted Book M is whispered to contain unknown spells, incantations, rituals, charms, hexes, and more. Plus potions, amulets, bezoars, spiritstones, and madstones, as well as other physical ephemera. Within its pages a vislae might even discover previously unknown artifacts to aid in the pursuit of the secrets of reality.
Hardcover book plus 200 cards—all in a highly desireable slipcase.