Releasing in
September!
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AVAILABLE
TLG80105
C&C: Player’s Handbook
5th
$ 24.99 SRP
Now in FULL COLOR. Plunge into worlds of fantastic
adventure where dragons lie and the undead stalk the shades of your mind’s
imagines, where creatures of legend plunder wealth through the horror of their
passage. Monsters grim and foul hold the ecstasy of gold and the renown of
glory. Upon the backs of these stalk heroes of great might; those who take up
sword and shield, who harness eldritch might, those who stalk the narrow
corridors in search of sport and those who serve a purpose greater than all the
others. Heroes. Freebooters. Mercenaries. Adventurers. Beyond the comforts of
home lie worlds of epic adventure. A Game That is Yours to Command. Castles
& Crusades is a fantasy role playing game with countless possibilities. The
Players Handbook allows you take up the sword and shield, the staff or bow; to
arm yourself as you desires and wander upon planes of your own imagining and
plunder the wealth of adventure. Designed for use with multiple players, Castles
& Crusades puts you in charge of the adventure path. Included within are all
the rules of play, how to get started in your very own role playing game, how to
run the game and play in it. It’s easy to learn attribute-based rules system
allows players to choose among 13 archetypal character classes and 7 races to
create their characters. Spells, equipment, fast-paced combat rules, and all
essential information needed to play a game of Castles & Crusades is in this
book. Dice and Monsters & Treasure sold
separately.
TLG8320
The Goblins of Mount Shadow
$ 6.99 SRP
Many long years ago the denizens of Mount Yr Wyddfa
crawled beneath the earth; foul minded fey, goblins and other that ilk they fled
the for reasons unknown to any but themselves. The terraced slopes, the valleys,
ravines and forested highlands settled in peace, farms spread along the greens,
people settled and prospered. But the world unfolds, for ever turning, mirroring
the past. It began with nightmares, followed by haunts hounding farmers in their
fields, terrorizing them on the roads, chasing them to their sanctuaries. And
then the goblins came a-hunting. Not seen in many years now they waylay
travelers, despoil them of their belongs or worse, killing them on the road. And
to all this the terror only adds, spreading even to hearth and home; young women
have begun to disappear, kidnapped from their homes. Rumors speak of a new
power, called the Grey King, which settled in the mountain. It is he that stirs
up the creatures and has brought the goblins to life. Drawn by a string of
random attacks on the locals, vandalism and sightings of eerie beings about the
mist shrouded mountain, the characters must band together to discover the cause.
To save the local villages from further devastation, the characters will need to
hunt down the goblins and find the source of their rise to power. This set of
adventures is made for characters numbering 2-5 from 1st-5th level or higher,
employing a diverse band of adventurers with preferably an elf or two. The
campaign centers on the haunted dark mountain of Yr Wyddfa and the rise to power
of the dark faeries within, being guided and led by their mysterious leader the
Grey King or the Brenin Llwyd (‘Brin-in Thloo-id’).
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