Wednesday, October 31, 2018

New Releases From WizKids!

Street Date: January 1, 2019

WZK73146 Pathfinder Battles: Playtest Heroes
$34.99 SRP
$18.17 NPI

Pathfinder Battles: Playtest Heroes includes 6 all-new miniatures featuring famous personalities from the Pathfinder Playtest! Valeros, Human Fighter; Harsk, Dwarf Ranger; Seoni, Human Sorcerer; Fumbus, Goblin Alchemist; Mersiel, Elf Rogue; and Kyra, Human Cleric. Each of these miniatures is an all-new sculpt and will feature a dynamic pose, incredible detail, and a premium paint job.

Contents:
Valeros, Human Fighter
Harsk, Dwarf Ranger
Seoni, Human Sorcerer
Fumbus, Goblin Alchemist
Merisiel, Elf Rogue
Kyra, Human Cleric
 
WZK73456 Thrown
$24.99 SRP
$12.98 NPI

Many are familiar with the idea of a trick-taking game: cards are played, with suits mattering, and you are trying to get the highest value on the table. Sometimes there are trumps which override the suits.

In Thrown, the way to play into a trick is by using dice! The colors of the dice represent the suits. The lead player rolls 1-3 dice of a color (the suit) and the other players try to roll in-suit to get the highest value on the table. If you do not have the right suit, then you can roll for trump: rolling a natural 6 on one of your dice in an off-suit will beat the highest value in-suit.

Winning a trick gives you gold. The game ends when there are a number of rounds played equal to the number of players. The winner is the player with the most gold.

But wait, there are cards in the game too! These cards give special abilities which are paid for, or activated with, dice of particular colors. Some of the effects include: flipping your or your opponent’s dice to their opposite sides, removing dice, re-rolling dice, automatically winning with a particular roll, and more!

Contents:
40 Dice
Gold Tokens
26 Cards
4 Cubes
Rules
 
Order by Date: November 13, 2018
Street Date: February 1, 2019
WZK73592
The Expanse: Doors and Corners Expansion
$29.99 SRP
$15.58 NPI

The Expanse: Doors and Corners Expansion contains five (5) new modules that add an engaging element to the strategy and game play as players compete for dominance in the world of The Expanse. On top of that, you can use any number of modules in any combination in conjunction with the base game*! Want to only user the Leaders module? Awesome! Want to combine the New Tech, Resource Tokens, and Protomolecule modules? Even better!

The five modules included in this expansion are: Leaders, New Tech, Resource Tokens, Protomolecule, and Variable Setup. Leaders go with fleets and can add influence when they move with a fleet. New Tech allows variety and surprise in what powers are available. When a tech is earned you have a three random choices for that tech. Resource Tokens can be spent in several ways including helping to pay CP costs, adding AP to a card (max 4), moving up the initiative track, and earning bonus points for having the most at final scoring. Protomolecule adds a new scoring opportunity. Variable Setup allows fleets and influence to be placed anywhere at the start of the game.

Contents:
16 Action Cards
36 Tech Cards
4 Leader Standees
12 Power Play Sector Tokens
12 Power Play Point Tokens
16 Resource Tokens
Suppression Token
Protomolecule Standee
5 Base Destroyed Tokens
Resource Reference Card
Leader Reference Card
Protomolecule Owner Card
Revised Game Board & Ship Tokens

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