Wielding enormous maces made from salvaged scrap metal, the ferocious troll basher is the favored warbeast of many Northkin. Troll Bashers are quick to anger and enjoy crushing enemies before devouring them. Northkin warlocks often let their bashers run at the fore of battle. There, their wild swings can cause the greatest harm to massed enemy troops.
The Troll Basher is a light warbeast that fights with the fury of the north! It pairs will with casters that can increase its damage output like Ragnor Skysplitter (PIP 71099) or Borka, Vengeance of the Rimeshaw (PIP 71085). It will be commonly included in armies that also have a Dire Troll Mauler (PIP 71058).
Ice trolls use their innate connection to the elemental power of cold to create frozen javelins from thin air. They hurl these projectiles great distances to impale hapless warriors and pierce the flesh of warbeasts. Any who survive the impact die slower as icy javelins freeze their body from within.
The warlocks that focus on ranged combat, like The Hunter's Grim (PIP 71070) or Captain Gunnbjorn (PIP 71045), can really make the Ice Troll shine. Combining the Ice Troll with the new Krielstone Elder (PIP 71115) specifically for the Northkin (+2 to Damage Type: Cold attacks) and the Rage (+3 Strength) animus from a Dire Troll Mauler (PIP 71058) can create a very powerful thrown spear. This all combines very nicely with the Glacier King (PIP 71094) in the same army.
Long feared by all who dwell in the frozen northern regions, this fierce troll happily endures extreme cold that would slay most living things. At one with ice and snow, winter trolls expel great gusts of frozen air that rip foes apart. Even striking a winter troll's flesh prompts a backlash of intense cold that paralyzes its opponents.
A re-sculpt of a classic model, the Winter Troll finds an excellent home in the Storm of the North theme force. Much like the Ice Troll, the Winter Troll benefits well from the Northkin Elder (PIP 71115), giving +2 to cold damage rolls in ranged attack-based lists.
PIP75080 Hordes: Minions: Kwak Slickspine & Gub, Croak Sorcerers Solo
The conjoined brothers Kwaak Slickspine and Gub were born with the gift of sorcery. This unusual pair fights on behalf of the croak tribes allied to the Blindwater Congregation, hoping to one day secure a permanent home for their people. The uniting of their bodies and souls allows them to output a blistering storm of magic, which they use to destroy any foe the Blindwater Congregation has marked for death.
A fine mix of support and offense, Kwaak Slickspine and Gub bring healing and survivability to the models around them. Add a little offensive spice to their repertoire with the spell Venom, easily allowing them to remove swaths of opposing infantry. Their unique spell, Mud Foot, removes Pathfinder from enemy models and makes them treat open terrain as rough terrain. With its special rule Share the Load, these conjoined twin croaks can cast up to two spells per turn! Kwaak Slickspine & Gub are especially effective when accompanying a Sacral Vault (PIP 75054) thanks to its Telemetry rule, adding +2 to all spell attack rolls.