Your empire has grown vast and powerful, reaching beyond every edge of the galaxy. Now you must ensure the ties that bind your planets do not falter. Assert your dominance in the political arena. Use your clout to advance your agendas. As your borders expand farther and farther, do not let the core of your empire fall into oblivion!
Oblivion is an expansion of Eminent Domain and cannot be played without the base game. Its focus is on the political aspects of running a space empire, adding a new Politics role and global agendas that affect all players. We recommend that you play the base game several times before incorporating this expansion.
Masters of Disguise is the first expansion to the best-selling clockpunk game Age of Thieves. It introduces a plethora of new components and rules, giving you lots of variants to enrich your gaming experience. Become Julien or Delilah, new, powerful thieves with unique actions and abilities. Enter the dreaded Undercity as you travel through the sewers. Prove your skill with new Burglary Cards that enable you to plan your turn even more strategically than before. Finally, enjoy a brand new Scenario which gives you a chance to steal more jewels than ever before… if you are willing to take more risk!
In Wanted: Rich or Dead 3 to 5 people play as infamous cowboys, who came to Dodge Town to get rich fast and easy way. They explore the town, enter different buildings, steal, get items and try their luck at the local casino. However, sooner or later two or more of them will meet and that's when the real action begins!
Are you fast enough to take your opponent down in a classic western duel? Let's find out! Each player has a set of cards associated with his or her character. Choose the best, and try to win the shootout! This town is too small for five cowboys and only one will be standing at the end of the day with a stash full of dollars.
Santa Maria is the #2 most anticipated game for Essen/Spielfrom The Dice Tower!
Santa Maria is a streamlined, medium complexity euro-game in which each player establish and develop a colony. The game features elements of dice drafting and strategic engine building. The game is low on luck, has no direct destructive player conflict, and all components are language independent.
You expand your colony by placing tetris-like pieces with buildings on your colony board. Dice (representing migrant workers) are used to activate buildings: Each die activates a complete row or column of buildings in your colony. The buildings are activated in order (left to right / top to bottom), and the die is then placed on the last activated building to block this space. It is therefore crucial where you put new buildings in your colony, and also the order in which you use the dice.
You will produce resources, form shipping routes, send out conquistadors, and improve your religious power to recruit monks. Each recruited monk may be trained either as a scholar (for special abilities), as missionaries (for immediate rewards), or be appointed as a bishop (for possible end-game points). The player who have accumulated the most happiness after three rounds, wins the game. The available specialists, bishops and buildings varies from game to game, which makes for near endless replayability.
Destination X is a game of one-against-many: One player takes the moderator role as a spy on the run, while the remaining players are detectives who must cooperate and use their deductive skills and geographical knowledge to track down the spy and identify their secret destination.
At the beginning of each round, six destination cards are placed face up on the table. The spy secretly chooses one of the destinations, and flips to the chosen country's page in the handbook. Each detective is given three informant cards, and in turn each detective must play an informant to get information about the spy's secret destination. The spy must find the relevant information in the handbook and answer truthfully. The informants may provide information on various aspects such as population, industry, religion, history, economy, and so on. After a detective has played an informant, the detective must also eliminate one of the destinations on the table.
At any time, the detectives can decide to guess on the spy's destination. If they guess correctly, the detectives win the round; otherwise the spy wins. The spy also wins if the detectives run out of informant cards, so the detectives must manage their resources well and not spend too much time or else the spy will manage to get away. The first side to win three rounds wins the game.
No prior geographic knowledge is needed to play, but having some insight might still help you in deducing the spy's destination. Since Destination X is a team-based game, it can be played in groups of any number of players.
Incantris is a game of magical combat set in the Kingdom of Aldramere. Each player controls a team of three wizards, each with unique spells and abilities. Rain down fiery meteors with the Sorceress, call upon the bear spirit to unleash destruction with the Shaman, strike from afar with the Shadow Weaver, or pummel foes with the Druid's tempest. Decide how best to use these abilities to defeat the other players and become the champion of Aldramere.
Incantris is a fast-paced and thought-provoking game that pairs strategy with a beautiful gaming environment. Use the modular board and 3D terrain to create a different battlefield for every game. The game also features 25 different spells and abilities ensuring that each game of Incantris will be a unique experience. Set-up is quick with each player selecting a team of three wizards optimized for a particular play style.
The wizards wield magic from the Spirit, Elemental, and Astral realms. The spellcasting and warding system is intuitive and exciting. To emerge victorious, players will have to outmaneuver their opponents, use their wizards' strengths, and take advantage of the opposing teams' weaknesses.
Order by Date: November 15, 2017 Release Date: December 2017
PIP71118 Hordes: Trollbloods: Dire Troll Brawler Heavy Warbeast
Dire Troll Brawlers go to battle wielding oversized flails made from stout iron chain and scavenged scrap metal. Bellowing primitive war cries, brawlers hurl themselves at any opponent, swinging these chains in sweeping, unpredictable arcs. What these trolls lack in intelligence they compensate for with raw delight in brutal combat and laying their opponents low.
As a non-character warbeast with a two-inch melee range, the Dire Troll Brawler is a solid choice for a variety of warlocks. Ragnor from the Battlegroup Box (PIP 71099), Hoarluk Doomshaper, Rage of Dhunia (PIP 31074), and Madrak Ironhide, World Ender (PIP 71033) all get great use out of the Brawler, given how they can enhance warbeasts to great effect.
PIP75068 Hordes: Minions: Farrow Valkyries Unit (3)
Determined, steadfast, and loyal, the farrow Valkyries make up the honor guard of the independent farrow warlock Helga the Conqueror. With hammer and cannon they beat back the Conqueror's enemies, and with their shields and flesh they protect her from harm. When it serves Helga's purposes, she has also been known to loan these prized warriors to her allies.
Farrow Valkyries naturally wish to be paired with Helga the Conqueror (PIP 75050) due to the innate benefits she provides. They also pair well with Lord Carver (PIP 75027) due to his Feat and their general staying power on the table.
PIP35088 Warmachine: Retribution of Scyrah: Harpy Light Warjack
Representing an expansion of House Vyre's myrmidon production in support of the Retribution of Scyrah, the Harpy is a formidable machine that generates deadly blasts of wind designed to hurl adversaries back, if they are not immediately torn apart. It is a sleek engine of death favored by the more tactically minded warcasters of Ios.
The Harpy pairs well with any warcaster that can increase ranged potential, such as Ossyan (PIP 35046), Ravyn (PIP 35004), or Issyria (PIP 35058). The Thunderbolt ability also makes Harpy 'jacks good at scenario play in Steamroller events and can be solid choice for a House Shyeel Artificer (PIP 35041) to 'jack marshal.
A tremor of fear ripples through the population in the streets of Hong Kong. Word is out that a recent string of murders may have been committed by one of the very investigators charged with solving them. The police are bringing in more help. Behind the scenes, the killer is recruiting too.
Deception: Undercover Allies is the first expansion to Deception: Murder in Hong Kong, a critically-acclaimed social deduction game where players step into the role of investigators trying to solve a murder. The twist is that one of them is the murderer!
In Deception: Undercover Allies, new roles give special powers to both teams. More means and clue cards increase the possible solutions to the crime. Fresh scene tiles bring more life to the forensic scientist's descriptions. And a new event challenges the already tenuous trust which exists among the investigators.
Maximum Apocalypse is a cooperative
roguelike adventure game set amid the backdrop of 4 apocalyptic
scenarios. As you explore the post-apocalyptic world, one to six
survivors work together to complete mission objectives. On each turn, a
player can use up to four actions to explore the map, play cards, equip
weapons, scavenge for resources, draw cards or battle roaming monsters.
Picking a unique survivor class within the group, players must plan their
strategy while leaning on their character's strengths in order to defeat
monsters and avoid starvation. For example, the Fireman is deadly up
close with his ax; meanwhile the stealthy Hunter is great at scouting the
map and avoiding traps — but roaming monsters are gathering quickly and
time is running out. Can you survive the apocalypse?
Maximum Apocalypse: Kaiju Rising (Max. Apocalypse Expansion)
When monolithic beasts rose from the oceans, our military tried to stop them. As we killed them at great expense and destruction, more kept rising from the depths. Our world is theirs now. They roam the landscape as an ever-present threat while the last of us scrounge on what's left from our crumbled civilization. Maximum Apocalypse: Kaiju Rising adds two new survivor characters, the Army Ranger and Scientist. Each character comes with their own unique survivor deck of abilities and equipment cards. The Scientist is clever and adaptable whereas the Army Ranger is an excellent sniper and crowd control character. Finally, this expansion adds a new apocalypse deck of 30 cards with new missions and challenges as you face the largest monsters seen thus far.