Showing posts with label civil war. Show all posts
Showing posts with label civil war. Show all posts

Tuesday, January 3, 2017

New from GMT Games! Clash of Giants: Civil War, Wing Leader Supremacy 1943-45 & Fields of Despair!

Release Date: January 2017

GMT1603
Clash of Giants: Civil War


$55.00 SRP
SDI


Clash of Giants: Civil War takes the game system from Ted S. Raicer's popular and critically acclaimed Clash of Giants WWI series to two of the storied battles of the American Civil War: Second Bull Run and Gettysburg. CoG: Civil War uses a modified version of the chit-pull Activation system of Clash of Giants II: Campaigns of Galicia and First Ypres, 1914, while retaining the CoG combat system. Every (mostly brigade-level) unit has a Tactical Efficiency Rating based on its morale, training, leadership, and experience, but even a poor unit can have a heroic moment, while the Iron Brigade might not always be made of iron. It is a true player's system, which produces realistic results without a lot of fiddly procedures, and allows players to concentrate on the game rather than the rules.

Units in CoG: Civil War are mostly infantry brigades, (with the odd cavalry brigade or demi-brigade). Each day is divided into four day turns and one night turn. The maps depict woods, hills, steep hexsides, railway cuts and embankments, roads, rivers, creeks, bridges, towns, marshy ground, and the Devil's Den at Gettysburg.

1-2 players
Ages 12+ 


GMT1612
Wing Leader: Supremacy 1943-1945


$79.00 SRP
SDI


WING LEADER: Supremacy 1943-1945 is the second volume of GMT's exciting Wing Leader game series, which started with Wing Leader: Victories 1940-1942. WING LEADER allows you to play out large-scale aerial combats in World War II.

Based on a unique side-scrolling view, WING LEADER: Supremacy 1943-1945 lets you recreate the climactic air battles at the end of the war. Scenarios feature fights above the Reich, Normandy, Italy, Romania, the Eastern Front, and the Pacific. Players fly squadrons and flights, attempting to intercept raids or fend off marauding fighters in fast-playing games that take between 90 and 120 minutes. Rules cover late war armaments such as air-to-air rockets and jet aircraft.

WING LEADER: Supremacy 1943-1945 is a stand-alone game and features more aircraft, more squadrons, and more battles. When combined with its sister game, WING LEADER: Victories 1940-1942, this second volume creates an experience that spans the entire war.

Contains:

  • Rule Book
  • Scenario Book
  • 22 x 34" Mounted Map
  • 700 Counters in four counter sheets
  • 48 2.5 x 3.5" Aircraft Data Cards
  • Two Wing Displays
  • Three Player Aid Cards
  • Two six-sided Dice

2 players


Release Date: February 2017

GMT1602
Fields of Despair: France 1914-1918


$99.00 SRP
SDI


Fields of Despair: France 1914-1918 is a 2-player hex-based strategic level block war game set on the Western Front of the First World War. Players take control of the Allies or Central Powers fighting the war on land, at sea, and in the air all the while making tough economic and technological decisions at home.

Fields of Despair has a unique block system designed to maintain the fog of war throughout the entire game. In most games, block combat values range from one to four. In Fields of Despair the range is zero to twenty.

The range in values makes Fields of Despair a very deceptive game. Players can build up a large force with a single block instead of giving away their strategy with a stack of blocks.

Movement is simple and free flowing. Players are allowed to "make change" during the movement phase. Thus a block with a combat value of 16 could be broken in two blocks of 8 before moving, or conversely two blocks could be combined into one. Zero-value blocks known as "Deception" blocks could also be part of the exchange. Thus after every movement phase you never really know the strength of your enemy.

The fog of war isn't lost after first contact with the enemy. Blocks remain hidden even when enemies occupy the same hex and stay hidden until one player decides to allocate an air squadron for reconnaissance or sends his men across no man's land.

2 players
Ages 13+
3 hour playing time 

Saturday, January 23, 2016

New from Funko! Marvel: Civil War Mystery Mini Display and Futurama, Zootopia and Harry Potter Pop! Figures!

Coming Soon!


FNK6214
Pop! Futurama: Professor Farnsworth
$11.99 SRP
NPI

FNK6215
Pop! Futurama: Zoidberg
$11.99 SRP
NPI

Good news, everyone! The second wave of Futurama Pop! figures are coming!

The new additions include inventive Professor Farnsworth, Doctor Zoidberg, the proud and ancient Nibbler, and incredibly vain Zapp Brannigan! Collect all four to complete your Planet Express crew!

All of these figures measure approximately 3 3/4-inches tall!
____________________________________________________________________________

FNK6216
Pop! Futurama: Nibbler
$11.99 SRP
NPI
FNK6217
Pop! Futurama: Zapp Brannigan
$11.99 SRP
NPI
____________________________________________________________________________

FNK7149
Pop! Disney: Zootopia: Nick Wilde
$11.99 SRP
NPI

The modern mammal metropolis of Zootopia is a city like no other. It’s a melting pot where a wide array of mammals from every environment live together - a place where no matter what you are, from the biggest elephant to the smallest shrew, you can be anything. But when rookie Officer Judy Hopps arrives, she discovers that being the first bunny on a police force of big, tough animals isn’t so easy.

Determined to prove herself, she jumps at the opportunity to crack a case, even if it means partnering with a fast-talking, scam-artist fox, Nick Wilde, to solve the mystery. Along the way, she will meet citizens of all stripes, including Nick’s partner Finnick, Flash the Sloth and the fearsome Mr. Big.

Each of the following figures measure approximately 3 3/4-inches tall!
_____________________________________________________________________

FNK7152
Pop! Disney: Zootopia: Ele-Finnick
$11.99 SRP
NPI
FNK7153
Pop! Disney: Zootopia: Mr. Big
$11.99 SRP
NPI
_____________________________________________________________________

FNK7155
Pop! Disney: Zootopia: Judy Hopps
$11.99 SRP
NPI
FNK7525
Pop! Disney: Zootopia: Flash
$11.99 SRP
NPI
_____________________________________________________________________

FNK7187
Disney: Zootopia Mystery Minis Display (12)
$107.88 SRP
NPI

This Disney Zootopia Mystery Minis Display contains 12 blind-bagged mini-figures! Collect them all!

The individually packaged blind box figures may include (subject to change):

Nick Wilde
Judy Hopps
Flash
Mr. Big
Jerry Jumbeaux Jr.
Yax
Ele-Finnick
Chief Bogo
Officer Benjamin Clawhauser
Polar Bear
Leodore Lionheart
Bellwether



Coming in March!



FNK7480
Marvel: Civil War Mystery Minis Display (12)
$107.88 SRP
NPI

Leave your allegiance up to chance with Civil War Mystery Minis!

The set represents both sides of the battle! Between Team Iron Man and Team Captain America, you can’t go wrong!

Collect the whole set to bring down Crossbones!

Each mini-figure stands approximately 2 1/2-inches tall and also acts as a mini-bobble head!


____________________________________________________________________________

FNK6561
Pop! Harry Potter: Dobby
$11.99 SRP
NPI

This Harry Potter Dobby Pop! Vinyl Figure features Dobby, the House Elf, holding a wonderful gift from master...a sock and his new-found freedom!
FNK5891
Pop! Harry Potter: Albus Dumbledore with wand
$11.99 SRP
NPI

The Albus Dumbledore, the Headmaster of Hogwarts, is holding his wand at the ready and is dressed in his purple robes from Half-Blood Prince!

Thursday, April 28, 2011

New Osprey Titles

Coming in May

OSPDUE35
F-105 Wild Weasel vs SA-2 Guideline SAM
$17.95 SRP

The Vietnam war was the first conflict that saw extensive use of surface-to-air anti-aircraft missiles, and thus became a training ground for the tactics of this new type of battle. This Duel presents this story in the context of two of the main opponents: America’s top fighter-bomber and the NVA’s best anti-aircraft missile.


OSPFGR005
Duty and Glory - Europe 1660-1698
$24.95 SRP

Step from the splendor of the courts of Louis XIV and Charles II to the mud and blood of Sedgemoor, the Boyne, and the battlefields of the War of the League of Augsburg with Duty and Glory, the latest Field of Glory: Renaissance Companion. With historical overviews, artwork, maps, and detailed army lists for the armies of the antagonists of this period,  Duty and Glory provides generals with everything they need to wage war in Western Europe in the Age of Reason.
 
OSPFOR104
Fortress Monasteries of the Himalayas
$18.95 SRP

The spread of Buddism and Tibetan secular power throughout the Himalayas led to a distinctive style of fortifications not found anywhere else. This book looks at Himalayan fortifications, from their creation in the Middle Ages to their destruction and capture by the Chinese in the 20th century.

OSPRAID20
The Great Chevauchee
$18.95 SRP
 
VIn 1373, John of Gaunt set off from Calais on a great raid to strike at the heart of France. Driven by the high ideals of chivalry, the raiders left with epic pageantry. However, the reality soon overwhelmed the raiders. Beset on all sides by French ambushes and plagued by disease and starvation, the raiders battled their way through Champagne, east of Paris, into Burgundy, across the Massif Central and finally down into the Dordogne. Unable to attack any major fortifications, John of Gaunt’s men plundered the countryside, raiding towns and villages, weakening the French infrastructure. While the military value of the raid is debatable, the English knights who finally made it home were hailed as heroes. This book charts the course of the raid from beginning to end, studying all the battles and skirmishes the raiders fought along the way in this bloody example of chivalric warfare.



OSPWAR155
ANZAC Infantryman 1914-15
$18.95 SRP

This title explores the recruitment, training, and combat experiences of the famous ANZAC infantry in the opening years of World War I. When war broke out in 1914, men rushed to the colors even before their governments had formally offered troops to Britain. The decision to employ the ANZACs in the Dardanelles came as a complete surprise, but the events at the Anzac and Suvla beach-heads quickly revealed the discipline and bravery of the men involved. This book takes a close look at day-to-day life in the trenches of Gallipoli, and explores how the wounded were treated. The experience of Gallipoli had a profound effect on its survivors, and it continues to mark the psyche of the two nations down to the present day.



OSPWPN009
The Colt 1911 Pistol
$17.95 SRP

First used in combat during the Punitive Expedition into Mexico and then extensively during the world wars, the Colt Government Model (1911) pistol remained the standard issue handgun in the US armed forces for nearly 80 years and has continued in service with some units to this day. In fact, the M1911 has seen a resurgence amongst US Special Operations units as US Marine MARSOC and MEUSOC personnel are issued current generation 1911-type pistols. In addition the pistol has seen service with famous law enforcement agencies such as the Shanghai Municipal Police, LAPD Swat and Texas Rangers. Nearly a century after its introduction, the M1911 pistol remains a popular design and is now produced by virtually every major firearms manufacturer doing business in the USA.





Wednesday, April 27, 2011

New Memory Games from USAopoly

Coming in May


USOME005191
Memory: Nintendo: Super Mario
$14.99 SRP


Power-Up the World’s most popular matching game – MEMORY! Challenge yourself to the classic game of Memory with a Super Mario™ twist.

Turn over cards and find their match. Pick up an Item Card to add more fun and challenge. The player with the most matches wins! Game includes: 52 Character Cards, 20 Item Cards and Rules.


USOME053000
Memory: Civil War
$14.99 SRP

The Civil War 150th Anniversary Edition of Memory Challenge enhances the world’s most popular matching game creating an opportunity for Civil War buffs to engage in battle and relive one of the most significant wars in American history.

Players match over 100 picture cards featuring historical portraits and depictions of Civil War leaders, battles, flags, uniforms and weapons. All new Recruitment cards allow players to choose their allegiance to the Union or Confederacy and earn extra points for matching their leaders and battlefield victories. Strategic Maneuver cards give players a military advantage by authorizing them to confiscate matches and peek at more cards. As players match their way to victory, they can learn all about the American Civil War with historical information about the leaders, battles and weapons included in the game.

It’s classic Memory game play with an all new strategic, interactive twist.