PGS107
Salem
$45.00
SRP
SDI
The
year is 1692. In an atmosphere of pessimism and charged paranoia, the residents
of Salem quickly discovered that they could find Hell all around them.
Salem
incites the atmosphere of paranoia that held the village of Salem captive. Each
player controls six residents of Salem, three of whom are witches. Game play is
simple: try to rid the village of witches and keep the identities of your own
residents secret.
The game plays over the course of four rounds
representing the four months (June - September 1692) in which the hysteria was
at its height. Each round has two parts: a Witch Hunt and a Witch Trial,
followed by hangings (the dates of which correspond to the four actual hangings
that took place in Salem that year). During the Witch Hunt, players send
residents to jail and provide alibis for their own jailed citizens. At the end
of each round all jailed citizens stand trial. Players then collectively decide
who is hanged and who is spared. The player who is most successful at
discerning witches from villagers wins!
3-7
players
Ages
12+
90
minute play time
Contains:
1
Game Board
5
VP markers
5
Horses
5
Income markers
10
Progress markers
5
Turn Order markers
35
Trackers
35
Traders
10
Bridges
10
Trading posts
10
Tea houses
35
- 100 / 0 Markers
1
Round marker
1
Province Inspector
14
Presents
53
Coins
1
Rule book
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