The Persephone Extraction is a collection of five interlinked adventures for the award-winning Night’s Black Agents system, which can be run in any order as a campaign, or as stand-alone adventures. Five desperate adventures to save the living from the hungry dead!
They are so old they cannot remember their names. They are pale, spindly things, with hollow eyes, and long fingers that scuttle like cave-spiders. They are strong – immensely, inhumanly strong – but act like old, arthritic people, shuffling along painfully, conserving their strength for when they need it. They are fast – terrifyingly, breathtakingly fast – but they move slowly, cautiously, fearfully. Their fear outweighs their preternatural gifts; for centuries, survival and control have been their watchwords, their overriding goals. We must not die, they whisper in the dark, even though they can no longer recall what it is to live. And if the world must die so they can live, so be it.
The Persephone Extraction is a campaign for Night’s Black Agents, combining primal horrors from classical mythology with the modern terrors of conspiracy and bioterrorism, and tracking the undead from Paris to the ultra-rich set in Barcelona, through the closed cities of Arctic Russia, to the islands of Greece and the classical underworld in ancient Turkey.
PELGT47 Trail of Cthulhu: Hideous Creatures: A Bestiary of the Cthulhu Mythos (HC)
A collection of 31 Lovecraftian monsters, written for Trail of Cthulhu but usable in any Mythos horror game. Featuring nine all-new creatures that have never taken stat-block form in any game before! Lovecraft created his "shadowy congeners" because the stories of vampires and werewolves had become too familiar and formulaic to evoke true horror. Almost a century later, his own monstrous races have likewise begun to seem like comfortable story furniture rather than unnerving signals that the world is horrible and wrong.
In Hideous Creatures: A Bestiary of the Cthulhu Mythos, we present a comprehensive look at Lovecraft’s hideous creatures, from as many angles as we can. Our goal is contradiction, surprise, and most especially the uncanny: the recognition of something familiar as something weird. Creatures are not just antagonists to fight or flee from; they are entire adventures by themselves, leaving physical traces, occult clues and madness in their eldritch wake.
Hideous Creatures: A Bestiary of the Cthulhu Mythos is the Trail of Cthulhu bestiary written by Mythos giant Kenneth Hite and fellow experts Gareth Ryder-Hanrahan, Becky Annison, Helen Gould and Ruth Tillman, in the tradition of the award-winning Book of Unremitting Horror and the 13th Age Bestiary.