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by Date: August 23, 2019
Street Date: September 18, 2019
REN02037 CLANK! Legacy: Acquisitions Incorporated
$100.00 SRP
The 9-to-5 of adventuring can be a grind. Pesky gremlins, sinister vampires, and a giant dragon all stand between you and the treasure you so rightfully deserve. But you’re not in it alone. In Clank! Legacy: Acquisitions Incorporated, you’re part of the greatest adventuring company in all of the planes – and you may just end up saving the world!
In this Legacy game, you’ll work with and against your co-adventurers through a 10+ game campaign. Your successes, failures, and choices will permanently affect the game and the world around you as your journey unfolds, resulting in a unique and fully replayable Clank! game. Clank! Legacy: Acquisitions Incorporated is a big box packed with everything a fledgling franchisee needs.
2-4 players Ages 13+ 90-120 minute play time
Contents:
- Two-sided game board
- Franchise board
- 300+ cards
- 100+ tokens
- 140+ cubes
- 4 player miniatures
- Dragon miniature
- Cloth dragon bag
- Sticker sheets
- Rulebook
- Book of secrets
- …and much more
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Order by Date: September 15, 2019
Release Date: October 2019
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$25.00 SRP
The city needs your help! The mayor has called on you to create a set of gorgeous parks with greenery to beautify the urban landscape. With a pair of scissors and a plan, use your snipping talents to clip a park full of dazzling multi-colored features. The first player to complete 5 Park cards is the winner!
1-4 players Ages 8+ 30 minute play time
Contents:
- 4 Scissors
- Pad of Park-Paper (100 sheets)
- 30 Park Cards
- 12 Grand Park Cards
- Die
- 10 Wildlife / Recycling Tokens
- 8 Gardener Tokens
- Rulebook
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Order by Date: September 25, 2019
Street Date: October 9, 2019
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REN2033 Paladins of the West Kingdom
$55.00 SRP
Paladins of the West Kingdom is set at a turbulent time of West Francia's story, circa 900 AD. Despite recent efforts to develop the city, outlying townships are still under threat from outsiders. Saracens scout the borders, while Vikings plunder wealth and livestock. Even the Byzantines from the east have shown their darker side. As noble men and women, players must gather workers from the city to defend against enemies, build fortifications and spread faith throughout the land. Fortunately you are not alone. In his great wisdom, the King has sent his finest knights to help aid in our efforts. So ready the horses and sharpen the swords. The Paladins are approaching.
The aim of Paladins of the West Kingdom is to be the player with the most victory points (VP) at game's end. Points are gained by building outposts and fortifications, commissioning monks and confronting outsiders. Each round, players will enlist the help of a specific Paladin and gather workers to carry out tasks. As the game progresses, players will slowly increase their faith, strength and influence. Not only will these affect their final score, but they will also determine the significance of their actions. The game is concluded at the end of the seventh round.
1-4 players Ages 12+ 90-120 minute play time
Contents:
- 2 Part Main Board
- 4 Double-sided Player Boards
- 48 Paladin Cards
- 32 Townsfolk Cards
- 36 Outsider Cards
- 10 King’s Favour Cards (Green Seal)
- 6 King’s Order Cards (Red Seal)
- 24 Debt Cards
- 24 Suspicion Cards
- 24 Tavern Cards
- 24 Wall Cards
- 17 Scheme Cards (For Solo Play)
- 50 Silver
- 40 Provisions
- Start Player Marker
- Resource Marker (For Solo Play)
- 22 Labourers
- 18 Fighters
- 32 Workshops
- 28 Outposts
- 18 Scouts
- 18 Clerics
- 28 Monks
- 28 Jars (4 of each number)
- 18 Merchants
- 18 Criminals
- 12 Attribute Markers (4 of Each Colour)
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