Pathfinder Second Edition Adventure Path: Siege of the Dinosaurs (Extinction Curse 4 of 6)
The heroes and their circus arrive in Willowside, a swamp community in dire need of diversion from the relentless expansion of the blighted land known as the Welt. Willowside soon experiences a problem of a different sort, as dinosaur-riding xulgaths blockade the town. The heroes mount a defense of the village and learn what has brought the xulgaths to this isolated settlement. When the heroes break the siege, they learn that the xulgaths follow a monstrous ex-slave and have forsaken their directive to assault a nearby aeon tower. The tower's current occupants know more, and put the heroes on the path to reach the fifth and final aeon orb.
"Siege of the Dinosaurs" is a Pathfinder adventure for four 13th-level characters. This adventure continues the Extinction Curse Adventure Path, a six-part, monthly campaign in which the heroes lead a traveling circus as they unravel a plot to eradicate all life from the islands of the Inner Sea. This volume also includes a gazetteer of the town of Willowside and lore about the inhabitants of the Abyssal realm of Gluttondark, as well as new monsters and xulgath-themed rules.
Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
Pathfinder Flip-Mat: Bigger Ancient Dungeon
Pathfinder Second Edition Chase Cards Deck
Whether you're the hunter or the hunted, Pathfinder Chase Cards make your choices during the pursuit matter. Each full-color card in this beautifully illustrated 55-card deck contains obstacles to overcome during your chase, from an angry barking dog to an imposing stone wall, each one using checks from the Pathfinder Second Edition Roleplaying Game. Make the right check to overcome the obstacles and you might just catch your prey, but fail and you might be left with a cold trail. Lay the cards down on your table to create the path of your chase, allowing you to track each character's progress and determine the die rolls needed to avoid or navigate unexpected dangers. Lay out a desperate pursuit through a crowded city, a dangerous race through hostile wilderness, and a nerve-wracking run through deadly ruins and abandoned buildings—or mix and match the cards to create a chase that moves through multiple regions!
Starfinder Adventure Path: Deceivers’ Moon (The Threefold Conspiracy 3 of 6)
On their voyage through space back to the Pact Worlds, the heroes and their new Stewards allies begin to realize disturbing gaps in their recent memory, missing moments of lost time replaced with dreamlike impressions of imprisonment, surgery, and shadows. A Stewards base on a fiery moon of the gas giant Bretheda seems to offer respite from paranoia and pursuit, but unseen enemies lurk even in the heart of the system’s most powerful institutions, and the web of alien conspiracy enshrouds all of the Pact Worlds!
"Deceivers' Moon" is a Starfinder Roleplaying Game adventure for four 5th-level characters. This adventure continues the Threefold Conspiracy Adventure Path, a six-part, monthly campaign in which the heroes unravel the machinations of insidious aliens who have infiltrated galactic society. This book also includes an article describing the insidious reptoids, a catalog of starships used by the Unseen, and a selection of new monsters, including cryptids from the Starfinder setting.
Each monthly full-color softcover Starfinder Adventure Path volume contains a new installment of a series of interconnected science-fantasy quests that together create a fully developed plot of sweeping scale and epic challenges. Each 64-page volume of the Starfinder Adventure Path also contains in-depth articles that detail and expand the Starfinder campaign setting and provide new rules, a host of exciting new monsters and alien races, a new planet to explore and starship to pilot, and more!
Starfinder Pawns: Attack of the Swarm! Pawn Collection
Order by Date: April 24, 2020
Street Date: May 27, 2020
Pathfinder Second Edition Bestiary 2
Pathfinder Second Edition Bestiary 2 Special Edition
Pathfinder Second Edition Pawns: NPC Gamemastery Guide
The spotlight isn’t always on heroes or monsters. Some encounters call for a whole cast of nonplayer characters, and the Pathfinder Gamemastery Guide NPC Pawn Collection is the best way to bring the most useful and commonly encountered NPCs to your gaming table! This value-packed collection contains every NPC presented in the Pathfinder Gamemastery Guide, and is perfect for use with the Pathfinder Roleplaying Game or any fantasy RPG. NPCs include beggars, guards, judges, jailers, pirates, a cult leader and cultists, innkeepers, executioners, surgeons, bandits, torchbearers, acrobats, and more. Printed on sturdy cardstock, each pawn slots into a size-appropriate plastic base from the Pathfinder Pawns Base Assortment, making them easy to mix with traditional metal or plastic miniatures. The Pathfinder Gamemastery Guide NPC Pawn Collection is the best way to ensure you've got the perfect character for every Pathfinder Roleplaying Game encounter!