Release Date: December 2016
Egypt is the first expansion for Deus, a strategic game of building
civilizations and appealing to powerful deities. Expand the reach of
your influence in an exciting new land and lead your people to greatness
among the windswept dunes and fertile Nile basin of ancient Egypt. This
expansion allows you to replace every card in the game with new decks,
or mix and match with the original decks for incredible replayability.
The decks' additional mechanics can expand the reach of your military
might, send your scribes to new settlements, or use your navy to affect
the cost of goods for both you and your opponent. With these additions
and more, Deus Egypt adds even more options to your games of powerful
empire building in an ancient world!
Aye, Dark Overlord! The Red Box
it's in comic books, movies, or fantasy novels, the forces of Good
always seem to eke out a win over Evil. Once the minions and monsters
have slithered back to the darkness, however, there's an Emperor, Evil
Wizard, or Dark Overlord demanding to know why his or her plans fell
apart. Aye Dark Overlord!: The Red Box is the classic version of the
storytelling party game for four to seven players where Servants give
their best excuses to appease their
evil master, lest they suffer the wrath of their Dark Overlord. Hint
cards give the players a framework for their story, but it's up to their
wits to avoid the Withering Looks of the Dark Overlord and live to
serve another day.
The Red Box is a re-release of the 2005
version of Aye, Dark Overlord! from Fantasy Flight Games. Players who
have been groveling as minions or ruling with an iron fist as the Dark
Overlord Rigor Mortis will already be familiar with this version of the
game. You can even double the fun by expanding The Red Box with the
brand new actions and Hint cards included in The Green Box.
Aye, Dark Overlord! The Green Box
Evil Wizard or Dark Overlord throws in the towel after just one battle,
and the fantasy storytelling game is back for round two with Aye, Dark
Overlord!: The Green Box. Whenever an Emperor fails to quash a rebellion
or an Evil Duke kidnaps the wrong heir, someone has to take the blame.
In Aye, Dark Overlord!, players tell their best excuses to an
unforgiving master in the hopes that they won't be blamed for the latest
failure of Evil to triumph over Good. Servants of Darkness will use
cards to sabotage each other as they build excuses around Hint cards,
all while trying to avoid the Dark Overlord's Withering Looks and live
to serve another day.
Aye, Dark Overlord!: The Green Box is a new
version of the game that's a complete game on its own, but can also be
paired with The Red Box or the original Fantasy Flight Games version of
the game for even more variety! With the same card backs and production
specs, you can trust the Hint cards, Action cards, and Withering Looks
to match both The Red Box and the FFG edition of the game, and The Green
Box adds entirely new mechanics, including the Back of the Line and No
Way! Action cards. Occult Hunters, The Best from the Labyrinth, The Jar
with a Thousand Demons, and Impossible Math Calculations are just a few
of the new hints in The Green Box, giving you more stories to shield
yourself from the Dark Overlord's wrath.
a team of history's greatest minds to glory in Legendary Inventors, a
game for two to five players. Each player recruits the best and
brightest of history's real-world inventors to build the most capable
and inspired team. Each of these rival inventing teams compete to patent
spectacular new creations and hone the expertise of their inventors.
Collaborate with your rivals to bring new inventions to life, but
remember, only one team will go
down in history as the world's legendary inventors.
Release Date: January 2017
king and his allies moved westward at the head of fifty thousand men -
knights in shining armor with their pennons streaming above their
helmets, pikemen in steel caps and brigandines, crossbowmen in leather
-Robert E. Howard, The Hour of the Dragon
won't command fifty thousand men when you play Conan as the Overlord,
can harness the power of Bossonian guards, Pict warriors, giant snakes,
dark demons, and other fiendish and fearsome forces. To these forces,
the Crossbowmen expansion adds an assortment of ten identical, highly
detailed crossbowmen miniatures.
Dressed in light armor, and
holding their crossbows at their hips, these soldiers come with three
tiles that you can add to the Book of Skelos and that allow you to field
them with two different sets of abilities. Two of these tiles allow you
to deploy your crossbowmen in as devoted warriors who will harass the
heroes with their deadly ranged attacks before sacrificing themselves,
when necessary, to protect their leader. The third tile allows you to
field your crossbowmen in a specialized unit of snipers that ignores the
first point of a hero's armor.
Conan: Yogah of Yag
stared aghast; the image had the body of a man, naked, and green in
color; but the head was one of nightmare and madness. Too large for the
human body, it had no attributes of humanity. Conan stared at the wide
flaring ears, the curling proboscis, on either side of which stood white
tusks tipped with round golden balls."
-Robert E. Howard, The
Tower of the Elephant
It was in Robert E. Howard's story The
Tower of the Elephant that Conan first met the strange, towering,
transcosmic creature known as Yogah of Yag, and the Yogah of Yag
expansion brings this creature to the Conan board game as a towering,
elephant-headed hero with talents in both sorcery and swordplay.
larger than the heroes from the Core Set, Yogah of Yag enters the game
with a whopping twelve energy, a melee attack that rivals even Conan's,
and the ability to cast spells. Additionally, this strange hero's
abilities recall his appearance in The Tower of the Elephant by allowing
him to sacrifice himself for another hero and then strike at his foes
from beyond the grave.
Time Stories: Expedition Endurance
Prepare yourself for a horrifying journey to the frozen wastes of Antarctica!
Expedition Endurance, the fourth expansion for T.I.M.E Stories, a
temporal anomaly of the worst sort has opened up in 1914, in Antarctica.
This is the year that the crew of the Endurance attempted to cross the
continent and failed, and your efforts to unravel the mysteries of this
temporal anomaly will carry you into a realm where temperatures drop
below -40 and, as Bob warns you, there may be supernatural forces at
Watson & Holmes
to find the truth in the mysterious world of Watson & Holmes, a
game of deduction and intrigue for two to seven players. Each aspiring
detective will work alongside Sherlock Holmes in order to solve a series
of mysterious cases. By visiting locations, speaking with witnesses,
and deciphering clues, you will come to your own conclusions about the
investigation, independent of your fellow detectives. Once you believe
you have all the facts, you must present your findings to the brilliant
and the good Dr. Watson. Answering every question correctly will lead
you to victory, though one misstep and you will be forced to retire from
the case, leaving the remaining investigators to accurately interpret
the clues before it's too late.