Thursday, January 17, 2019

Ganymede! New from Lucky Duck Games!

Order by Date: January 25, 2019
Street Date: February 20, 2019

LKYSWAGAN01ML
Ganymede

$39.99 SRP
SDI
 

In Ganymede, players are corporations specialized in transporting settlers to Ganymede, where the settler ship launch sites are located. These ships will lead the settlers to distant planets of the galaxy... In Ganymede, resources (settlers) are not spent but transported from one location to another thanks to the shuttle cards used by players during the game. Settlers return to the reserve once a completed settler ship takes off, rewarding players with victory points.

2-4 players
Ages 14+
20-40 minute play time

Extraordinary Adventures: Pirates! New from Forbidden Games!

Release Date: January 2019

FRB1400
Extraordinary Adventures: Pirates!

$49.99 SRP

While playing Extraordinary Voyages: Pirates', you become a pirate captain sailing three ships through the Caribbean in search of rich merchants to plunder and friendly ports in which to trade your booty for riches.

In more detail, you have one ship on each of the three "tracks", i.e., pathways through the Caribbean Sea. On each turn, you play three cards from your hand to move your ships. Your cards have a basic movement number, and often a secondary action. You may use one or the other to move your ships down the track or gain special advantages.

Each of the three tracks winds through the Caribbean islands toward your ultimate goal: the Spanish Treasure Galleon at Trinidad. Along the way, there will be detours that lead to merchant ships that may be plundered, and towns that may be visited to cash in your plunder for treasure. Plundering merchant ships and visiting towns also allows you to recruit more crewmen (cards) for your crew (deck). The better your deck is, the faster that your ships are able to move, so deciding when to take detours for plunder and recruiting and when to sail on toward your ultimate goal is an important decision that every pirate captain must make.

The first pirate captain to reach the Treasure Galleon at the end of any track ends the game. Each pirate ship scores points based on what place they finished on each track, as well as for the treasures earned by selling plunder. The richest captain goes down in history as the Pirate King!

2-5 players
Ages 8+
30-60 minute play time





Wednesday, January 16, 2019

Flash Gordon: RPG—New from Studio 2 Publishing!


Now Available 

S2P11400
Flash Gordon: RPG (Softcover)
$29.99 SRP
SDI

"He’ll save every one of us!"

On the rogue planet of Mongo, a brutal and sadistic tyrant named Ming the Merciless rules from his royal palace at the heart of Mingo City. Secretly defying the emperor’s reign of terror are the Freemen, revolutionaries banded together from a number of kingdoms around the globe. From the winged hawkmen of Sky City to the ice giants of Naquk, from the water-breathing Coralians to the tree-dwelling Arborians, and from the nomadic lion men to the dwarfs of the Magnetic Mountains, many who have suffered under the drogiron fist of Emperor Ming have united under their own standard to see that the despot is deposed and freedom for all becomes the law of the land. Inspiring this growing rebellion are three aliens from Earth: Dr. Hans Zarkov, Dale Arden, and Flash Gordon, the man whose face emboldens all who wish to live on a world free of Ming! The Flash Gordon™ Roleplaying Game core rulebook contains updates to the Savage Worlds core rules system, new rules for powers, races, Edges and Hindrances, gear, rocket ships, and some of the most unique Setting Rules we’ve ever designed! It also includes a gazetteer of the fantastic world of Mongo, a Plot Point campaign, Savage Tales, and a host of heroes, villains, and horrific beasts for the Game Master’s eyes only! The Flash Gordon™ Roleplaying Game requires the Savage Worlds core rules to play.



S2P11400LE
Flash Gordon: RPG Limited Edition (Hardcover)

$39.99 SRP
SDI
 


S2P11401
Flash Gordon: Kingdoms of Mongo (Softcover)


$29.99 SRP
SDI

Explorations of a Rogue Planet!

Kingdoms of Mongo is a comprehensive guide to the many diverse lands that can be found upon, above, and even within the great rogue planet of Mongo. This in-depth guide explores the cultures, geography, technology, and denizens of each domain. It contains everything your explorer needs to survive beyond the safety and security of Mingo City’s thick klangstone walls and energized lightning fields. Kingdoms of Mongo focuses on nine individual kingdoms: Arboria, Coralia, Frigia, Kira, Radiuma, Sky City, Skyland, Tropica, and Valkr. It includes player-friendly information as well as secret material for the Game Master’s eyes only, including new monsters, new adversaries, and all-new Savage Tales. Pack your bags, climb on your rocket cycle, and take to the turbulent skies! It’s time to head out and see the whole wide world of Mongo for yourself! Kingdoms of Mongo requires The Savage World of Flash Gordon™ and Savage Worlds to play, though it can be read and enjoyed by any fan of Alex Raymond’s classic hero! 



S2P11401LE
Flash Gordon: Kingdoms of Mongo Limited Edition (Hardcover)

$39.99 SRP
SDI



S2P11406
Flash Gordon: Box Set

$149.99 SRP
SDI

Everything You Need to Play in the Savage World of Flash Gordon™! 

Contents:

  • Sturdy collector’s box to hold all your books, dice, and Bennies!
  • The Savage World of Flash Gordon™ RPG (192-page hardcover book!)
  • Kingdoms of Mongo Sourcebook (192-page hardcover book!)
  • Tri-Fold Game Master Screen + 32-page Adventure "Journey to the Center of Mongo"
  • Combat Map 1: Arboria & War Rocket
  • Combat Map 2: Coralia & Fast Pursuit Rocket
  • Double Action Decks (two decks of playing cards used for initiative in Savage Worlds)
  • Bennies (INCLUDING five Conviction chips featuring Flash Gordon™!) (set of 25)
  • Custom Dice with Savior of the Universe Wild Die!
  • Map of Mongo!
  • Set of 6 Cliffhanger Cards!
  • Set of 4 Gorgeous Bookmarks!
  • Combat Chart!
  • Set of 9 Ready to Play Pre-Generated Archetype Characters!
  • A Set of 2 Propaganda Prints!

This product requires the Savage Worlds core rules to play.



S2P11404
Flash Gordon: Double Action Deck

$19.99 SRP
SDI

Two decks of gorgeous playing cards ("Action Cards" are used for initiative in Savage Worlds), featuring the best art from Alex Raymond AND Pinnacle’s own incredible art team! These are standard "poker size" cards, so you can use them for regular card games as well!



S2P11405

Flash Gordon: RPG: GM Screen & Journey to the Center of Mongo Adventure
$19.99 SRP
SDI

Tri-fold GM Screen plus a 32-page adventure, "Journey to the Center of Mongo". Journey to the Center of Mongo is an epic serial for The Savage World of Flash Gordon™ presented in six thrilling chapters! Your heroes travel into an uncharted realm: the Subworld of Mongo, home of Wandu, the crystalline kingdom of the mysterious mole-men. CHALLENGE these strange subterranean dwellers! CONFRONT ravenous, rock-eating tunnel gators! COMBAT Ming’s soldiers for control of a massive white sapphire mine! While this campaign is designed to be run end-to-end, there are a few places where you can insert your own side-jaunts within this strange, unexplored realm. This product requires the Flash Gordon™ RPG and Savage Worlds core rules to play.



Tuesday, January 15, 2019

New Folklore Affliction releases from Greenbrier Games!

Release Date: January 2019

GRBFL08
Folklore Terrain (Miniatures pack) 2E

$24.95 SRP

Terrain and miniature pack for Folklore Affliction.

Contents:
  • Alter (Sarcophagus)
  • 2 Archway
  • Book of Dark Dimensions
  • 4 Double Door
  • 2 Portcullis
  • 4 Scarecrow
  • 4 Tombstone


GRBFL11GNE
Folklore: Encounter Record Pad

$9.95 SRP

Records your Folklore campaign notes, progress, and other information between sessions (50 sheets).

Street Date: January 23, 2019

GRBFL10GNE
Folklore: Character Record Pad

$9.95 SRP 

Records your character’s stats, statuses, currency, lore, and other key information between sessions (50 sheets).

Order by Date: February 1, 2019
Release Date: February 2019

GRBFL05
Folklore: Ghost Miniatures Pack

$24.95 SRP

In Folklore, deceased characters carry on as ghosts while they work towards being reunited with their mortal body. The Ghost Miniatures Pack contains alternate figures for each of the 12 playable characters in Folklore: The Affliction, cast in an ethereal blue translucent plastic. This box also contains an exclusive bonus miniature The Wraith, a fearsome apparition, here to thwart our heroes from beyond the grave.



Street Date: February 20, 2019
GRBGNEFL03
Folklore: World Events

$11.95 SRP

Adds Environments, Festivals, Seasons, and Towns to Folklore: The Affliction. These optional mechanics provide additional variety and tension, altering your path through the main storylines for better or for worse.

GRBGNEFL04
Folklore: Crafting & Recipes

$11.95 SRP

Adds crafting recipes and new items to Folklore: The Affliction, allowing you to create augmentations and unique items.


Monday, January 14, 2019

New releases for Dice Throne Season Two from Roxley Games!

Release Date: January 2019


ROX605
Dice Throne: Season 2: Seraph vs. Vampire Lord
$19.99 SRP 


Dice Throne Season 2 Seraph vs Vampire Lord box.

Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities.

It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponents). 










ROX603
Dice Throne: Season 2: Tactician vs. Huntress

$24.99 SRP 

Dice Throne Season 2 Tactician vs Huntress box.

Dice Throne is a game of intriguing dice, tactical card play, powerful heroes, and unique abilities.

It's a fast-paced 2-6 player combat game (1v1, 2v2, 3v3, 2v2v2, or free-for-all). Select from a variety of heroes that play and feel completely distinct from one another. Attack opponents and activate abilities by rolling your hero's unique set of five dice. Accumulate combat points and spend them on cards that have a large range of effects, such as granting permanent hero upgrades, applying status effects, and manipulating dice directly (yours, your teammate's, or even your opponent's).