Wednesday, September 27, 2017

New November releases from Stronghold Games!

Order by Date: October 13, 2017
Release Date: November 2017

SG6016
Fast Forward Series 3: Flee
$19.95 SRP 

"Quickly, we must flee!", you tell your companions. "THE MONSTER is almost upon us! Look to all sides for help, as you never know where it will be!" Can your team survive long enough to finish all Chapters of this exciting story?

Flee is a cooperative game of escaping for ambitious puzzle solvers.

You start a Fast Forward™ game without reading a rules booklet in advance! Just grab some fellow gamers and discover the rules while playing.

The Fast Forward™ Series uses the new Fable Game™ system introduced in Fabled Fruit: With the presorted deck of cards you will discover all cards and rules as you play. It will take several games of Flee before your group has explored the entire system. It can then be reset and played again by the same or different groups!

Flee is the third game in the Fast Forward™ Series. 

SG6017
Finished!

$19.95 SRP

Finished! is a puzzle-solving game, a completely new way to play solitaire!

It is a typical day at work. Your working schedule is chaotic as always and it's time to focus on the task at hand. Start sorting files and do not fall asleep. If you require a jolt of caffeine or rush of sugar, there is a limited supply of coffee and a small stash of sweets to help complete your tasks and get finished!

You start Finished! with a shuffled deck of 48 cards and try to sort these cards by cycling through the draw stack during eight rounds. You may sort cards only in your "present" area, but helpful actions will let you manipulate your cards in many different ways. If you sort all cards starting from card 00:01 up to card 00:48, you win the game! If this is too easy for you, the game offers four difficulty levels.

Whether or not you win the game, we will invite you to watch a short movie at the end of the game! 

SG7040
The Pursuit of Happiness: Community

$34.95 SRP

A great Fortress looms in the distance... and it must be yours! Accept the challenge against all others to conquer the Fortress! FORTRESS is a game about risk taking, out-witting and bluffing your friends to become the dominate ruler of the kingdom, and second in our Fast Forward™ Series . You start the game without reading a rules booklet in advance! Just grab some fellow gamers and discover the rules while playing. The Fast Forward™ Series uses the new Fable Game™ system introduced in Fabled Fruit: With the pre-sorted deck of cards you will discover all cards and rules as you play. It will take 12 games of FORTRESS before your group has explored the entire system. It can then be reset and played again by the same or different groups!

2-4 players
Ages 10+
15 minute play time



SG7090
Flamme Rouge: Peloton

$39.95 SRP

Flamme Rouge - Peloton is the first expansion for Flamme Rouge. It offers a chase group of four riders (pink and white rouleurs and sprinters), enabling the base game to be played with up to 6 players. All 5-6 player games are played with a break away tile and 1-3 supply zone tiles. These can also be added to your games at lower player counts.

The box cover shows the iconic cobblestone races, that are represented with new tiles in the game. These are mostly 1 wide, occasionally 2, and don't allow slip streaming.

There are also variants included for solo play, and playing up to 12 players with one rider each.







SG8030
Bottle Imp

$19.95 SRP 

"Of glass it is, but the glass of it was tempered in the flames of hell. An Imp lives in it, and that is the shadow we behold there moving: or so I suppose. If any man buy this Bottle, the Imp is at his command; all that he desires - love, fame, money - all are his atthe word uttered... and unless a man remain content with what he has, ill will befall him."

The Bottle Imp is a trick-taking card game that is quite unique in this genre. In The Bottle Imp, the lowest cards are trump cards. The "price" of The Bottle Imp falls to that of the winning trump card. In this way the owner of The Bottle Imp changes until its value can no longer be undercut. Whoever has The Bottle Imp at the end of the hand earns negative points instead of positive ones. Careful play of your trump cards is required to avoid taking The Bottle Imp and getting negative points!

The Bottle Imp is based on the short story by Robert Louis Stevenson.

2-4 players
Ages 10+
30 minute play time

Contents:

  • 36 Playing cards
  • Starting Value card
  • 3 Overview cards
  • Wooden Bottle
  • Rulebook

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