Showing posts with label castle panic. Show all posts
Showing posts with label castle panic. Show all posts

Sunday, September 25, 2016

Castle Panic: Engines of War! Coming in November from Fireside Games!

Street Date: November 9, 2016

FSD1007
Castle Panic: Engines of War



$17.95 SRP
Engines of War introduces an Engineer, who uses new Resource cards to build Catapults, Ballistas, Barricades, and more, to better defend the Castle from the growing capabilities of the Monsters.

Now they are charging at you with a Siege Tower, War Wagon, and a Battering Ram. And they've enlisted the help of a Shaman, Breathtaker, and Goblin Saboteurs. Prepare your forces! The fight just added Engines of War!

1-6 players
Ages 12+
60 minute playtime

Contents:

  • Rulebook
  • Engineer Tile
  • Task Tile
  • 2 Spring Trap Tokens
  • 2 Pit Tokens
  • 2 Barricade Tokens
  • 1 Catapult Token
  • 1 Ballista Token
  • 16 Resource Cards
  • 11 Monster Tokens
  • 3 Reference Cards

Engines of War requires Castle Panic to play.

Thursday, September 29, 2011

Castle Panic Expansion Announced

Coming in November

FSD1002
Castle Panic: The Wizards Tower
$24.95 SRP

The Wizard's Tower is an expansion to the board game Castle Panic. It is not a stand-alone game and requires Castle Panic to play. The Wizard's Tower is a cooperative board game for 1 to 6 players ages 12 and up.
Your Castle has been rebuilt, and a friendly Wizard has joined your forces. As long as his Tower stands, you and your friends have access to powerful magic spells.
And you'll need them, for the Monsters have returned stronger, faster, smarter, and with new abilities to threaten the Castle. You'll ­fight against magical Imps, evasive ‑flying creatures, and more. Make your stand against six new, dangerous Mega Boss Monsters, including the Dragon and Necromancer. Use ­fire to attack the Monsters, but beware, your Walls and Towers can be burned down as well!
The challenge is high but so is the adventure. Can you survive more panic and defend The Wizard's Tower?