Coming
this Winter!
Carcassonne:
Star Wars will be available for ONE print run ONLY,
so preorder
yours today!
(This is the Hans im Glück version; final product may vary.)
ZMGCSW
Carcassonne:
Star Wars
$39.99
SRP
NPI
Experience
the exciting adventures of the Star Wars universe in the fascinating world of
Carcassonne! The well-known rules are slightly simplified through some
clever changes and therefore offer completely new gameplay. Thrilling duels
over the domination of a galaxy far, far away await you. Master the essential battles
and place your troops gainfully on the route to victory. May the Force be with
you.
Carcassonne:
Star Wars is similar to Carcassonne but with Roads replaced with Trading Routes
and claimed by Merchants instead of Robbers, Cities replaced with Asteroid Fields
and claimed by Explorers instead of Knights and Cloisters replaced with Planets
and claimed by Conquerors’ instead of Monks. There is also no farming
equivalent.
Faction
symbols (Empire, Rebel Alliance and Bounty Hunters) provide scoring bonuses
regardless of what faction your Meeples belong to. Majority control is
determined by dice rolling with the highest result rather than the sum
determining the winner, although tiebreaks and defeats still provide some
points. A player receives dice equal to the number of their Meeples involved in
the majority control plus additional ones for using their large Meeple and any
matching Faction symbols but this is always capped at three dice.
One
notable change is that Planets can be conquered by placing tiles adjacent to
the Planet tile where the player now has the option of placing a Meeple on the
adjacent Planet tile instead of on the tile he placed.
There
is also a four player team variant where two Empire colors (black/Darth Vader
and white/Storm Troopers) fight against two Rebel Alliance colors (red/Luke
Skywalker and green/Yoda). The Orange/Boba Fett is not used in this game mode.
2-5
players
Ages
7+
35+ minute play time
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