Showing posts with label CLANK. Show all posts
Showing posts with label CLANK. Show all posts

Saturday, September 28, 2019

November & December CLANK! releases—New from Renegade Game Studios!

Order by Date: October 9, 2019
Release Date: November 2019


REN2058
CLANK!: In Space!: Cyber Station 11

$30.00 SRP

Cyber Station 11

Eager to prove her worth to Lord Eradikus, COMMANDER PREON has built a research station on the edge of civilized space. There, she's developing strange and powerful CYBERWARE -- and using all the best of it to augment her own half- mechanical body.

SKULK around an all-new game board!

INSTALL Cyberware for abilities that last the whole game!

EVADE Commander Preon using her own Executive Escape Pods!

Whether it's illegal, hazardous, or just plain fun, you'll find it on CYBER STATION 11.

This expansion requires Clank! In! Space! to play.


Order by Date: November 1, 2019
Release Date: December 2019
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REN02049
CLANK! Acquisitions Incorporated: C Team Pack

$25.00 SRP

Play as Donaar Blit’zen, Rosie Beestinger, Walnut Dankgrass, and K’thriss Drow’b, each with a gorgeous sculpted mini, character board, and a unique 10-card starting Clank! deck!

Each "C" Team character comes with a unique deck reflecting their talents, and a gorgeously-sculpted miniature!

For use in both the original Clank! A Deck-Building Adventure or with your new franchise established in Clank! Legacy: Acquisitions Incorporated!



Wednesday, August 21, 2019

CLANK! Legacy: Acquisitions Incorporated & more—New from Renegade Game Studios!

Order by Date: August 23, 2019
Street Date: September 18, 2019


REN02037
CLANK! Legacy: Acquisitions Incorporated

$100.00 SRP

The 9-to-5 of adventuring can be a grind. Pesky gremlins, sinister vampires, and a giant dragon all stand between you and the treasure you so rightfully deserve. But you’re not in it alone. In Clank! Legacy: Acquisitions Incorporated, you’re part of the greatest adventuring company in all of the planes – and you may just end up saving the world!

In this Legacy game, you’ll work with and against your co-adventurers through a 10+ game campaign. Your successes, failures, and choices will permanently affect the game and the world around you as your journey unfolds, resulting in a unique and fully replayable Clank! game. Clank! Legacy: Acquisitions Incorporated is a big box packed with everything a fledgling franchisee needs.

2-4 players
Ages 13+
90-120 minute play time

Contents:
  • Two-sided game board
  • Franchise board
  • 300+ cards
  • 100+ tokens
  • 140+ cubes
  • 4 player miniatures
  • Dragon miniature
  • Cloth dragon bag
  • Sticker sheets
  • Rulebook
  • Book of secrets
  • …and much more



Order by Date: September 15, 2019
Release Date: October 2019 
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REN2047
Clip Cut Parks

$25.00 SRP

The city needs your help! The mayor has called on you to create a set of gorgeous parks with greenery to beautify the urban landscape. With a pair of scissors and a plan, use your snipping talents to clip a park full of dazzling multi-colored features. The first player to complete 5 Park cards is the winner! 

1-4 players
Ages 8+
30 minute play time

Contents:
  • 4 Scissors
  • Pad of Park-Paper (100 sheets)
  • 30 Park Cards
  • 12 Grand Park Cards
  • Die
  • 10 Wildlife / Recycling Tokens
  • 8 Gardener Tokens
  • Rulebook

Order by Date: September 25, 2019
Street Date: October 9, 2019
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REN2033
Paladins of the West Kingdom

$55.00 SRP 

Paladins of the West Kingdom is set at a turbulent time of West Francia's story, circa 900 AD. Despite recent efforts to develop the city, outlying townships are still under threat from outsiders. Saracens scout the borders, while Vikings plunder wealth and livestock. Even the Byzantines from the east have shown their darker side. As noble men and women, players must gather workers from the city to defend against enemies, build fortifications and spread faith throughout the land. Fortunately you are not alone. In his great wisdom, the King has sent his finest knights to help aid in our efforts. So ready the horses and sharpen the swords. The Paladins are approaching.

The aim of Paladins of the West Kingdom is to be the player with the most victory points (VP) at game's end. Points are gained by building outposts and fortifications, commissioning monks and confronting outsiders. Each round, players will enlist the help of a specific Paladin and gather workers to carry out tasks. As the game progresses, players will slowly increase their faith, strength and influence. Not only will these affect their final score, but they will also determine the significance of their actions. The game is concluded at the end of the seventh round.

1-4 players
Ages 12+
90-120 minute play time

Contents:
  • 2 Part Main Board
  • 4 Double-sided Player Boards
  • 48 Paladin Cards
  • 32 Townsfolk Cards
  • 36 Outsider Cards
  • 10 King’s Favour Cards (Green Seal)
  • 6 King’s Order Cards (Red Seal)
  • 24 Debt Cards
  • 24 Suspicion Cards
  • 24 Tavern Cards
  • 24 Wall Cards
  • 17 Scheme Cards (For Solo Play)
  • 50 Silver
  • 40 Provisions
  • Start Player Marker
  • Resource Marker (For Solo Play)
  • 22 Labourers
  • 18 Fighters
  • 32 Workshops
  • 28 Outposts
  • 18 Scouts
  • 18 Clerics
  • 28 Monks
  • 28 Jars (4 of each number)
  • 18 Merchants
  • 18 Criminals
  • 12 Attribute Markers (4 of Each Colour)