Tuesday, October 16, 2018

Potion Explosion 2E & More! New from CMON!

Order by Date: October 5, 2018
Street Date: October 26, 2018

CMNPTN101
Potion Explosion 2nd Edition
$49.99 SRP
Mix and Match your way to a potion explosion!

It's senior year at the Horribilorum Sorcery Academy for Witty Witches and Wizards. all the hard work and studying comes down to this: the final exam! Under the helpful tutelage of the Headmaster, players have learned how to handle volatile ingredients and turn them into fantastical potions!

In Potion Explosion 2nd Edition, players take on the role of students trying to pass their final exam for the year. To do this, they'll be creating potions by pulling marbles from the new plastic dispenser. These represent ingredients in the various potion recipes. When a marble is taken, the rest slide down the ramp. If two same-color marbles touch, an explosion happens and the player can take those marbles, too! More explosions means more marbles and faster potion-making. Each completed potion also grants a special ability when drunk. At the end of the game, the player that scores the most points is deemed head of the class and graduates with top honors.

Contents:
  • 1 Plastic Dispenser
  • 4 Desk Boards
  • 80 Ingredient Marbles
  • 64 Potion Tiles
  • 15 Skill Tokens
  • 21 Little Help Tokens
  • 1 First Player Token
  • 1 Rulebook
 
CMNMD004
Massive Darkness: Enemy Box: Elementals
$40.00 SRP
The Elementals tend to remain neutral in the affairs of the population of the land, they are merely natural forces that act according to their whims and goals that are beyond the comprehension of mere mortals. The Darkness, however, managed to sway them to its cause by manipulating the natural laws, thus gaining extremely powerful allies to ensure its victory!

Contents:
  • Air Elemental
  • Earth Elemental
  • Fire Elemental
  • Water Elemental
  • 8 cards
 
Order by Date: October 5, 2018
Street Date: November 23, 2018
CMNRRI001
Railroad Ink: Deep Blue
$19.99 SRP
New lands have opened up and the race is on to create the best network of rail and road lines through it. In Railroad Ink, players roll the Route dice and must then draw the subsequent results on their individual Route boards. Players score points for having long interconnected Routes, as well as connecting the entry points to their board, plus having Routes through the center of their boards. But beware, they’ll lose points for leaving unfinished lines. It’s a challenge to keep their roads and rails from getting destroyed, and having to repair them when they are. Or, players can combine the two for epic, 12-player games!

The Deep Blue Edition brings Rivers and Lakes to the board, giving players more ways to create Routes and score points.

1-6 players
Ages 8+
30-45 minute play time

Contents:
  • 4 Route Dice
  • 6 Boards
  • 6 Markers
  • Rulebook
  • 2 River Dice
  • 2 Lake Dice
 
CMNRRI002
Railroad Ink: Blazing Red
$19.99 SRP
New lands have opened up and the race is on to create the best network of rail and road lines through it. In Railroad Ink, players roll the Route dice and must then draw the subsequent results on their individual Route boards. Players score points for having long interconnected Routes, as well as connecting the entry points to their board, plus having Routes through the center of their boards. But beware, they’ll lose points for leaving unfinished lines. It’s a challenge to keep their roads and rails from getting destroyed, and having to repair them when they are. Or, players can combine the two for epic, 12-player games!

The Blazing Red Edition challenges players with falling Meteors and erupting Volcanoes. Can players keep their Routes together amid all the carnage?


1-6 players
Ages 8+
30-45 minute play time

Contents:
  • 4 Route Dice
  • 6 Boards
  • 6 Markers
  • Rulebook
  • 2 Lava Dice
  • 2 Meteor Dice

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