Thursday, March 10, 2016

New from Z-Man Games! Carcassonne: Star Wars!

Coming this Winter!

Carcassonne: Star Wars will be available for ONE print run ONLY,
so preorder yours today!
(This is the Hans im Glück version; final product may vary.)
ZMGCSW
Carcassonne: Star Wars
$39.99 SRP
NPI

Experience the exciting adventures of the Star Wars universe in the fascinating world of  Carcassonne! The well-known rules are slightly simplified through some clever changes and therefore offer completely new gameplay. Thrilling duels over the domination of a galaxy far, far away await you. Master the essential battles and place your troops gainfully on the route to victory. May the Force be with you.

Carcassonne: Star Wars is similar to Carcassonne but with Roads replaced with Trading Routes and claimed by Merchants instead of Robbers, Cities replaced with Asteroid Fields and claimed by Explorers instead of Knights and Cloisters replaced with Planets and claimed by Conquerors’ instead of Monks. There is also no farming equivalent.

Faction symbols (Empire, Rebel Alliance and Bounty Hunters) provide scoring bonuses regardless of what faction your Meeples belong to. Majority control is determined by dice rolling with the highest result rather than the sum determining the winner, although tiebreaks and defeats still provide some points. A player receives dice equal to the number of their Meeples involved in the majority control plus additional ones for using their large Meeple and any matching Faction symbols but this is always capped at three dice.

One notable change is that Planets can be conquered by placing tiles adjacent to the Planet tile where the player now has the option of placing a Meeple on the adjacent Planet tile instead of on the tile he placed.

There is also a four player team variant where two Empire colors (black/Darth Vader and white/Storm Troopers) fight against two Rebel Alliance colors (red/Luke Skywalker and green/Yoda). The Orange/Boba Fett is not used in this game mode.

2-5 players
Ages 7+
35+ minute play time

No comments:

Post a Comment