Sunday, September 16, 2012

New from Asmodee!

October 11th Release Date!

ASMECL02
Eclipse Rise of the Ancients Exp
$ 49.99 SRP

The Seven are still struggling with their efforts to dominate the galaxy. While the conflict escalates, the leaders receive discomforting reports from the newly discovered sectors, from Sigma Hydrae to Theta Ophiuchi. The systems previously thought to be empty are suddenly swarming with Ancients – whole worlds of them, with ship capabilities way beyond anything seen before! They are not willing to negotiate. The former adversaries need to find allies among themselves to face the rising threat. At the same time new factions are trying to get a foothold on the galaxy and even overthrow the Seven. The times are interesting indeed. The Ancients are rising. Will your civilization rise above the others and emerge victorious? Features: •Four new species: the Magellan; Exiles; Rho Indi Syndicate; Enlightened of Lyra. •Rare Technologies. •Developments. •Warp Hexes. •6 basic new hexes. •Alliances. •New Discoveries. •7-9 player game!

October 19th Release Date!

ASMDIX05
Dixit Jinx
$ 14.99 SRP

Jinx is a new Game in the Dixit family but unlike the original game the drawings are not realistic illustrations depicting scenes but images halfway between abstraction and figuration. During the game 9 cards are exposed in a square 3x3. The active player draws a locator map that will show him one of the nine cards with which he will play. This location is held secret. The player must now speak, sing, act out something that makes thinking about this card just like in "Dixit". The other players go around and point to the card they think is correct but beware! Only one player can point a given card. Once a player has chosen the right card, the turn stops (although some have not chosen). The player who finds the right card keeps it (each card gives a victory point). Players who erred give their cards to the player active. But if neither player gets it right card, the active player must return one of the cards previously won.

Releasing in October!

ASM700500
Lady Alice
$ 42.99 SRP

Can you find the culprit first? In Lady Alice – a game of intrigue, flair, bluff, and mischief – the players are the Baker Street Kids who must deduce and uncover the time, place, the object stolen, and the culprit behind the kidnapping of Henry Morton Stanley.



ASMFDC04
Formula D Exp 4: Baltimore/India
$ 29.99 SRP
Formula D: Circuits 4 - Baltimore & India is an expansion board for the Formula D board game with two new tracks on a double-sided game board.



ASMSHEH01
Sherlock Holmes: Consulting Detective
$ 40.00 SRP

Ten Sherlock Holmes adventures in which you are the hero! You are a member of the Baker Street Irregulars working to solve mysteries before the Master! You are either investigating the mysteries as an individual, or trying to win against up to 8 other investigators. The curse of the mummy, the murders of the Thames, the mysteries of London, the stolen paintings... strange cases of the most famous detective ever: Sherlock Holmes! Equipped with a copy of the Times, a map of London, a directory and more importantly - your logic, you will roam the streets of London trying to solve the most heinous crimes. Will you visit the crime scene? Meet Inspector Lestrade? The decision is in your hands and each clue that you follow will bring you a step closer to the truth. Unravel the string of intrigue, answer a series of questions and compare your score to that of Sherlock Holmes. Can you beat the Master?


ASMCOHMU01
City Of Horror
$ 50.00 SRP

In City of Horror, you're playing a group of humans faced with a zombie invasion. The struggle against the dead is important, but your own survival is vital! To win, you'll have to make alliances but also betray your companions. A game is played over 4 turns. Each turn represents one hour of time before reinforcements arrive. These turns are played out similarly: zombies arrive, players move one of their characters and then each location is resolved (power and attack). At the end of the 4 turns of play, the player with the most victory points (characters, food and antidote) wins the game. But be careful: to get into the helicopter, the players will have to make sure each of their living characters has been vaccinated. The box contains: 7 site tiles; 3 road tiles and a water tower area; 1 water tower; 21 character cards; 21 character tokens; 1 woman with baby character token; 40 zombie tokens; 30 colored bases; 36 movement cards; 40 action cards; 20 invasion cards; 6 explosion markers; 1 starting player marker; 12 food tokens; 16 antidotes; 1 zombie leader marker; 3 caches to be used when parties to less than 6 players; and 6 markers to indicate the color of the player.



ASMTIM03
Timeline: Historical Events
$ 14.99 SRP

JFK's assassination, the 1st step on the moon, the last crusade... Can you put all these events correctly on the timeline? Each player is dealt the same number of cards. At the start of the game, a card is drawn at random from the stack and is placed at the center of the table with the date showing. This is the starting point for a timeline that will be gradually completed by the players. The first player then chooses one of his cards and places it before or after the card on the initial map. The player's card is then turned over to show the date of the historical event. If it is correct, it stays in place. Otherwise, the card is discarded and the player must draw another to replace it. The more cards in the timeline, the harder it is not to make a mistake! The first player with no cards left wins.


ASMHELP01
Help Me!
$ 25.00 SRP

The spirits of nature are in danger! Can you help? By making use of your bluffing and tactical skills, carefully move the game tile while trying to determine the identity of your opponent's creatures. •A variant to the game play for 3 and 4 players, without the addition of any pieces. •Superb illustrations. •A cunning game appreciated by players of all ages. The box contains: 36 tiles and the game rule book.

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