Coming in January!
Berserk: War of the Realms
The hero Arhaal has unleashed Uggud, the Ancient Evil. Magical crystals rain from the sky, and fierce warriors battle for the power they hold. Assemble your forces and drive the enemy before you, be they orc or elf, demon or saint.
Berserk: War of the Realms is the international hit customizable card game. Enjoy a tactical game of maneuvering and well-timed card plays, graced with beautiful art and a deep, engaging setting. Place your troops carefully and roll the dice to claim your victory!
20 minute play time
Berserk: Knights and Villains Expansion
Heroes and villains of Russian fables clash in a battle of cunning, wits and military might in the first expansion to the international best-seller Berserk: War of the Realms. Heroes of Russian folk lore have gathered to do battle against the most vile monsters of the land. Pit the noble Alesha Popovich against the hideous Baba Yaga, or attack the swamp-beast Vodyanoy with the fierce warrior Varangian. It's good versus evil in this exciting war of strategy and strength!
Berserk: Knights and Villains is the first expansion for War of the Realms. It adds two decks so that players can engage each other right out of the box, or combine them with the base game for even more varied battles.
40-60 minute play time
Eclipse: Ship Pack One Expansion
New discoveries await you in this exciting expansion for the award-winning Eclipse, with powerful new technology, ancient alien vessels, and two new species. Try the new turn order variant, explore the new outer sector, and win power for your faction through judicious use of the security council.
Best of all, the Eclipse Ship Pack One includes 108 new plastic models, enough for every player to have different ships on the board! With so much to add to the base game, players will find all new reasons to take to the stars.
30 minute play time
Don't forget the base game - Available Now!
The galaxy has been a peaceful place for many years. After the ruthless Terran-Hegemony War, much effort has been employed by all major spacefaring species to prevent the terrifying events from repeating themselves. The Galactic Council was formed to enforce previous peace and it has taken more courageous efforts to prevent the escalation of malicious acts.
Nevertheless, tension and discord are growing among the seven major species and in the Council itself. Old alliances are shattering and hasty diplomatic treaties are made in secrecy. A confrontation of the superpowers seems inevitable, only the outcome of the galactic conflict remains to be seen. Which faction will emerge victorious and lead the galaxy under its rule? The shadows of the great civilizations are about to eclipse the galaxy.
2-6 players compete to control an interstellar civilization, choosing their “people” from seven races; one human race and six alien races. Players colonize and explore, discovering technologies, developing businesses, and purchasing ships and outposts to defend their civilization. Will you succeed in leading your “people” to victory? Or will another race rise above you, taking control of the galaxy?