Coming
Soon!
(Cover
art not finalized)
HAB7124
Fire Dragon INTL
$39.99 SRP
NPI
It’s bubbling dangerously underground in the Fire Dragon Valley
and after a thousand years, the mighty volcano Rubino is once again on the
brink of an eruption! The dragon riders can hardly wait because according to an
old legend, precious dragon rubies will burst out of the volcano. Whoever moves
his figures with tactical skill and a bit of luck with the dice around the
volcano and collects the most precious dragon rubies will go down in history as
the invincible dragon rider!
2-4 players
Ages 4+
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Visit https://www.youtube.com/watch?v=hZmC6S09Ztk
for more!
HAB3123
Dancing Eggs
$19.99 SRP
NPI
One of HABA’s most popular games for all ages, Dancing Eggs as
this is a winner of the Major Fun! Keeper! Award and the National Parenting
Publications NAPPA Honors Award!
Caught the dancing egg? Great, now run around the table with the
egg under your armpit or between your knees but beware of the egg thieves
hoping to steal your egg when the carton is empty! As soon as an egg drops, the
game is over and the player with the most points wins! A boisterous
bouncing action game that fosters hand-eye coordination and fine motor skills,
Dancing Eggs will keep you on your toes and out of your seats!
2-4 players
Ages 5+
Visit https://www.youtube.com/watch?v=M43-EBSZ4r0
for more!
HAB3103
Orchard
$44.99 SRP
NPI
Red cherries, yellow pears, blue plums and green apples hang from
the trees in the orchard ready to be harvested but the bold raven wants the
delicious fruit too! The players must harvest the fruit quickly before the
raven can grab it.
Each player rolls the die to see which fruit they may harvest with
the baskets but watch out! If the raven is rolled, one more piece of the raven
puzzle is built in the center and once the raven is completed, the game is
over! If orchard still bears fruit, the raven wins!
2-8 players
Ages 3+
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HAB3285
Orchard Memory Game
$12.99 SRP
NPI
If your child loves the popular Orchard Game but is getting a
little older and is ready for the next challenge, this memory game version is
just the ticket.
Keep the fruit away from the raven by playing cooperatively or
against each other as you flip the fruit tokens over to reveal if you’ve made a
match. Once the raven completes this journey down the garden path, the game is
over!
(Cover
art not finalized)
HAB2539
Orchard
Mini Game
$14.99
SRP
NPI
This
mini version of the ever popular Orchard is small enough to fit in a purse or
small backpack and is a perfect game for the whole family while you wait at a
restaurant, or just when you want to have some fun on the run!
HAB3177
My Very First Game: My First Orchard
$24.99
SRP
NPI
A
specially designed version of the classic Orchard game, this is a great first
game for ages 2 years and up! The fruit pieces are large, designed for smaller
hands, and included is one sturdy basket for children to share for a
cooperative game. This set can be used as both a game (with game boards and
die) and also as a pretend play set of solid, wooden fruit.
Players
roll the die and collect the fruit, hoping to harvest it all before the pesky
raven reaches the orchard. If the raven is rolled on the die, the raven moves
one step closer to the orchard.
This
cooperative game is designed to foster social skills, develop color recognition
skills, and teach counting by ones.
Ages
2+
HAB4778
My Very First Game: Animal upon Animal
$36.99
SRP
NPI
One
by one, the children carefully stack the animals on top of each other. Who can
stack the hen upon the sheep? And is there room left for the dog? If no animals
fall, the player receives a sun as a reward!
Winner
of multiple awards, this game material was designed with special care,
conceived for small children’s hands and fosters fine motor skills.
Instructions
are included for three different ways to play the game, including a cooperative
variation.
Ages
2+
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HAB3678
Animal Upon Animal
$19.99 SRP
NPI
Stack up the fun with Animal upon Animal from HABA! One of HABA’s
most popular games, this game is a winner of the Major Fun! Award and recipient
of the Mr. Dad Seal of Approval and fosters hand-eye coordination and fine
motor skills.
Players race each other to be the first to place all of their
animals upon the animal pile before any of the other players. A roll of the die
tells the players how many animals can be placed or whether they can add to the
alligator base. But watch out! If any pieces fall off while you are building,
you get up to two of them back! The first player to have used all of their
animals wins.
2-4 players
Ages 4+
(Cover
art not finalized)
HAB4973
Animal Upon Animal: Here We Turn
$29.99 SRP
NPI
The fun is stacking up and the excitement abounds for those with
slick stacking skills in Animal Upon Animal: Here We Turn! game from HABA!
The crocodile would have preferred to drift peacefully across the
ocean, but the other animals fancy coming along too by hopping a ride on the
back of the crocodile! After each animal is placed, the water becomes choppy
and the player must rotate the crocodile on its turntable while making the
correct animal noise of the animal placed. Be careful though because if your
animals fall, the shark in the water will be waiting to get you!
Whoever first stacks all of their animals on the crocodile’s back
wins!
Ages 5+
HAB5645
Animal Upon Animal: Small, Yet Great!
$6.99 SRP
NPI
The Animal Pyramid World Championships are under way. There are
only two minutes left before the starting whistle is blown for the grand
finale. The players try to pile their animals, as skillfully as possible, to
form a collective pyramid. But watch out as the animals must not fall off! Who
will be the next Animal Tower Stacking World Champion?
In Animal Upon Animal: Small and Yet Great!, the players build an
animal pyramid by stacking their animals one by one on top of each other,
without any of them falling off. The die indicates how many animals can be
stacked, where and who shall stack them. Be the first to stack all of your
animals in the pyramid and you win!
Ages 5+
HAB3616
Animal Upon Animal: Card Version
$9.99 SRP
NPI
Now your child can play HABA’s classic Animal upon Animal game
wherever they go! This fun card version has all the fun of the original but
with a size that can brought traveling or even to a sleepover at a friend’s.
Stack animal cards on top of the crocodile without knocking the
pile down! The first player to run out of cards wins!
2-4 players
Ages 5+
HAB4087
Expedition Dino
$37.99 SRP
NPI
Tim the dinosaur researcher has come upon another find in
Expedition Dino, and the players need to help him recover the bones, with one
player being crowned as the best bone finder.
To set up the game, the dinosaur figure is surrounded by rock
cubes, each of which bear bone symbols on some of their sides. On a turn, the
player will use the hammer and chisel to chip away at the rock pile, hoping
that the cube will land bone-side up. If so, another find!
Be careful with your picking, though. If you knock over Tim, make
the dinosaur fall or pick off extra cubes, your turn ends. Collect more bones
than anyone else, and you win the game.
2-5 players
Ages 4+
HAB4246
Gary Gouda
$37.99 SRP
NPI
Gary Gouda is cheese hunting again and no piece is safe! But with
every piece of cheese, the risk of becoming stuck in the mouse holes increases.
Only the one who can remember the sizes of the different holes and doesn’t get
caught by cat KiKi will reach the target.
On a turn, a player wants to move Gary from a corner of the house,
pick up at least one pieces of cheese, and make it safely to the target corner
without being seen by KiKi.
To set up a player’s turn, draw four cheese slices
and then place them in the rooms designated on the slices. The player must also
roll the color die to determine where Gary starts and where he must move to.
The player is then free to move Gary through any archways possible – as long as
they don’t enter KiKi's sight – to reach one or more pieces of cheese. Gary eats this cheese immediately, with the player stacking Gary on the cheese slice
to make the mouse fatter. If Gary ever gets stuck trying to fit through an
archway, then the player’s turn ends and any cheese on Gary is removed from the
game; if a player reaches the corner, they claim any cheese eaten.
The game ends when a player can’t place out four slices of cheese.
Whoever has collected the most cheese wins! Can you help Gary memorize the best
way to collect the most pieces of cheese?
2-4 players
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HAB4789
Rhino
Hero
$12.99
SRP
NPI
It’s
a bird! It’s a plane! It’s Super Rhino! No building too high, no street too
dangerous for this caped crusader, as he scales buildings and patrols the city
protecting the citizens. On his quest for safety, he must use caution as even
the most solid buildings may start to sway and wobble. First, though, you need
to construct that building that is just as mighty as this heroic Rhino.
Players
each start the game with five roof cards, and they take turns adding walls and
roofs to a single building. On a turn, you first place walls on the highest
floor, then you choose a roof card in your hand and place it on the wall. Each
roof card bears markings that indicate where the next player must place walls
on the card. In addition, some roof cards force a player to perform special
actions, such as placing a second roof, changing the direction of play, or
moving Super Rhino to a new location on the tower. Keep your hands steady!
The
first player to build all of his roof cards wins the game. Alternatively, if
the building collapses, the player who caused the collapse automatically loses,
and the player with the fewest roof cards in hand wins. Can you help Super
Rhino accomplish the challenge to build a skyscraper as tall and solid as can
be or will you crumble under the pressure?
2-5
players
Ages
5+
(Cover art not
finalized)
Visit https://www.youtube.com/watch?v=dKWWPvz3s0A
for more!
HAB4933
Orinoco Gold
$34.99 SRP
NPI
Gold fever at the Orinoco river! Deep in the heart of the jungle
explorers have discovered the ruins of an ancient culture on the shores of this
mysterious river. The brave teams of adventurers immediately set off from the
legendary rocky knoll, Guarda - the guardian of the gold - in search of
treasure amongst the ruins. The gold, however, lies on the other shore of the
raging river, and the river can be crossed only by leaping from trunk to trunk,
as the tree trunks float dangerously downstream.
In Orinoko Gold, the players need the right amount of luck and
tactics to get their adventurers over the tree trunks to the other side of the
river because, as they shift and jump over the tree trunks, they always have to
keep an eye on the drifting trunks and the other players. The one who proves to
be extremely brave and who brings his adventurers safely and surely across the
Orinoco will be able to collect the most gold, thus winning the game.
2-4 players
Ages 7+
HAB5661
My Very First Game: Here, Fishy, Fishy!
$24.99 SRP
NPI
The fun is catching on with My Very First Games: Here, Fishy,
Fishy!
In free play mode, children can experiment with the fishing pole,
the sea, and all the funny sea creatures! They swim happily in all directions
and discover many exciting things to play with as children learn hand-eye
coordination. In game mode, children have to catch a fish of the corresponding
color that appears on the die. Whoever manages to do so gets the fish and a
piece to fit into the puzzle template!
HABA uses non-toxic, water based paints and varnishes as well as
sustainable timber sources, to create heirloom quality toys using an
environmentally friendly process.
1-4 players
Ages 2+
(Cover
art not finalized)
HAB300142
SOS - Sheep in Trouble INTL
$9.99
SRP
NPI
After
having been abandoned for weeks on a lonely island, the stranded animals are
finally being rescued by a lifeboat. Hooray! They quickly jump on board and the
boat hoists up its anchor. The sheep however were dawdling and have missed the
departure! Can you help the sheep aboard before it’s too late?
To
set up, each player places a sheep figure on her starting card and her ship
tile close at hand. On a turn, she rolls the die, then takes a seaside card of
that color, flips it over to reveal the rocks on the other side, then places it
in a path leading from the island. If on a future turn, she rolls a color
that's already in her path, instead of adding another tile to her path, her
sheep crosses a number of rocks equal to the number of rocks of the rolled
color in her path. Whoever first reaches her ship with her sheep wins!
2-4
players
Ages
4+
HAB5646
Magic ABC Duel
$6.99 SRP
NPI
Witch Hazel and Magician Merlin are engaged in an exciting ABC
magic duel! Who spots first, amid the jumble of pictures on the magic words
cards, a motif that corresponds to the given letter? A magical game about
letters is about to begin!
Players
draw from two piles, an A-B-C letter card and a Scene card (woods, mountain
train ride, street market, island vacation, zoo, picnic, playroom, lake,
playground or arctic). The race is on to see who can quickly name a word
pictured that begins with the sound of the letter drawn. The winner of the
round moves their Hazel or Merlin along a path to the winning spot, a cauldron
of course.
2
players
Ages 6+
HAB301256
Unicorns
in the Clouds
$14.99
SRP
NPI
In
a land, far, far away lived four unicorns who were the best of friends. They
enjoyed galloping across the soft, billowing clouds, sliding down rainbows and
playing with cloud crystals. One day, they noticed a terrible thunderstorm
approaching so they thought it would be best to run to the sun, and collect as
many cloud crystals as possible along the way to keep them safe from the storm.
To
start, all unicorns stand on the thundercloud. On a turn, a player rolls the
blue storm die and either moves 1-3 clouds or stands in place eating a muffin,
forgetting all about the race, the crystals, and everything else. If you land
on a pink cloud, you roll the crystal die and receive 1-3 crystals; if you land
on a present, you give someone else a crystal from the reserve; and if you land
on the front end of a rainbow, you slide along the path to the next cloud.
Whoever reaches the final cloud first claims the four crystals there, then
players compare their holdings to see who horned their way to victory.
2-4
players
Ages
3+
HAB301588
Monster Laundry
$19.99 SRP
NPI
It’s Laundry Day for this group of smelly monsters but the problem
is they’re washing everything, including themselves and that’s where you come
in.
As fast as you can, try to sort through the laundry piles for
matching monster tiles and then hang them from an elastic clothesline that is
held taut by all the players standing in a circle.
The fastest player gets a golden clothespin as a reward and the
first player to get three of these precious pins wins!
2-5 players
Ages 7+
HAB301602
Taxi Wildlife
$19.99 SRP
NPI
For several days now, the peace and quiet of the tropics has been
broken repeatedly by loud honking, squeaky tires and screeching brakes! The
reason - a jungle taxi competition where players gives rides to as many animals
as they can, while also traveling the longest possible route into the forest!
But be careful! In each round, players draw the duel cards one by
one, and for each duel card, the two players shown on the card each take a bag,
then race to find one of the animals depicted on a face-up route card in their
bag - without looking inside the bag!
When a player finds the right animal, they take the matching route
card from the display and must try to add it to their start card on either the
left or right side. The number of paths on adjacent cards must match! If they
don’t match, the player returns the card, gaining nothing, and the next duel
card is drawn. In addition, if the route card actually depicts the animal in
question, the player keeps the animal token instead of returning it to the bag.
The player who collects the most route cards and animals at the
end wins the game!
2-4 players
Ages 5+
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HAB301603
Brandon the Brave
$14.99 SRP
NPI
Want to be as strong, brave and glorious as the knight Brandon the
Brave? To become a knight, all knights must first master regal tasks and prove
that they have what it takes to become a great knight. Your task is to seek out
giants, dragons, witches, and other dangers to prove yourself to the kingdom!
The player who can skillfully place the field tiles next to each
other, thus mastering the tasks, will be the champion at the end of the game!
2-4 players
Ages 5+
HAB5854
Clumsy Witch
$24.99 SRP
NPI
The HABA Clumsy Witch game is bewitchingly fun as the Clumsy Witch
brews her notorious potions and magic. However, it’s not as easy as it seems as
the scatty witch often forgets which ingredients she has already put in the
cauldron and which ones are still missing. The players have to help her find
the missing ingredients and only the quickest one gets a magic potion as a
reward!
When players are familiar with the system, various difficulty
levels can be added by rolling more than one die which have different effects
on the game play, player movements and other game events.
2-4 players
Ages 5+