Coming
in October!
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FFGSWM11
Star
Wars Armada: Imperial Class Star Destroyer Expansion Pack
$49.95
SRP
SDI
“Only
the fighters are attacking…I wonder what those Star Destroyers are waiting
for.”
–Lando Calrissian
At
the height of the Galactic Civil War, the Imperial-class Star Destroyer was the
commanding cornerstone of the Imperial Navy. Measuring 1,600 meters in length,
a single Imperial-class Star Destroyer would boast a crew of more than 37,000
and carried a standard complement of four TIE fighter squadrons, one TIE
interceptor squadron, and one squadron of TIE bombers. It could also carry an
entire legion of stormtroopers, along with AT-ATs, AT-STs, and other landing
craft. Most importantly, each Imperial-class Star Destroyer sported armament
powerful enough to bring wayward systems to heel under Imperial control.
The
Imperial-class Star Destroyer Expansion Pack brings this behemoth battleship to
your games of Armada with one pre-painted miniature, two ship cards, three
command dials, eighteen upgrades, and all requisite tokens.
Moreover,
even as it affords you the opportunities to snare your foes with a tractor beam
and fly your fleet to battle under the command of Darth Vader, the
Imperial-class Star Destroyer Expansion Pack introduces a new type of defense
token to your Imperial fleet: the Contain defense token. Featured on both the
Imperial I-class and Imperial II-class Star Destroyers, the Contain token can
cancel the standard critical effect of a shot that passes through your shields
to your hull. Given the devastating nature of many of the critical effects in
the Armada damage deck, the Contain token is a valuable tool that you’ll want
to spend wisely as you use your Star Destroyers to spread fear throughout the
galaxy.
All
Star Wars Armada Expansion Packs requires the base game to play.
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FFGSWM12
Star Wars Armada: MC30c Frigate Expansion Pack
$29.95 SRP
SDI
One of the most powerful mid-level ships in the Galactic Civil
War, the MC30c frigate was of Mon Calamari design and presented a lethal
combination of speed, high-powered armament, and advanced deflector shields.
The trade-off, however, was that the ship was relatively light on hull plating.
This trade-off becomes evident, as well, in the MC30c Frigate Expansion Pack,
which offers this ship to the Rebel Alliance as a fast, nimble, small-size
vessel that can fire as many as five attack dice from its left and right hull
zones. However, to do so, it must get within close range of enemy ships where
its shields won't long protect it from taking damage against its four hull
points.
In addition to its pre-painted MC30c frigate miniature, this
expansion pack contains two command dials and ten upgrade cards, along with all
the tokens you need to bring this Rebel ship to battle. Of course, as with
other Armada expansion packs, the MC30c Frigate Expansion Pack also comes with
two ship cards that let you field your MC30c as either the MC30c Scout Frigate
or MC30c Torpedo Frigate. Though they share many of the same design elements,
the different costs and battery armaments of these two different configurations
ensure a wide range of tactical flexibility for your MC30c.
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FFGSWM13
Star Wars Armada: Home One Expansion Pack
$39.95 SRP
SDI
“All craft, prepare to jump into hyperspace on my mark.”
–Admiral Ackbar
Admiral Ackbar and his flagship star cruiser, Home One, arrive to
Armada in the Home One Expansion Pack. Featuring one large-size, pre-painted
miniature MC80 star cruiser, two ship cards, three command dials, and fourteen
upgrades, the Home One Expansion Pack gives the Rebel Alliance a ship that can
trade blow for blow with nearly any Imperial vessel.
Boasting battery armaments of six dice from both its left and
right hull zones, the MC80 star cruiser is as hard-hitting as a Victory-class
Star Destroyer and the Rebellion's best answer to the Imperial-class Star
Destroyer. Better yet, this Mon Calamari starship is even more powerful when
flown under the command of Admiral Ackbar, who can add two red attack dice to
any attack made by a starship that fires only from its left and right hull
zones during its activation.
Will you race your star cruiser boldly down the middle of the
Imperial fleet, firing at enemy ships on both sides? Will you dare your
opponent to allow you the use of the Advanced Gunnery objective? Or will you
circle the Imperial fleet at a distance, taking shots from a battery armament
enhanced by Admiral Ackbar, Slaved Turrets, and the Defiance title? No matter
how you bring it to battle, the MC80 star cruiser gives you the muscle to
employ a whole new set of tactics in your battles for galactic freedom.
FFGSWM14
Star Wars Armada: Rogues and Villains Expansion Pack
$19.95 SRP
SDI
Han Solo, Boba Fett, and a handful of the galaxy’s most notorious
rogues and villains race to the battlefield in the Rogues and Villains
Expansion Pack for Armada!
Featuring some of the Star Wars galaxy’s best known freighters,
patrol craft, and bombers, the Rogues and Villains Expansion Pack introduces
eight new irregular squadrons to Armada, each of which can be represented by
either a non-unique squadron card or flown by an ace. Like the squadrons from
the Core Set and the first wave of expansions, these come unpainted, but are
presented in colors that complement their fleets.
Meanwhile, since these squadrons include the signature starships
of some of the galaxy’s most individualistic pilots, each is represented by a
single miniature, and several of them allow you to take advantage of the new
Rogue keyword, which grants a squadron the ability to both move and attack when
it’s activated during the squadron phase. Still, that’s not the only new
keyword introduced in this collection; both the Grit and Intel keywords appear
on a number of its squadrons and introduce new tactical abilities that can help
you steer the course of your Armada conflicts.
FFGSWM15
Star Wars Armada: Imperial Raider-class Corvette Expansion Pack
$19.95 SRP
SDI
First introduced to the world as a huge starship designed for Epic
games of X-Wing, the Raider-class corvette is the Empire’s response to the need
for a designated anti-fighter vessel. Its six dual heavy laser cannons are more
accurate against snubfighters than the turbolaser batteries of its Star
Destroyer cousins, and the disruptive effects of its ion cannon emplacements,
along with the efficiency of its localized command, make it a powerful addition
to small strike forces.
This potent anti-fighter starship enters Armada in the Imperial
Raider Expansion Pack. The second small ship for the Imperial Navy, the Raider
is a quick and nimble ship that excels at dealing with pesky starfighter
squadrons, but it can just as easily dart across the battlefield to pour
concentrated fire into the broadside of a Rebel cruiser. Whether you field your
pre-painted miniature as a Raider I-class Corvette or Raider II-class Corvette,
the Imperial Raider Expansion Pack offers you plenty of ways to customize it
for battle with either squadrons or capital ships. Among its eight upgrade
cards, you'll find Ordnance Experts, a new commander, Quad Laser Turrets, two
unique titles, and more.
Of course, as always, the
Imperial Raider Expansion Pack comes with a command dial, speed dial, and all
the tokens you need to enter the fray.
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