Monster Match is the fast-paced game of catching cute donut-eating monsters. Players roll the special "Monster Dice" and race to find a monster that matches the dice rolled. How fast can you find a monster with 3 eyes…or 4 arms? With each monster worth different donut points, do you search for just any matching monsters or try to find the monster with the most donuts? Be quick, but also be strategic! Go too fast and you might miss a monster worth more points!
This game puts the "Fun" in Funky! Take all the excitement of Happy Salmon, add funky dance moves, and you’ve got Funky Chicken! You’ll be spinning in place, hip-bumping, swinging with your partner and, of course, doing the iconic "Funky Chicken." Play Funky Chicken by itself or combine it with Happy Salmon to create a fin-flapping, feather-flying, good time!
Award winning game author Martyn F takes you back to the start of civilization. You take on the role of a clan leader and explore the landscape, discover new tools and offer to holy places. All this to gather as much status as possible.
Epoch: Early Inventors is very thematic and tries to stay as close to reality as possible.
In Beta Colony, you play as one of five Directors working to create prosperous colonies. If you earn the most Confidence Points (CP), you will be elected as the first leader of Victus. Players will collect the needed building materials to produce and erect colonization pods – Defense Stations, Science and Tech Towers, Living Quarters, Agriculture Pods, and Water Treatment Centers – on the varied terrain of Victus.
Using a unique "rolldell" mechanism (dice + rondel), Beta Colony is a mid-weight strategic game for players of all levels. Each round, the start player rolls their set of four colored dice. All other players duplicate that roll with their own dice. Players take two actions each round, one action at a time in turn order, with each action using two dice. Players will use one die to move and one die to activate the location to which they moved. Die color and value affect how each of the seven unique locations are used. Players will build colonization pods at each of three colonies to gain the confidence of the settlers and lead them to glory!
Order by Date: April 15, 2018 Release Date: May 2018
SJG4505-D Munchkin CCG: Season 2: Desolation of Blarg
Customize your game even further with The Desolation of Blarg, a new assortment of cards that offer new ways to buff up your Hero and demolish your opponent. Each randomized pack contains 12 cards, one of which will be rare or better.
From the mind of Christophe Boelinger, a veteran game designer beloved for his games that bring hours of fun to gaming night, comes Star Trek: Galactic Enterprises! On the Deep Space 9 station, Ferengi wheel and deal legal and illegal items in order to accrue the most profit. Because as you know, a Ferengi without profit is no Ferengi at all.(Rule of Acquisition #18).
3 to 8 Ferengi will buy and sell their wares, trying to monopolize a particular item for greater profit. However, once other Ferengi get those same items for sale, it becomes a matter of negotiation: do you work together to gain the same profit or do you agree to cooperate, then sell at a lower price to steal all the profit for yourself? After all, opportunity, plus instinct, equals profit (Rule of Acquisition #9).
Be wary of special action cards that can mess with the business of other Ferengi. The bigger the smile, the sharper the knife (Rule of Acquisition #48).
The Ferengi who has earned the most profit becomes the First Clerk!
In Star Trek: Galactic Enterprises, everything is for sale - even friendship (Rule of Acquisition #121).
3-8 players Ages 14+ 45 minute play time
Order by Date: April 10, 2018 Release Date: July 2018
SEAL TEAM FLIX is a fully co-operative or solo tactical dexterity game that pits 1-4 players against an eco-terrorist group called, Gaia’s Hope. Players will travel modern through urban landscapes, such as an office building, warehouse, bank vault and three others.
Accuracy plays a huge role in winning, and this game has a prominent dexterity factor that emulates the importance of skill and speed.
The game has two modes: Campaign and Skirmish, in which players embark on an 8-Mission non-linear campaign or simply choose one of the 17 Missions to play as a skirmish. In addition, the game’s difficulty scales both with the number of SEALs playing as well as three optional Difficulty levels.
Each mission is objective-based, with primary and secondary objectives which need to be resolved to successfully complete each mission. For example, in some missions you must locate and acquire intelligence against Gaia’s Hope. In others, you must diffuse time bombs or rescue hostages.
While you are given intelligence at the beginning of each mission as to the number and nature of the objectives that need to be completed, every game will be different because you will never know where on the map they are until you physically locate them with your SEALs.
Museum Rush is a competitive thieving game where players race against time to steal treasures from a museum while avoiding cameras, guards, and greedy rivals. Luckily these dastardly robbers have an array of items to help them get the better of the guards and their fellow thieves, such as sultry Llamas, mighty Underwear and the high-tech Cardboard Box.
Each turn you pick up new cards, move and probably try to swipe a priceless exhibit. Stealing, cracking locks and getting caught on camera will have the guards running in your direction, so hopefully you’ve picked up some handy item to deal with them… If you get caught, you’ll be thrown out of the museum and your ill-gotten gains confiscated. You’ll just have to break in again and steal some more! Make sure you’ve escaped with your loot before the time runs out – when the last Clock card is drawn the game is over, and the player who escapes with the most valuable loot and treasure wins.
Order by Date: March 23, 2018 Release Date: March 2018
ULP86782 DB: Alcove Flip: Magic the Gathering: Mana: Gray
Holds 100 double sleeved cards. Stronger magnetic closure. New softer touch material. New flip design for added strength. Dual notches for easy access to your cards. Glossy planeswalker pattern interior lining. Features the new Magic logo.
DB: Alcove Flip: Magic the Gathering: Mana: White ULP86775 $18.99 SRP $11.36 NPI
DB: Alcove Flip: Magic the Gathering: Mana: Blue ULP86776 $18.99 SRP $11.36 NPI
DB: Alcove Flip: Magic the Gathering: Mana: Black ULP86777 $18.99 SRP $11.36 NPI
DB: Alcove Flip: Magic the Gathering: Mana: Red ULP86778 $18.99 SRP $11.36 NPI
DB: Alcove Flip: Magic the Gathering: Mana: Green ULP86779 $18.99 SRP $11.36 NPI
In the heart of the sleeping city lies incredible wealth. While the gates to the city are well guarded, no one is watching what’s under their feet. The dead of night provides just enough cover for you to tunnel towards untold riches to plunder the city from within. Act quickly, as a rival thief has the same plan.
In Prowler’s Passage, you and a competing thief will burrow into the city through a network of underground passages to grab valuable items while attempting to gain control of key districts. Steal the best items, create the longest tunnels, and control districts to become the premier prowler!