Thursday, May 10, 2018

New releases from Cryptozoic Games!

Release Date: June 2018

CTZ02644
DC Deck Building Game Crossover Pack 7 New Gods
$13.00 SRP

The New Gods are a race of ultra-powerful beings who inhabit two warring planets in a far away galaxy, with Super Heroes living on New Genesis and Super-Villains residing on Apokolips. Play as Orion, Mister Miracle, Big Barda, Kalibak, Granny Goodness, or Darkseid in this newest expansion for the popular DC Deck-Building Game series. No teams to be found here—it’s every God for him or herself!

Instead of the usual Super-Villain stack, there are two stacks of HOMEWORLD cards. Each Homeworld has a special ability that all players can take advantage of, as many of the New Gods have spent time on both sides of the conflict. If you are Darkseid, you seek to conquer New Genesis … but so do your fellow Super-Villain players. The Super Heroes, conversely, compete to conquer Apokolips. When either Level 3 Homeworld is conquered, that ends the game and the player with the most VPs wins!

Once the cards and oversized Characters in this expansion get going, they reach heights unheard of in the series until
now. For instance, Orion’s game text is: "Once during each of your turns, if you have 9+ Power, draw two cards." All of
the Hero and Villain cards in the set also feature a new keyword: Protector. By simply revealing a Protector from your
hand, you may be able to thwart an invasion of your Homeworld. It’s up to you to save the your world!

Contents:
  • 32 Game Cards
  • 6 Oversized New Gods Cards
  • Multiverse Tab and Randomizer Card
  • Rules



Order by Date: May 15, 2018
Release Date: June 2018

CTZ01996
DC Spyfall

$25.00 SRP

In this exciting variation on the social deduction game Spyfall, 3-8 players take on the roles of DC’s greatest Super Heroes as they have a secret meeting at an iconic location, such as the Batcave, Daily Planet, or the Fortress of Solitude. The problem? One of them is secretly The Joker in disguise! In the intense 8-minute rounds, the non-Joker players ask questions and give answers to deduce which one of them is the Clown Prince of Crime without giving away the location, while The Joker player tries to figure out the location before his or her identity is revealed! Players have to exhibit subtlety to deflect suspicion and help their side win.

Where The Joker goes, Harley Quinn usually follows! Each round, one player may have a Location Card with a Harley image, meaning he or she should try to feed The Joker player information, even without knowing that player’s identity! If The Joker player guesses the location, the two collaborators each score points. But if Harley was too obvious, the Super Heroes can turn the tables on them...

The game offers several innovations to keep things fresh for experienced players. Ability Cards can give a player an ability for a round, such as being able to dodge a question, or simply require a player to modify their behavior; for example, Super Speed forces a player’s answers to be three words or less.

In each of the game’s two Multiverse decks, there are eight different locations rather than just one, so players will be rather confused with some of the questions and answers. Keep in mind that no one at the table knows whether or not they are playing with a Multiverse deck!

Finally, the all-Joker deck gives each player a Joker card, so all of the questions and answers are based on absolutely nothing, since there is no location to reference at all. A crazy twist on an already crazy game!

Contents:
  • 160 Location Cards (20 packs, each with 7 Location Cards and 1 Joker)
  • 16 Multiverse Cards (2 Packs, each with 8 different Location Cards)
  • 8 Additional Joker Cards (1 Pack with all Jokers!)
  • 12 Ability Cards
  • 24 Storage Bags
  • Rulebook





$60.00 SRP

Gather your Priests and chart your path towards victory. Will you Summon your God, build five Altars to your God’s greatness, or rouse four Fanatical Mobs to dominate the Eternal City? 

Your first Summoning awakens your God. Your Cult grows stronger as your God nears, but finishing the ritual will prove no easy task. Your opponents will be there to delay you at every turn! 

The Eternal City holds many secrets and powerful magiks for you to discover. Send your most trusted Priests to do your bidding, bribe officials, and compete for influence with your fellow players. Each God has unique strengths and weaknesses that will affect your strategy. So, choose your God wisely!

2-5 players
Ages 12+
90 minute play time

Contents:
  • 8 Cult sheets
  • Game board
  • 45 Followers
  • 75 Priest tokens
  • 5 Patriarch figures
  • 33 Miracle cards
  • 33 Intrigue cards
  • 33 License cards
  • Supremacy card
  • 16 Fanatical Mobs
  • 100 coins
  • 5 Reference Cards
  • First Player Reference Token

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