Coming
in July!
FFGSWF23
Star
Wars: Force and Destiny: Chronicles of the Gatekeeper
$29.95
SRP
SDI
“If
you choose the quick and easy path, as Vader did, you will become an agent of
evil.”
–Master Yoda
Fantasy
Flight Games is proud to announce Chronicles of the Gatekeeper, an adventure
supplement for the Star Wars: Force and Destiny roleplaying game.
It
is a dark time for those strong in the Force. Lacking the Jedi Order to guide
them, Force-sensitives wander the galaxy, persecuted by the Empire and
vulnerable to the lure of the dark side, searching for the remnants of Jedi
teaching that are scattered across the stars. In Chronicles of the Gatekeeper,
the holocron of a mysterious, vanished Jedi Knight surfaces. Its Gatekeeper
offers to instruct you in an incredible Force power, if you’re willing to
follow where the holocron leads. But great power is always a double-edged
blade, and this power is great enough to corrupt even the most stalwart soul.
This
96-page, beautifully illustrated book introduces locations throughout the Star
Wars galaxy, a new playable species, and a wide range of adversaries from local
matriarchs and Clone Wars-era droids to sadistic criminals and vicious wild
beasts. Designed to be used with the Force and Destiny roleplaying game,
Chronicles of the Gatekeeper can also easily be integrated into an Age of
Rebellion or Edge of the Empire campaign so that players can explore the theme
of the Force, or so that Force-sensitive characters can develop their
abilities.
FFGSWM11
Star
Wars Armada: Imperial Class Star Destroyer
$49.95
SRP
SDI
“Only
the fighters are attacking…I wonder what those Star Destroyers are waiting
for.”
–Lando Calrissian
At
the height of the Galactic Civil War, the Imperial-class Star Destroyer was the
commanding cornerstone of the Imperial Navy. Measuring 1,600 meters in length,
a single Imperial-class Star Destroyer would boast a crew of more than 37,000
and carried a standard complement of four TIE fighter squadrons, one TIE
interceptor squadron, and one squadron of TIE bombers. It could also carry an
entire legion of stormtroopers, along with AT-ATs, AT-STs, and other landing
craft. Most importantly, each Imperial-class Star Destroyer sported armament
powerful enough to bring wayward systems to heel under Imperial control.
Moreover,
even as it affords you the opportunities to snare your foes with a tractor beam
and fly your fleet to battle under the command of Darth Vader, the
Imperial-class Star Destroyer Expansion Pack introduces a new type of defense
token to your Imperial fleet: the Contain defense token. Featured on both the
Imperial I-class and Imperial II-class Star Destroyers, the Contain token can
cancel the standard critical effect of a shot that passes through your shields
to your hull. Given the devastating nature of many of the critical effects in
the Armada damage deck, the Contain token is a valuable tool that you’ll want
to spend wisely as you use your Star Destroyers to spread fear throughout the
galaxy.
The
Imperial-class Star Destroyer Expansion Pack brings this behemoth battleship to
your games of Armada with one pre-painted miniature, two ship cards, three
command dials, eighteen upgrades, and all requisite tokens.
FFGSWM12
Star
Wars Armada: MC30c Frigate
$29.95
SRP
SDI
One
of the most powerful mid-level ships in the Galactic Civil War, the MC30c
frigate was of Mon Calamari design and presented a lethal combination of speed,
high-powered armament, and advanced deflector shields. The trade-off, however,
was that the ship was relatively light on hull plating. This trade-off becomes
evident, as well, in the MC30c Frigate Expansion Pack, which offers this ship
to the Rebel Alliance as a fast, nimble, small-size vessel that can fire as
many as five attack dice from its left and right hull zones. However, to do so,
it must get within close range of enemy ships where its shields won’t long
protect it from taking damage against its four hull points.
In
addition to its pre-painted MC30c frigate miniature, this expansion pack
contains two command dials and ten upgrade cards, along with all the tokens you
need to bring this Rebel ship to battle. Of course, as with other Armada
expansion packs, the MC30c Frigate Expansion Pack also comes with two ship cards
that let you field your MC30c as either the MC30c Scout Frigate or MC30c
Torpedo Frigate. Though they share many of the same design elements, the
different costs and battery armaments of these two different configurations
ensure a wide range of tactical flexibility for your MC30c.
FFGSWM13
Star
Wars Armada: Home One
$39.95
SRP
SDI
“All
craft, prepare to jump into hyperspace on my mark.”
–Admiral Ackbar
Boasting
battery armaments of six dice from both its left and right hull zones, the MC80
star cruiser is as hard-hitting as a Victory-class Star Destroyer and the
Rebellion’s best answer to the Imperial-class Star Destroyer. Better yet, this
Mon Calamari starship is even more powerful when flown under the command of
Admiral Ackbar, who can add two red attack dice to any attack made by a
starship that fires only from its left and right hull zones during its
activation.
Will
you race your star cruiser boldly down the middle of the Imperial fleet, firing
at enemy ships on both sides? Will you dare your opponent to allow you the use
of the Advanced Gunnery objective? Or will you circle the Imperial fleet at a
distance, taking shots from a battery armament enhanced by Admiral Ackbar,
Slaved Turrets, and the Defiance title? No matter how you bring it to battle,
the MC80 star cruiser gives you the muscle to employ a whole new set of tactics
in your battles for galactic freedom.
Admiral
Ackbar and his flagship star cruiser, Home One, arrive to Armada in the Home
One Expansion Pack. Featuring one large-size, pre-painted miniature MC80 star
cruiser, two ship cards, three command dials, and fourteen upgrades, the Home
One Expansion Pack gives the Rebel Alliance a ship that can trade blow for blow
with nearly any Imperial vessel.
FFGSWM14
Star
Wars Armada: Rogues and Villains
$19.95
SRP
SDI
Han
Solo, Boba Fett, and a handful of the galaxy’s most notorious rogues and
villains race to the battlefield in the Rogues and Villains Expansion Pack for
Armada!
Featuring
some of the Star Wars galaxy’s best known freighters, patrol craft, and
bombers, the Rogues and Villains Expansion Pack introduces eight new irregular
squadrons to Armada, each of which can be represented by either a non-unique
squadron card or flown by an ace. Like the squadrons from the Core Set and the
first wave of expansions, these come unpainted, but are presented in colors that
complement their fleets.
Meanwhile,
since these squadrons include the signature starships of some of the galaxy’s
most individualistic pilots, each is represented by a single miniature, and
several of them allow you to take advantage of the new Rogue keyword, which
grants a squadron the ability to both move and attack when it’s activated
during the squadron phase. Still, that’s not the only new keyword introduced in
this collection; both the Grit and Intel keywords appear on a number of its
squadrons and introduce new tactical abilities that can help you steer the
course of your Armada conflicts.
FFGSWM15
Star
Wars Armada: Imperial Raider-class Corvette
$19.95
SRP
SDI
First
introduced to the world as a huge starship designed for Epic games of X-Wing,
the Raider-class corvette is the Empire’s response to the need for a designated
anti-fighter vessel. Its six dual heavy laser cannons are more accurate against
snubfighters than the turbolaser batteries of its Star Destroyer cousins, and
the disruptive effects of its ion cannon emplacements, along with the
efficiency of its localized command, make it a powerful addition to small
strike forces.
This
potent anti-fighter starship enters Armada in the Imperial Raider Expansion
Pack. The second small ship for the Imperial Navy, the Raider is a quick and
nimble ship that excels at dealing with pesky starfighter squadrons, but it can
just as easily dart across the battlefield to pour concentrated fire into the
broadside of a Rebel cruiser. Whether you field your pre-painted miniature as a
Raider I-class Corvette or Raider II-class Corvette, the Imperial Raider
Expansion Pack offers you plenty of ways to customize it for battle with either
squadrons or capital ships. Among its eight upgrade cards, you’ll find Ordnance
Experts, a new commander, Quad Laser Turrets, two unique titles, and more.
Of course, as always, the Imperial Raider
Expansion Pack comes with a command dial, speed dial, and all the tokens you
need to enter the fray.
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