Monday, January 12, 2015

New from Evil Hat! Fate Core System: A World of Adventure: Romance in the Air, The Aether Sea and Save Game!

Coming in March!
Fate Adventures & Worlds

The Fate Adventures & Worlds line provides compact, rich, affordable, gorgeous settings with a ready-to-go adventure for GMs in a pinch. Buy one this afternoon; be ready to run this evening.

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Fate Core: Romance in the Air (Softcover)
$10.00 SRP

All aboard the Pension Bellevue for a trip full of romance, intrigue, and peril!

Enjoy the heady, innocent days before the war in Romance in the Air, a Fate world and adventure by Bill White, author of Ganakagok. In the skies over a fin de siècle Europe that never was, the aristocracy mingles in elegant comfort upon balloon-borne sky-salons and aerial lounges, dallying in an endless round of parties and excursions.

But the winds of war are rising, and ambitious nobles rub elbows with scheming spymasters to decide the succession of a key Central European province. Romance meets high-stakes political intrigue as the affections of a young countess sway the fate of nations, while down below earthbound commoners look to the skies and dream of flight. It’s Downton Abbey meets Last Exile, on a collision course with Dr. Zhivago.

6”x9” full color, softcover, 52 pages



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Fate Core: The Aether Sea (Softcover)
$10.00 SRP

One tiny ship, one huge expanse of aetherspace!

Maneuver your ship through the vast aether in The Aether Sea, a Fate world and adventure by Ed Turner. A thousand years of war on Homeworld left it a magically-blighted wasteland, so the elves and dwarves stopped fighting for five minutes and figured out how to leave it behind. Soon everyone took to the vast, empty aether sea. The Royal Hegemony keeps a tight rein on the Spellcaster’s Union, and the magic that makes aether travel possible. Play the crew of a little aethercraft out in the deep sea. But you’ve got bad blood with the Royals, so take jobs carefully and make do with the best magic unofficial channels can provide. Keeping the ship afloat won’t be easy. The sea’s a dark and lonely place, and secondhand magic is... fussy. When it works at all.



The Aether Sea requires Fate Core or Fate Accelerated to play. This 44-page supplement contains:

-New species creation rules using Fate Accelerated style approaches.

-A simple, easy-to-use magic system, including systems for dabbling in magic, using cantrips for specific magical tasks, and spells and artifacts.

-Ideas for aethercraft, including aspects, combat, and maneuvering through space.

-A full starter adventure: It’s Only an Elven Moon.


The Aether Sea. Batten down the hatches and get ready for liftoff!

6”x9” full color, softcover, 44 pages


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Fate Core: Save Game (Softcover)
$10.00 SRP

The glitch has come to Tendoria! Pixels are falling and it’s up to you to Save Game!

A vicious computer virus threatens to corrupt the entire internet, and the only ones standing in its way are the characters from your video games.

8-bit heroes battle monsters and corrupted files – it’s Wreck-It Ralph meets Lord of the Rings in a fight for the fate of the world!

This 56-page Fate Core adventure provides a complete world to adventure in, including randomized character generation rules, ideas to govern digital adventures, and new Fate point hacks.

6”x9” full color, softcover, 56 pages

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