Tuesday, October 2, 2018

Cerebria: The Inside World! New from Mindclash!

Release Date: October 2018

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Cerebria: The Inside World
$65.00 SRP
Cerebria is a deep, objective-driven area control game for 1-4 players, where Bliss and Gloom, the two sides of the human personality, compete to influence the Inside World’s developing Identity.

Players play in teams, taking on the roles of Spirits of Bliss or Gloom. Using point-to-point movement and resource management, Spirits invoke and interact with Emotion cards to spread their influence, and control various areas and aspects of Cerebria.

The game is objective-driven - each team has their own hidden objective, as well as a contested common one. At certain points of the game, players may trigger Revelations: climatic scoring events when the objectives are evaluated.

As a result, the teams may contribute to the development of Cerebria’s Identity, built as a tower in the middle of the game board. The game typically lasts for six Revelations - in the end, the team with the most influence over Cerebria’s final Identity wins the game.
1-4 players
Ages 15+
120 minute play time
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Cerebria: Forces of Balance
$50.00 SRP
Forces of Balance, Cerebria’s zero-day expansion, extends the game to 5-6 players with a third side joining the struggle to shape Cerebria’s Identity.

The Balance side introduces two new Spirits, Reason and Intuition (each with their own abilities and Spirit boards), and various new Emotion cards. On top of extending the maximum player count, the Balance side also encourages a new playstyle: their purpose is to create ties in the scoring objectives between Bliss and Gloom, ensuring Cerebria’s equilibrium. This adds an exciting new meta aspect to the game: Balance may temporarily aid Bliss or Gloom, but on a whim, they can turn from ally into adversary.

The Forces of Balance expansion also introduces 10 highly detailed, 55 mm tall Spirit miniatures: two for Balance, and eight for the original Bliss and Gloom Spirits.
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Cerebria: The Card Game
$25.00 SRP
Cerebria - the Card Game is a quick, smart and accessible card game of set collection for 2-5 players, set in the same universe as Cerebria - The Board Game.

Cerebria - the Card Game was created as a quick and easy-to-learn alternative (or introduction) to the main game. Although it targets a more casual audience, it has the deep and involved gameplay and high replayability that one would expect from a Mindclash game.

The card game’s core mechanism is set collection - players build their Mindsets from a dynamically changing pool of Emotion cards. Each Emotion can host Bliss or Gloom Identity fragments that can either be spent to activate the Emotion’s ability to interact with other players’ cards, or scored during a Revelation. A player wins by scoring 8 Fragments of a single type, or 5 of both types throughout the game.

2-5 players
Ages 10+
25 minute play time

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