Showing posts with label arcane wonders. Show all posts
Showing posts with label arcane wonders. Show all posts

Thursday, April 23, 2020

Smartphone Inc. & Update 1.1 Expansion—New from Arcane Wonders!

Order by Date: May 1, 2020
Release Date: June 2020
Release date is subject to change



AWGDTE09SP
Smartphone Inc.

$59.99 SRP
SDI

In Smartphone Inc., you become a CEO of one of the largest smartphone-producing companies in the time when smartphones were only beginning to conquer the world. Research technologies, develop your factory, build your worldwide office network, and outprice your competitors.

1-5 players
60-90 minute play time


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Smartphone Inc. Update 1.1 Expansion

$27.99 SRP
SDI

Wednesday, August 28, 2019

Architectura—New from Arcane Wonders!

Street Date: September 4, 2019

AWGAW05
Architectura

$19.99 SRP
SDI

The most eminent architects came to erect a magnificent city with the most elaborate buildings and monuments imaginable.

Each architect strives to make the most significant contribution to the city, but their ambitions inevitably lead to fierce competition.

Architetura is a highly interactive, easy to learn, card game, for 2 to 4 players, that plays in 30-45 minutes.

Saturday, February 9, 2019

New March Releases from Arcane Wonders!

Order by Date: March 1, 2019
Street Date: March 20, 2019

AWGAW03AS
Air, Land & Sea

$14.99 SRP

You are the Supreme Commander of your nation's military. To achieve victory, you must overcome your enemies in the Air, Land, & Sea. Strategically place your forces to secure theaters of combat and lead your nation to glory!















AWGMWAX07MKAW
Mage Wars Academy: Monk Expansion

$19.99 SRP 

Mage Wars Academy is a fast-paced strategy card game of magical combat! In this expansion set, play as a disciplined Monk mastering your body and mind through the martial arts!

Contents:
  • 72 spell cards
  • Game markers
  • Rules









AWGRWBYCR18RWBY: Combat Ready: Villains Expansion

$19.99 SRP

Boost your RWBY: Combat Ready experience with the VILLAINS EXPANSION! Enhance your gameplay by replacing the Villain Fury token in the base game with miniatures of each of the three Villains, and introduce exciting new attacks, actions and special events to provide new challenges for team RWBY!





Thursday, July 5, 2018

Goodcritters & RWBY: Combat Ready! New from Arcane Wonders!

Order by Date: August 1, 2018
Release Date: September 2018

AWGDTE07GC
Goodcritters
$24.99 SRP

Goodcritters is a game for 4-8 critters who are pulling off heists, and it's time for the Boss to distribute the loot. The Boss can distribute the loot however they want, but the crew has the final say. If the crew doesn't like the split, they might just tell the boss to take a hike and put some other critter in charge! In the end, the critter that collects the most valuable stash of loot wins!


AWGRWBYCR01
RWBY: Combat Ready
$49.99 SRP

RWBY: Combat Ready is a cooperative board game for 2-5 players, based on Rooster Teeth's RWBY® series. Players take the role of Ruby, Weiss, Blake, Yang, or Penny, and as a team, battle fierce Villains and face off against relentless hordes of Grimm! Will your strategy and teamwork be enough to save Remnant?

Sunday, June 24, 2018

Critical Mass! New from Arcane Wonders!

Order by Date: July 1, 2018
Release Date: July 2018

Critical Mass is a game of hard-core, heavy-hitting Mech-on-Mech combat. As the pilot of a massive war machine, you must head out into the irradiated wastes and destroy your opposition. Behind the control panel, you must carefully choose the card you play each turn to attack your opponent, defend against their weapons, perform special actions, or enhance your Mech.
ItemDescriptionSRP
AWGDTE05CM1Critical Mass: Patriot vs Iron Curtain$24.99
AWGDTE05CM2Critical Mass: Raijin vs Archon$24.99

Wednesday, February 28, 2018

Senshi! New from Arcane Wonders!

Order by Date: March 15, 2018
Release Date: April 2018

AWGAW02SS 
Senshi
$19.99 SRP

You are Senshi. Warrior-monks studying diligently under the tutelage of an ailing master. To be chosen as successor. You must first develop four attributes: Strength, agility, wisdom, and honor. A True master must be strong in all of these and weak in none.

2-4 players
Ages 14+
15 minute play time

Friday, January 27, 2017

New from Arcane Wonders! Spoils of War & Onitama Sensei's Path!

Release Date: June 2017

AWGAW01SW
Spoils of War


$39.99 SRPSpoils of War is a fast-paced and exciting game of bidding and wagering. Each round, players roll their dice, and then cleverly bluff and bet to out wit their fellow Vikings. The winners claim fantastic treasures, and no one knows who will win until the spoils are counted!

3-5 players
60 minute play time 


Release Date: May 2017

AWGDTE02ONX1
Onitama Sensei's Path


$12.99 SRPOnitama, Sensei's Path is a card expansion for use with Onitama! Included are 16 unique, new, cards that can be used as a standalone set of Move cards instead of those found in the base game. Alternately, these cards can be shuffled with the original 16 cards during Game Setup to create a multitude of new card combinations!

Onitama, Sensei's Path requires the Onitama base game to play.

Saturday, August 20, 2016

New Mage Wars Arena: Paladin vs Siren from Arcane Wonders!

Release Date: October 2016


AWGMWX13PS
Mage Wars Arena: Paladin vs Siren Expansion


$39.99 SRPBuild an army of aquatic monstrosities with Deptonne Blood Shaman, Shoals Deep Tidecaller, and Colossal Crab.

Be a beacon of light in a world filled with darkness using Luminous Blast, Pillar of Righteous Flame, and Smite.

Call forth the watery depths and flood the Arena with the terrain changing Shallow Sea.

Finish your opponents with powerful Legendary creatures like Alandell the Blue Knight, Kraken, and Cassiel Shield of Bim-Shalla.

Control the tides of battle with powerful equipment such as the Ring of Tides, Leviathan Scale Armor, and the Sword of Radiance.

Contains: 264 Spell Cards, 2 Custom Spellbooks, 2 Mage Cards, 2 Mage Ability Cards, Die-Cut Markers and Rules.

Ages 14+

Mage Wars Arena Core Set Required for play


               

Tuesday, March 22, 2016

New from Arcane Wonders! Royals and Mage Wars Academy: Priestess Expansion!

Coming in July!
AWGDTE04RO
Royals
$49.99 SRP

In Royals, players take on the roles of the great noble houses of the 17th century, fighting for supremacy in Europe at that time. With the help of the right country cards, they occupy influential positions and obtain bonuses for this in the form of victory points. The higher the rank of the title associated with the position, the more country cards required. Already-occupied positions can be contested by playing intrigue cards.

The game proceeds over three periods, with a scoring taking place after each of them. During scoring, the players with the greatest influence in each of the four countries score victory points. After the third period scoring, the game ends with the scoring of the individual titles. The player with the most victory points wins.

Royals utilizes set collection, territory control, and influence mechanics to provide a colorful, engaging, and exciting game! The game is easy to learn, and turns are fast. It has engrossing strategy that will keep all players on the edge of their seat and engaged throughout. Plan your moves carefully, but watch out for your backstabbing opponents!

2-5 players
Ages 14+
__________________________________________________________________________________________

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Mage Wars Academy: Priestess Expansion
$19.99 SRP

Mage Wars Academy is a fast-paced strategy card game of magical combat! In this expansion set, play as a holy Priestess competing to prove the way of light is absolute by letting her smite the wicked and summon virtuous allies.

This is not a stand-alone game. A copy of Mage Wars Academy or Mage Wars Arena is required to play.

Contains:
72 Spell Cards
Assorted Game Markers
1 Rulesheet

Sunday, March 6, 2016

New from Arcane Wonders! Onitama!

Coming Soon!
AWGDTE02ON
Onitama
$29.99 SRP

Onitama is a two-player, perfect information abstract game with a random starting set-up. On a 5x5 board, both players start with five pawns on their side, with the main pawn in the middle.

Each player has two open cards that each display a possible move for any of his pieces. There is a fifth card that cannot be used by either player. On a player’s turn, he chooses one of his cards, moves one of his pieces according to the chosen card, then replaces the card he used with the fifth card. The other player then chooses one of his cards, moves accordingly, and exchanges that card with this fifth card - which is, of course, the card the first player just used.

Moving onto one of the opponent’s pawns removes that pawn from the game. Taking the opponent’s main pawn, or moving your main pawn into your opponent’s main pawn’s starting space, wins you the game!

2 players
Ages 8+
10 minute play time

Tuesday, August 18, 2015

New from Arcane Wonders! Mage Wars: Academy!

Coming in November!
Visit https://www.youtube.com/watch?v=Yde57oKSUMw for more!
AWGMWACD01
Mage Wars: Academy Core Set
$29.99 SRP

Mage Wars Academy pits you against your opponent in a Mage’s duel, using a unique Spellbook mechanic that provides you access to all you strategies rather than relying on the luck of the draw.  Train in your school, craft your spellbook, and test your skills at the Academy!

The Mage Wars Academy Core Set is everything two players need to begin their duels in the world of Etheria.

Compatible with Mage Wars: Arena.

Ages 13+
2 players

Contains:
2 Mage Cards
2 Mage Ability Cards
2 Four-pocket Spellbooks
2 Status Trackers
131 Spell Cards
62 Markers
6 Attack Dice
One D12 Effect Die
Rules and Codex

Tuesday, December 2, 2014

New from Arcane Wonders! Mage Wars: Arena 4th Edition!

Coming in February!
AWGMWCS2015
Mage Wars: Arena 4th Edition
$59.99 SRP

Mage Wars is the customizable strategy game of dueling mages. Players take on the role of powerful mages, stepping into the arena to battle for supremacy. Mage Wars is a unique genre-breaking concept, combining the best elements of customizable card games and tactical miniature games.

Players can play as a Wizard, Warlock, Beastmaster or Priestess; each with their own unique strategies and style of play. The game is fast-paced and exciting, with tough tactical decisions every turn.

Players build their own custom spellbook, with over 300 spells to choose from! The game is not collectible – players have equal access to the same spells. There is no random card drawing – players choose exactly which spells to cast, when they want to cast them! This allows for an unprecedented level of rich strategy and tactics.

Summon powerful creatures into the battle, hurl lightning bolts and fireballs, adorn yourself with mighty weapons and armor, or lay a network of hidden enchantments to take your foe by surprise. All of this and more awaits you in the arena of Mage Wars! With subtle strategies and diabolical surprises, the balance of power can shift each round, keeping the game exciting and victory unpredictable.

New to the 4th Edition:
-New outdoor Arena Board design and 2 New beautiful Spellbook designs!

-New card art for Battle Fury, Force Push, Hand of Bim Shalla, Teleport, and Temple of Light!

-Bear Strength, Dispel, Dissolve, Minor Heal and Rhino Hide are now adorned with alternate artwork!

-14 additional spells to make spellbook building easier, including favorites like Dispel, Dissolve, Force Push and others!

Includes:
New Arena Gameboard
2 New Spellbooks
344 Spell Cards
4 Mage Cards
4 Mage Ability Cards
2 Mage Status Boards
8 Status Cubes
20 Action Markers
2 Quickcast Markers
9 Attack Dice

1 Effect Die (d12)
27 Damage Counters
12 Mana Counters
8 Guard Markers
6 Ready Markers
23 Condition Markers
3 Ability Markers
1 Initiative Marker
Rulebook