Showing posts with label villians vigilantes. Show all posts
Showing posts with label villians vigilantes. Show all posts

Wednesday, December 21, 2011

New Releases from Cubicle 7!

Coming Soon!

CB76721
SW: Totems of the Dead Players Guide
$ 29.99 SRP
SDI

Before you lies a savage new world of sword and sorcery like no other! A terrible new age has dawned upon the Untamed Lands. The shining age of the ancestors is crumbling beneath a rising tide of blood and slaughter. Here lie the civilizations of the Untamed Lands, warring with their neighbors just to survive as their crops and game dwindle. The Skadians with their dragon-prowed ships, the Shenese with their wealth of silk and steel, the Maztlani with their obsidian edged blades and the Tribal Confederacies with the unbreakable strength of many arrows. Ruskar invaders stain the snow crimson while Atlantean war parties ravage the eastern shores. Meanwhile the serpent folk lie coiled to strike the warring human nations.



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CB6722
SW: Totems of the Dead GM’s Guide
$ 29.99 SRP
 SDI

Arriving in January!
CB75650
SW: Suzerain: Suzerain Adventurer (SC)
$ 24.99 SRP
SDI

Suzerain (n): An ancient word meaning “master” or “overlord.” Play a Viking berserker, a cyberpunk, or Zeus himself... these groundbreaking rules let you do it all with ease. Discover a fantasy world where people can change race, post-apocalyptic Wilderlands with strange and powerful mutations, a cyberpunk city hidden in a bubble from The Goddess herself, or a swashbuckling fusion of magic and musketry. The Suzerain Adventurer brings you a completely new rules system. All you need is this book to get started as it contains all the core rules and setting material to start exploring the worlds of Suzerain with.

CB76106
RQ2: Clockwork & Chivalry 2nd Edition (HC)
$ 49.99 SRP
SDI

Swords and flintlocks, alchemy and clockwork, fanatics and freedom-fighters... and the occasional ghoul! 1645: England has descended into civil war. Prince Rupert and his alchemist-cavaliers fight on behalf of their exiled king against the clockwork war machines of Oliver Cromwell and the New Model Army. Between them, a host of political and religious factions struggle for survival. Clockwork & Chivalry returns in a standalone 2nd edition featuring the new Renaissance rules, a fast, grim, heroic D100 system geared up to the world of black-powder weapons, political machinations and fanatical righteousness.


CB77004
AFF RPG: Crown of Kings
$ 24.99 SRP
SDI

The fabled Crown of Kings has been stolen by the Archmage of Mampang, and YOU have been chosen to brave the dangers of Kakhabad and bring it back. This complete campaign for the revised Advanced Fighting Fantasy RPG will take the Heroes across the Shamutanti hills, through the dangerous cityport of Khare and the vast empty Baklands before reaching High Xamen, home to the evil Archmage. Perfect for new players or veterans alike, and for new or experienced Heroes, this campaign brings the classic Sorcery gamebooks to a new audience.

CB77322
FL: Golnir Cities of Gold and Glory
$ 19.99 SRP
SDI

Golnir - The Cites of Gold and Glory is the second source book for the Fabled Lands Role Playing Game. Sail the high seas to the ports of Ringhorn and Metriciens. Plunder ancient treasures and do battle with the legions of darkness in the hall of the death-god Nagil. Penetrate the labyrinth of lies and sinister secrets of the scheming trade merchants. Barter in mysteries, spells and ancient lore with the immortal wizard Estragon. Honor and wealth await those brave enough to adventure in Golnir. No stone is left unturned in the journey through Golnir: travel north to the Tower of Despair and the Haunted Hills; west to Castle Ravayne; south to the glorious cities of Ringhorn and Metriciens or east to the Monastery of Molhern. There is plenty of information, new monsters and adventure plots for a Gamesmaster to fill their adventures in the expanding Fabled Lands Role Plating Game.


CB77504
V&V: Ancient Evil (SC)
$ 19.99 SRP
SDI

NOTHING THIS EVIL EVER DIES! Kingstown is a sleepy little town where folks just want to live undisturbed. But something unimaginable dwells nearby - something that wants to eradicate free thought, and subject humanity to enslavement and genocide. It is a pure malevolence older than Mankind's darkest primal nightmares. It is Ancient Evil! Ancient Evil is a superhero role-playing adventure by V&V alumnus Stephen Dedman, for a team of 4 to 6 intermediate Villains and Vigilantes ™ or Living Legends ™ characters. Illustrations by Tod Smith, maps and color by Jeff Dee. Ancient Evil includes encounter tables, a timeline of events, stats for over a dozen new villains, and optional rules for underwater and zero-g combat in V&V ™!



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CB7211
V2E: Marvels of Science and Steampunk
$ 24.99 SRP
SDI

Science: The great marvel of the Age! Whereas magic is the domain of the aristocracy, maintaining their lives of luxury and social prominence, it is an expensive and unpredictable affair, and available only to a select few. The wonders of Steam and the new Science, however, extend their promise to everyone. From ironclad steamships to personal ornithopters from electric telegraphs to Babbage engines the marvels of this age will surely transform the world! And with a little magic thrown in, who knows what else they will accomplish? Marvels of Science and Steampunk explores the great wonders of the Victoriana world, building on the many inventions and technologies covered in the Victoriana Second Edition Core Rulebook and introducing a few more. Marvels of Science and Technology contains: Rules for designing and building technological marvels New character options for engineers Expanded rules for vehicles and vehicular combat New spells and medium abilities that affect technology Dozens of ready-made technological marvels to insert into your Victoriana campaign.

Thursday, June 16, 2011

New Cubicle 7 Books (part 2)

Arriving in the Warehouses Shortly 

CB77310
QUERP Modern
$19.99 SRP


No orcs, goblins or magic in this core rule book! What you will find is modern warfare, crime bosses, firearms and explosives. And everything you need to run a modern adventure for first time role players or experienced gamers who want to play a light rules gaming session. This book includes firearm rules, several modern character types, a whole host of modern equipment and vehicles as well as a detailed adventure set in war-torn Afghanistan to get you started with QUERP Modern.
CB77303
QUERP The Gamemasters Companion
$21.99 SRP

This book has been written to introduce new Gamesmaster’s to QUERP but could be adapted to introduce a budding Gamesmaster to any game system. Within these pages you will find a whole host of rules, suggestions and aids to help you create your own game world and write adventures (both campaign and single session), and new monsters to fill them. There is also a blank dungeon map to get you started. Gaming aids include a city generator, a complete list of spells from all of the QUERP books plus many new ones, magic item tables and descriptions and a the first part of a campaign adventure - Realm of the Ice Giants pt1 - with suggestions and tips for writing the second and third parts.

CB77400
ICONS: Doom
$17.99 SRP


The first of the Misfits & Menaces product line for the ICONS rule system presents DOOM, an organization of supernatural horror and unrepentant evil. Founded through the merging of several ancient dark, mystic, secret societies, DOOM looks to the insane-inspiring Lost Ones for favor by working black magic and even blacker goals towards ruling or ending the world, as their designs strike them.

CB77500
Villains and Vigilantes Core Rulebook
$16.99 SRP

The world’s FIRST complete superhero RPG is back! Villains And Vigilantes is legendary among role-playing games for its dynamic random super-powered character generation system, its accessible, open and fast-paced rules, and the imaginative, far-ranging campaign universe created by Jeff Dee and Jack Herman.

CB77501
V&V: Intercrime: Hostile Takeover
$9.99 SRP

Who are the Firebrands, and who supplied them with the flame-spewing rocket suits they use to perform their dastardly crimes? In this introductory adventure for Villains and Vigilantes™, players are superheroes on the trail of Intercrime—the world-spanning criminal syndicate! This book provides information on Intercrime—the major criminal organization of the V&V™ universe. The first section describes Intercrime’s organizational structure, personnel, and operations. The final section is a complete introductory adventure for a team of 4-6 beginning characters, introducing the players to Intercrime and giving them an opportunity to take out a local Intercrime base!

CB77600
Bounty Head Bebop RPG
$26.99 SRP

In a time when the worst criminals and scum run free, the Police have no choice but to hire more Bounty Hunters for help. Are you ready to hunt these villains down? Are you ready to make lots of money? Full of fast-paced action and sizzling drama, Bounty Head Bebop lets you play solar system-spanning anime-style adventures and live the “never say die, say profit” life of the bounty hunters of the ‘far modern’ future. The Bounty Head Bebop RPG is powered by the Inverted 20 system, which uses a single d20 for all rolls and offers a quick and easy resolution, but it’s not rules light—it’s rules quick.