Street Date: October 22nd!
PFRPG: Monster Codex (Hardcover)
Take monsters beyond the basics! The Pathfinder Roleplaying Game Monster Codex takes 20 of fantasy’s most iconic monsters and gives you a mountain of new rules and pre-made stat blocks to challenge your heroes. Perfect for busy Game Masters, this invaluable tome gives a wide range of challenges for a variety of foes, from the nefarious drow to ruthless orcs.
Each monster includes an in-depth look at its society and ecology, new rules like feats and spells designed to complement the race, and archetypes built to give monsters a new edge. From a simple encounter to an entire campaign, this book gives you everything you need to make these monsters the center of the action!
Pathfinder Roleplaying Game: Monster Codex is an invaluable addition to the Pathfinder Roleplaying Game Core Rulebook. This imaginative tabletop game builds on more than 15 years of system development and an open playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.
Pathfinder Pawns: Mummy’s Mask Adventure Path Pawn Collection
Key monsters and NPCs from the Mummy’s Mask Adventure Path come alive on your tabletop with this collection of more than 100 creature pawns for use with the Pathfinder Roleplaying Game or any tabletop fantasy RPG!
Printed on sturdy cardstock, each pawn presents a beautiful full-color image of a monster or NPC from the Mummy’s Mask campaign, including masked cultists, mummies, sphinxes, and unique NPCs that are also suitable to represent player characters.
Each cardstock pawn slots into a size-appropriate plastic base from the Pathfinder Pawns Bestiary Box, making them easy to mix with traditional metal or plastic miniatures. With tons of distinct creature images, the Mummy’s Mask Pawn Collection brings the friends and foes of the Pathfinder world alive like never before!
Pathfinder Adventure Path 87: The Choking Tower (Iron Gods 3 of 6)
The Lords of Rust and their strange Iron God have been defeated, but in doing so, Numeria’s newest heroes uncovered a greater threat to the land than that posed by a gang of bandits. Another, more powerful Iron God is rising in power in the enigmatic Silver Mount, but before it can be confronted, the legacy of this strange deity’s first worshiper must be recovered. Clues lead to the technophobic town of Iadenveigh, a farming community with its own need for heroes. What role could the mysterious Smoke Wizard of the Choking Tower play in this unfolding threat? Can the heroes prepare for their inevitable confrontation with Numeria’s Iron God in time?
The Choking Tower is a Pathfinder Roleplaying Game adventure for 7th-level characters. The adventure continues the Iron Gods Adventure Path, an exploration of the lands of Numeria, where savage barbarism clashes with the wonders and horrors of superscience.
Several new monsters, a gazetteer of the town of Iadenveigh, several bonus encounters set in Numeria, and Amber E. Scott’s Pathfinder Journal round out this volume of the Pathfinder Adventure Path!
Pathfinder Campaign Setting: Ships of the Inner Sea
Not all adventures take place on land. Take your heroics to the high seas with this guide to ships from across the Pathfinder world! The perfect companion to the Skull & Shackles Adventure Path and Pathfinder Module: Plunder & Peril, Ships of the Inner Sea presents seven unique sailing vessels, complete with adventure-packed histories, maps, and statistics for each captain and crew.
Whether it’s a pirate-hunting man-of-war, a ghost ship, a slave galley, or a Viking longship, the boats in Ships of the Inner Sea make an indispensable addition to any nautical Pathfinder RPG campaign.
Written by Benjamin Bruck, Paris Crenshaw, Amanda Hamon Kunz, Chris Jackson, Philip A. Lee, John Mangrum
Pathfinder Player Companion: Advanced Class Origins
Bring the 10 new classes from the Pathfinder Roleplaying Game: Advanced Class Guide to life with this comprehensive guide to getting the most out of these exciting new character options. With all-new archetypes, traits, feats, magic items, spells, and more, this volume is the ultimate resource for players to integrate new classes like the bloodrager and warpriest into their Pathfinder campaigns, with specific attention to fitting the classes into the Pathfinder Campaign Setting. Take your character from the forge to the fray with Advanced Class Origins!
Written by Dennis Baker, Ross Byers, Tom Phillips, Stephen Radney-MacFarland, Owen Stephens.
Pathfinder Map Pack: Starship Corridors
Discover secrets from beyond the stars! Pathfinder Map Pack: Starship Corridors contains 18 full-color 5 x 8-inch map tiles, stunningly crafted by cartographer Jason A. Engle, that combine to form elaborate starship passages and labyrinths from which no abductee might hope to escape! These halls perfectly complement the mysterious holds and bays found in Pathfinder Map Pack: Starship Chambers.
Suitable for experienced GMs and novices alike, this product fits perfectly into any Game Master’s arsenal.
Wet, dry, and permanent markers erase from the tiles! With revised packaging that includes a reusable box for easy storage, Map Packs have never been so useful!
Pathfinder Tales: Nightblade
Raised as a wizard-priest in the church of the dark god Zon-Kuthon, Isiem escaped his sadistic masters and became a rebel, leaving behind everything he knew in order to follow his conscience. Now, his unique heritage makes him perfect for a dangerous mission into an ancient dungeon said to hold the magical Nightblade, a weapon capable of slaying devils by the thousands and freeing the world of their fiendish taint. Accompanied by companions ranging from righteous paladin to mercantile mercenaries, Isiem will lead the expedition back into shadowed lands that are all too familiar. And what the adventurers find at the dungeon's heart will change them all forever.
From critically acclaimed author Liane Merciel comes a tale of horror and second chances, set in the award-winning world of the Pathfinder Roleplaying Game.