Monday, February 5, 2018

Red Dragon Inn: Organized Play Season 4 Coming Soon & New Expansions Available Now from Slugfest Games!

Order by Date: February 15, 2018
Release Date: March 2018 

Red Dragon Inn: Organized Play Season 4
$12.50 NPI

These kits supply you with what you need to run official Red Dragon Inn Organized Play tournaments in your store! Each kit comes with enough material for two events. 

Contents:
  • 2 Tournament Prize Packs, each containing 20 participation cards and 3 premium cards
  • 2 "RDI Season 4 Winner" metal pins
  • RDI-themed coaster, randomly picked from 4 designs (Door Prize)
  • Gambling in/out marker pack (Door Prize)
  • A poster for advertising your events
  • Copies of the RDI Tournament Rules documents





Available Now
SFG026
Red Dragon Inn 6: Villains
$39.95 SRP

You’ve spent all day dealing with meddlesome adventurers slaying your monsters and taking your stuff. Now it’s high time you kicked back for an evening at the Black Dragon Depths, the Undercity’s counterpart to The Red Dragon Inn. And wouldn’t you know it, your wicked "arch-colleagues" have had the same idea! Drink, gamble and roughhouse with your frenemies. Just remember to keep an eye on your gold, because your tablemates will be trying to take it from you, and if you run out, you’ll be spending the night wandering the dungeon. Oh… and try not to get too beaten up or drunk, because these cutthroats won’t hesitate to keep the partygoing without you – after looting your body for gold, of course! This standalone game is fully compatible with all other Red Dragon Inn expansions. In addition, it includes rules and components for the additional game mode variants.

SFG027
Red Dragon Inn: Allies: Adonis vs. The Lich King

$24.95 SRP

A new good guy and a new bad guy join the party!

The Magnificent Adonis, Bard of the Ages:
This bard’s pretentious title - self-given, of course - makes him the envy of other bards... Okay, not really, but he can carry a tune and he’s good in a fight. He uses his three preferred instruments, the flute, the lyre and the drum, to cast bardic magic or just bash bad guys over the head!

The Good: Adonis is a fine specimen of a man.
The Bad: ... and he won’t let you forget it!

The Lich King: Look over there! It’s the Lich King! This ancient skeletal mage has transferred part of his essence and power to his severed hand, making him highly resistant to attack by the good guys. But even this near-immortal embodiment of evil enjoys a pint at the tavern once in a while!

The Bad: Good luck getting past his formidable defenses.
The Worse: He knows how to "throw a punch". Literally.

The Red Dragon Inn: Allies – Adonis vs. The Lich King expands the party at the Red Dragon Inn with a new hero and a new villain. These archenemies bring new mechanics and fun to the party, and can be combined with any Red Dragon Inn base set. The Lich King includes a side deck allowing him to be played as a boss in the Boss Battle variant introduced in The Red Dragon Inn 6: Villains. As an added bonus, this set includes custom Player Mats and Deck Dividers that are compatible with The Red Dragon Inn 5: The Character Trove!

Sunday, February 4, 2018

The X Files: Conspiracy Theory! New from IDW Games!

Order by Date: February 16, 2018 
Street Date: March 21, 2018

IDW01497
The X Files: Conspiracy Theory
After another truly unbelievable case comes to an end, Agent Fox Mulder finds himself in a familiar seat: directly across from his superiors at the FBI. While Agent Scully urged him tell a story that the panel would accept, Mulder’s need to believe is just too great.

In The X-Files: Conspiracy Theory - Everything Is Connected players take turns as Fox Mulder as he uses the provided clues to explain his conspiracy theory to his FBI superiors. But reputation is everything at the FBI, and Mulder’s superiors are more interested in voting with the room rather than their gut. Mulder weaves together the conspiracy, and the superiors must deduce the way the rest of the room will vote… because the only thing worse than being an outlier, is being a nut-case like Fox Mulder.

3-8 players
Ages 16+
20-60 minute play time

Contents:
  • 180 Evidence Cards
  • 60 Conspiracy Cards
  • Rulebook

Saturday, February 3, 2018

Invisible Sun! New from Monte Cooke Games!

Order by Date: February 15, 2018
Release Date: March 2018 

MCG135
Invisible Sun
$243.00 SRP

Surreal fantasy, secrets, and magic that is truly magical. Invisible Sun is the most ambitious RPG product in decades—perhaps ever—not just in its physical form but also its unique setting and groundbreaking new form of play.

The black cube contains four hardcover books with 600+ pages. Plus 1000 cards and hundreds of other components. Gameplay and setting are as rich, sophisticated, and beautiful as the physical product. Surreal fantasy setting that’s truly unique. Unlike any previously published RPG. Includes an app that facilitates between-session play. Invisible Sun may look like a collector’s item, but this game does more than any RPG to facilitate actual play in today’s hectic world.

Friday, February 2, 2018

Aeon's End: The Outer Dark! New from Indie Boards and Cards!

Order by Date: February 15, 2018
Release Date: March 2018

IBCAEDO1
Aeon's End: The Outer Dark
$19.99 SRP

The extinction of Gravehold wanes ever nearer as The Nameless gather their most powerful legions. Not even the dreams of those who have endured are a refuge any longer. What terrors loom in the heart of the great nothing some call The Outer Dark?

This expansion contains two new nemeses and two new breach mages, as well as new gems, relics, spells, and minions.

Thursday, February 1, 2018

New Yu-Gi-Oh!: Lair of Darkness Structure Deck & Flames of Destruction Booster Display! Coming soon from Konami!

Order by Date: February 16, 2018
Street Date: April 20
, 2018


KOI83790
Yu-Gi-Oh!: Lair of Darkness Structure Deck
Duelists, beware! April 20th, 2018 shall forever be known as the day that Darkest Diabolos and the terrifying tyrants of torment descend upon the earth in Structure Deck: Lair of Darkness! These wicked shadow lords boast immeasurable power, but demand heavy Tribute from any Duelist who seeks to wield it. Fortunately, villainy is the norm in the Lair of Darkness, and these monstrous dukes of deception aren’t that picky about whose monsters are being Tributed as long as this new Field Spell is in play! Monsters Tributed while Lair of Darkness is in play will find no rest in the Graveyard – their souls will return to the field at the end of the turn in which they were Tributed.

The vicious visage of Darkest Diabolos, Lord of the Lair holds no hint of compassion or mercy, not even for cards that have yet to be played – his special ability lets you Tribute a DARK monster to interfere with your opponent’s hand! Special Summoning Diabolos is no trouble either thanks to his powerful Summoning ability that will naturally trigger as you advance your gameplan.

For the Duelist who prefers to sit back and watch their opponent’s strategy self-destruct, Lilith, Lady of Lament has prepared the brand-new Grinning Grave Virus. This Virus requires the Tribute of a DARK monster to activate, then unleashes a deadly epidemic on your opponent’s hand and Deck!

Structure Deck: Lair of Darkness is playable right out of the box, but many of its cards are right at home in Decks built using monsters from the upcoming Dark Saviors special booster set as well!

Contents:
  • 36 Common Cards
  • 3 Super Rare Cards
  • 2 Ultra Rare Cards
  • 1 Token Card
  • 1 Beginner’s Guide
  • 1 Double-sided Deluxe Game Mat/Dueling Guide


Order by Date: February 22, 2018
Street Date: May 4, 2018

KOI83722
Yu-Gi-Oh!: Flames of Destruction Booster Display
Flames of Destruction closes out the first Dueling season of the Yu-Gi-Oh! VRAINS era with a bang! This 100-card booster set will shake things up with new cards for established Deck themes, a brand-new Link Monster theme that can be played as its own Deck or spliced into existing strategies, the return of the Elemental Lords, and more!

Ib the World Chalice Priestess, known for her protective abilities, turns to the dark side and lays waste to her world with 6 incarnations of destruction! These new Link Monsters have flexible Link Materials that let you use them in any Deck, and each one has two abilities: one that you use when you Link Summon the monster and one that’s always active. These powers range from retrieving any Spell or Trap Card from your Graveyard to changing the number of cards you get to draw each turn. With some strategic card placement, you could be drawing up to six cards at the start of your turn instead of just one!

To make the most of these abilities, you’ll want to keep your Link Monsters co-linked. If you do, you’ll get a refund on the cost of the new monsters’ one-shot abilities and their always-on powers will grow much stronger! Try combining these monsters with cards like Tri-Gate Wizard from Structure Deck: Cyberse Link or Firewall Dragon from Code of the Duelist to gain even more from co-linking your monsters.

For over 5 years, the four Elemental Lords have stood alone as keepers of some of the strongest effects allowed in Dueling. In Flames of Destruction, the fifth Elemental Lord finally arrives, along with the monsters tasked to guard their great powers from those who would misuse them! The newest Elemental Lord can only be Summoned while you have exactly 5 LIGHT monsters in your Graveyard and commands the power of Raigeki – the power to destroy all enemy monsters at once! This Elemental Lord is a great fit in Decks built using the LIGHT monsters from Structure Deck: Wave of Light.

On top of all that, Flames of Destruction is full of cards that are useful in any Deck and cards that elevate popular themes to new heights! You could find…
Powerful Trap Cards you can activate from your hand.
A new "Trap Hole" that banishes monsters face down.
A Spell that revives one of your monsters in a Zone a Link Monster is pointing to.
A new "Topologic" Link Monster that banishes all Spells and Traps on the field when a monster is Special Summoned to a Zone it points to.
A Dragon that can erase all the cards in a single column and then render that column unusable.
A "Trickstar" soloist that shrugs off activated card effects and inflicts big damage every turn.
An "Altergeist" spin on Tour Guide from the Underworld…
… and more! This last 100-card booster set of the 2017-2018 Dueling season is poised to heat things up all summer long!

The Flames of Destruction booster set contains 100 cards: 48 Commons, 20 Rares, 14 Super Rares, 10 Ultra Rares, 8 Secret Rares.

Heroes of Black Reach and expansions! New from IELLO!

Order by Date: February 15, 2018 
B&M Release: May 10, 2018 
Street Date: May 24, 2018

IEL62001
Heroes of Black Reach
$74.99 SRP

The Heroes System Tactical Scale expands beyond the Norman bocages to the very stars into the universe of Warhammer 40,000®!

On the hive-world of Black Reach, an Ork Waaagh! breaks, jeopardizing this sector of the galaxy!

You will soon be able to help the Ultramarines in their merciless fight against the Warlord Zanzag and relive the grim adventures of Captain Cato Sicarius and Sergeant Scout Marines Torias Telion!

2 players
Ages 14+
60 minute play time

Contents:
  • Rulebook
  • Campaign with 8 scenarios
  • 6 terrain tiles
  • Bunkers
  • Ork Units
  • Ultramarine Units
  • 100 cards
  • 4 dice



IEL62011
Heroes of Black Reach: Ultramarine Reinforcements

$34.99 SRP 

This expansion ro Heroes of Black Reach tells the battles at Sulphora Hive, taking place during Telion’s hunt for Zanzag, and the final fight between Cato Sicarius and the Ork Warboss.

Contents:
  • New rules (sheets)
  • Campaign with 4 scenarios (sheets)
  • Cato Sicarius
  • Brother Vandius, the company banner bearer
  • Honoured Brother Gaius Prabian
  • Apothecary Venatio
  • Tactical Squad (Octavian) with its Rhino and options
  • Terminator Squad (Helios) with its Land Raider and options
  • Devastator Squad (Tirain) with its Rhino and options
  • Assault Squad (lxion) and options
  • Bike Squad with its options
  • Dreadnought (Ultracius)
  • Vindicator tank
  • Razorback tank
  • Land Raider Redeemer
  • Land Raider Crusader
  • 2 Thunderfire cannons
  • Land Speeder


IEL62021
Heroes of Black Reach: Ork Reinforcements

$34.99 SRP

This expansion for Heroes of Black Reach tells the battles at the walls of Gospora Hive, and Zanzag’s escape.

Contents:
  • New rules (sheets)
  • Campaign with 4 scenarios (sheets)
  • Goff Warboss Zanzag
  • Death Skull Painboy Grimsnagga and his Grot Orderlies
  • Bad Moon Big Mek Kagbozak
  • Goff Boyz with their Nobz, Trukk, and options
  • Blood Axe Kommandos with their Nobz, and options
  • Goff Runtherdz and Gretchins with their options
  • Bad Moon Lootas with their options
  • Goff Meganobz with their options
  • Evil Sunz Tankbustas with their options
  • Battlewagon
  • Deff Dread
  • Trukk
  • 2 Warbuggy
  • Mek Gunz
  • Gorkanaut
  • Morkanaut
  • Killa Kan

IEL62031
HoBR: Drop Zone Demo Kit

$24.99 NPI

Standalone demo game to introduce players to the full mechanics of the game.

Contents:
  • 1 booklet (containing the rules and 1 scenario)
  • 1 battleground poster
  • Brother Malcian
  • 1 Tactical Squad (Solinus) with its Rhino
  • 1 Dreadnought (Agnathio)
  • Wargear and Upgrade Options
  • Goff Boyz with their Nobz
  • 1 Killa Kan
  • Wargear and Upgrade Options



Wednesday, January 31, 2018

New Modern AGE Releases from Green Ronin Publishing!

Order by Date: February 15, 2018
Release Date: March 2018 

GRR6301
Modern AGE Basic Rulebook
$34.95 SRP

Modern AGE is a roleplaying game that lets you have exciting adventures in any era from the Industrial Revolution to the near future. The game can handle everything from two-fisted action to urban fantasy to weird conspiracies. Modern AGE uses the Adventure Game Engine (AGE), the ENnie Award-winning system made popular by the Dragon Age, Fantasy AGE, and Blue Rose RPGs. The Basic Rulebook includes a new, classless implementation of the AGE system, 20 levels of advancement, an innovative stunt system, psychic and magic powers, rules for chases, player and GM advice, and an introductory adventure so you can hit the ground running. Options let you tune the rules for grim and gritty stories, high adventure, or something in between. Enter the Modern AGE!






GRR6302
Modern AGE: The World of Lazarus

$34.95 SRP


The World of Lazarus is the first campaign setting for Green Ronin’s new Modern AGE RPG. Based on the critically acclaimed Lazarus series by Greg Rucka and Michael Lark and presented by Image Comics, the book brings this noir dystopia to tabletop roleplaying games. In the near future, time has rendered death obsolete, and life infinitely cheap. In the wake of governments’ failure and global upheaval, the Families stepped in and divvied up the world. Now peace and order reign in a world of technological marvels and neo-feudalism. The Families quietly war with one another, wagering the lives of loyal Serfs while they relax in lives of indulgence, all while the Waste—those left behind by this new order—struggle daily for base survival. Play members of a Family in the highest of high-stakes game, Serfs fighting for their Family’s interests to maintain order and safety, or disaffected Waste fighting for a better life in the burned ruins of the old world. The World of Lazarus requires the Modern AGE Basic Rulebook for use.

Tuesday, January 30, 2018

Catacombs Conquest! New from Elzra!

Order by Date: February 14, 2018
Release Date: March 2018

ELZ1080
Catacombs Conquest
$29.99 SRP

Catacombs Conquest is a standalone, tabletop game where you play cards and flick wooden discs.

The witch, Lenore, has captured heroes from across the world to engage in a contest of wits and strength to recharge a magic statue she found in the catacomb.

In Catacombs Conquest™, a player chooses a card from their hand that represents a character from their chosen team (Sword or Skull).

Then they flick their "character disc" or "ranged disc" (representing arrows, fireballs etc.) in the play area attempting to hit their opponent’s disc.

Quick to learn, set up, and play, the game is ideal for casual players and families.

2-4 players
Ages 14+
15-30 minute play time