Showing posts with label runequest. Show all posts
Showing posts with label runequest. Show all posts

Monday, October 1, 2018

New Runequest: Roleplaying In Glorantha releases from Chaosium!

Order by Date: October 1, 2018
Release Date: November 2018

CAO4028-H
Runequest: Roleplaying In Glorantha Core Rulebook
$54.95 SRP
RuneQuest: Roleplaying in Glorantha is the long-awaited reunion of setting and rules, merging Glorantha and the RuneQuest rules together for the first time in years.

RuneQuest: Roleplaying in Glorantha is a mythic heroic fantasy roleplaying game set in the world of Glorantha, where the gods are active and magic is a part of everyday life. The Hero Wars—apocalyptic battles to determine the fate of the world—are just beginning, and players must become heroes to save their world, achieving great deeds while balancing responsibilities of family, tribe, and the needs of their gods.

This edition marks the triumphant return of one of the oldest and most critically acclaimed gaming settings of all time… in a deluxe all-new edition. The flagship book in an ambitious new full-color volume suitable for any gamers—new or experienced—the RuneQuest core rulebook presents everything you need to begin adventuring in Glorantha.

Dramatic character creation rules bring Glorantha to life, integrating adventurers into this rich and complex world. Designed in tandem with the Glorantha Bestiary and the Gamemaster Screen Pack, these rules contain everything you need for countless adventures in the fabulous world of Glorantha.

CAO4032-H
RuneQuest: Glorantha Bestiary
$39.95 SRP
Filled with monsters, beasts, magical creatures, plants, and non-human species to fill your RuneQuest campaigns!

The RuneQuest: Glorantha Bestiary contains almost 200 creatures native to the world of Glorantha or in the spirit worlds adjacent to it. These creatures range from weak to apocalyptically powerful, allowing a RuneQuest gamemaster to choose the right creature to suit any encounter or need.

Entries are divided into Elder Races, creatures of Chaos, monsters, natural animals, dinosaurs, giant or unusual insects, spirit entities, summoned magical beings, and noteworthy plant types. Another chapter, Terrors, describes the most horrific and powerful entities walking the world of Glorantha, such as the enormous Crimson Bat, the three-bodied Chaos horror Cwim, the Chaos gaggle, and the Fiend of Cacodemon.

Each entry is presented in the same format as player adventurers, including attributes, hit locations and armor, weapons and special attacks, skills, languages, magic, and more. Sections in each entry include Myths and History, Subtypes, Description, Culture, Government, Religion, Region of Origin, and more, with adventuring races expanded in considerable detail.

Non-human species detailed for use as player character adventurers, ranging from multiple types of elves, dwarfs, centaurs, dark trolls and great trolls, all the way to unique Gloranthan species such as intelligent baboons and ducks, dragonewts, Men-and-a-half, trollkin, and Wolfbrothers, complete with their professions, cults, and magic.
More RuneQuest Releases from Chaosium
Item Description SRP
CAO4028-X RuneQuest: Roleplaying in Glorantha Deluxe Slipcase Set $124.95
CAO4029 RuneQuest Gamemaster Screen Pack $29.95

Monday, April 25, 2011

Mongoose Books Coming Out

Coming in May

MGP1321
LW: The Darklands
$19.99 SRP

Welcome to Darklands, the book about this most terrible country and the vile beings that rule that blasted scar on the face of Magnamund.

This text will definitively list the Darklords in all their ebon glory, with their powers, their provinces, and their legions in detail. By the time you have finished reading this tome of terror, you will know the ways of evil on Magnamund much better than you did before. You will know which Darklord rules in the domain of Nightmares, which one revels in the applications of torture, and what horrors churn to be awakened in the underhalls of Helgedad. To defeat the Darklords and stop the press of evil, great legends will have to arise. Great powers will have to be mastered. More importantly, great heroes must answer the call of battle.

Can you be such a champion? Can you resist the lure of evil power and fight for the Light? And ultimately, will you have the courage to venture where the road of heroes must eventually go?



MGP3860

Traveller: Sup 12: Dynasty
$24.99 SRP


A complete guide on founding, growing and running your own world in Traveller, this book enables the creation of sociologically diverse solar systems or even empires.

Covering a wide range of aspects involving governments, infrastructure, trade, military defenses and even religion, it also allows the development of these unique polities over time; investments, conflicts and random events driving their growth - or indeed, possible collapse! Whether you are a band of adventurers colonizing or conquering their own planet, or seeking to play out a generational game of developing sector-wide dominions, Dynasty will add depth and color to any Traveller campaign.


MGP3861
Traveller: Travellers Aid Society
$24.99 SRP

The backbone behind any successful group of wandering adventurers, the Traveller’s Aid Society stretches across known space, offering a place to stay, food, warmth and safety. 

However, there are many secrets behind TAS, and this sourcebook uncovers the mysteries behind the society and the resources at its disposal. Included is a guide to the facilities available to members, information shared between TAS sites, and where they can be found. The movers and shakers behind the society are covered, as well as the best ways players can leverage their membership and get the best out of their investment.


MGP8218
RQ2: Monster Island
$29.99 SRP

Monster Island is a companion volume to Monster Coliseum. That book dealt with the arena; this book deals with monsters and creatures of legend in their natural habitat where they are at their most dangerous.

Monster Island details the different habitats and locales of this mythical place, but, more importantly, slots a host of new monsters into their specific ecologies and describes their habits and natures. RuneQuest Games Masters can use the creature statistics to populate their own games, or use Monster Island as a part of their campaign - a dread place of foul creatures and restless spirits.

All the monsters in Monster Island are new to RuneQuest, drawn from the myths and legends of many cultures and folklore. Some are created especially for this book.