Coming
in August!
IEL51170
King
of New York
$49.99
SRP
NPI
There’s
always something happening in the city that never sleeps. Maybe it’s the
lights, maybe it’s the energy, or maybe it’s the giant monsters trying to
demolish the place!
King
of New York is a standalone game from designer Richard Garfield that keeps the
core ideas of King of Tokyo while introducing new ways to play. As in King of
Tokyo, your goal is to be the first monster to collect 20 victory points (VPs)
or to be the last monster standing. On your turn, you roll six dice up to three
times, then carry out the actions on those dice. Claws cause damage to other
monsters, hearts heal damage to yourself, and energy is stored up so that you
can purchase power cards that provide unique effects not available to anyone
else.
What’s
new in King of New York is that you can now try to become a star in the big
city; more specifically, you can achieve “Fame”, which nets you VPs, but
superstar status is fleeting, so enjoy your time in the spotlight.
The
game board for King of New York is larger than in King of Tokyo with each
monster occupying a district in the city and everyone trying to shine in
Manhattan. When you attack, you can displace a monster in another district,
whether to escape military forces or to find new smashing opportunities. That’s
right, smashing - you can now destroy buildings and get bonuses for doing so!
But be careful: the more destruction you cause, the more intense the military
response!
IEL51179
Night
of the Grand Octopus
$39.99
SRP
NPI
Long
ago, the Grand Octopus, one filled with cosmically divine powers, reigned over
the entire world - until an unfortunate combination of circumstances imprisoned
it at the bottom of the ocean. Idle under miles of water, it fell asleep
dreaming of the day when its time would come once again.
In
Night of the Grand Octopus, you are one of the Elect and have been recruited by
the Illuminati to form a cult to glorify the tentacled one. What’s more, your
dreams have told you that the time has come, the stars have aligned so that you
can perform the “Ritual of Appeal” and bring the Grand Octopus to surface once
again. To perform the ritual, however, you need the right magical components,
components to be found in a famous English university for young wizards and
witches - and you’re not the only one seeking them.
In
each round, players secretly place their cultist and monster tokens on
locations, then reveal those locations at the same time. If only one cultist
group occupies a location, that cult gains strength - but if two or more cults
want the same spot, they must negotiate or both lose cult strength. If, on the
other hand, a rival monster occupies the location, the cultist is eliminated.
Gulp!
3-5
players
Ages
7+
IEL51136
Guardians’
Chronicles
$69.99
SRP
NPI
Guardians Chronicles is a superhero-themed miniatures game in which you
play as one of the members of the Liberty Patrol or as the group’s archnemesis,
Professor Skarov.
To
set up, the Skarov player arranges the nine double-sided game board tiles into
a 3x3 grid, with his control room in the center space. Each player takes her
character sheet, miniature and 7-10 action cards. These characters enter the
grid on one of the side tiles and need to advance around the square –
confronting minions and traps along the way – in order to achieve whatever
objectives are in place for this game, such as thwarting a nuclear missile
attack.
Each
turn, the hero players play 1-2 action cards; each card shows both a special
power and modifiers to that hero's inherent statistics – movement, attack,
defense and mental – and the played cards can be used for either the special
power or the modifiers. Each hero player has four actions in a round, and the
players can play in any order they wish; the actions are move across the base,
attack an enemy, or use a special power on a played action card or the hero’s
character sheet.
Professor
Skarov then receives a number of action points based partially on the heroes’
actions, and he uses these to activate himself, his minions, or his robots,
with these figures also performing move, attack, or special power actions.
As
the players complete (or fail to complete) objectives, the newspaper’s report
on who did what, and the sum of those reports determine who comes out on top.
2-5
players
Ages 14+
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