Coming
in June!
GSDHMVIVA02
VivaJava:
The Dice Game
$30.00
SRP
NPI
Just
like in the original VivaJava board game, in VivaJava Dice, players take on the
roles of employees at the VivaJava CoffeeCo., scouring the globe for the best
beans to keep the company on top while trying to keep themselves one step ahead
of the rest of the executives.
VivaJava
Dice puts a quick, new twist on the crucial decision of the game: the choice
between blending beans or research. Players may now use the dice in their pool
to blend - using the beans to create a best-seller for quick points, then
deciding whether to press their luck in subsequent rounds for bigger points but
fewer dice as the blends degrade. Or they can choose to research, which
involves using their valuable beans to gain an ever-changing variety of
dice-manipulating abilities, new ways to score, and paths that lead to aiding a
competitor for a later payoff or hindering that competitor for immediate
gratification. VivaJava Dice also offers a unique system of cooperative
dice-rolling that can help you rise to the top, but at the price of someone
else riding your coattails.
With
an astounding mix of plug-and-play research abilities, subtle social play in
semi-cooperative mode, and the chance to hog all the glory and blend the best
for yourself, VivaJava Dice is all about choice, making each game fast and
furiously different.
1-4
players
Ages
13+
30-45 minute play time
GSDHMBELL01
Belle
of the Ball
$20.00
SRP
NPI
It
is the eve of Carnivale on the magical Victorian isle of Ludobel, and you are
all invited to the fantastical festivities!
In
the card game Belle of the Ball, players take on the roles of party hosts,
seeking the best mix of guests to make their gala the greatest by the end of
the night. In order to ensure that they stay one step ahead of the other hosts,
players will have to carefully watch the growing line of guests at the door,
inviting those in that seem to share passions with partygoers already inside,
all the while handing out their precious stash of Regrets to those who should
seek refuge elsewhere. Of course, other hosts may find it advantageous to
invite a rejected guest inside just to collect their accumulated Regrets for
later use.
Hosts
may also choose to ignore the competition for guests and instead try to earn
the favor of the Belle of the Ball herself, whose charms can make or break any
party.
2-4
players
Ages
8+
30
minute play time
Contains:
60
Guest cards
27
Belle cards
3
Double-sided score cards
8
Wooden Scoring discs
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GSRTBOTON01
OTONTIN:
Warriors of the Lost Empire
$35.00
SRP
NPI
In
OTONTIN, players are ferocious Aztec Warriors forming and destroying alliances
as they rise to power within the Empire.
Each
turn is played in three phases: Campaign, Strategy and War. During the Campaign
phase, players roll dice to determine their wealth and military strength. They
then negotiate with other players during the Strategy phase, secretly joining
alliances or giving Attack or Defense orders via Tactic Cards that are played
faced down.
During
the War phase, Tactic Cards are revealed and battles commence! The game ends
when a player’s stronghold is worth 20 cocoa beans.
OTONTIN
is a volatile card game for 3-8 players, ages 10 and up.
GSBETWIXT01
A
Duel Betwixt Us
$45.00
SRP
NPI
A
Duel Betwixt Us is a two-player card game designed to test your manly worth
through the ancient and sacred art of violence. Your heroic feats will earn you
the love of fair maidens, and sturdy men will join your ranks in admiration of
your combative prowess.
You
will send this fanclub to work in the mines, where they will toil tirelessly in
your name. The fine ingots they pull from the earth will provide you with an
economic and military edge in the series of spectacular duels which will unfold
betwixt you and your nemesis.
Who
will be the finer specimen of Man? Will you gain the Gentlemanly Satisfaction
you demand? Only time will tell...
Each player begins with 5 miners.
Each turn, assign one idle miner to either the copper, silver, or gold mines.
One miner can dig out a single copper, whereas two are required to mine a
silver and three for a gold. Spend resources on strategic events or nefarious
tricks, or use them to craft weapons and armor. At the end of each turn, you
may declare DUEL on your foe to attempt to win either the fair maiden’s favour
or the adoration of more fans (who you will inevitably send to work in the
mines).
2
players
Ages
10+
45
minute play time
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