Coming
in December!
OOC1302
Monster
Derby
$39.95
SRP
A
race game where players get a secret agenda giving them a personal stake in
each of the monsters. Players take turns moving the monsters toward the finish.
You can only move a monster that hasn't been moved yet on a given round. All
monsters move forward a die roll but if you are moving a monster that doesn't
score high for you, you can waste its movement by zig-zagging or wandering into
non-native terrain that costs two move points for each square.
Monsters
can attack one another (another great way to slow down a monster you don’t like
is to beat on it).
Each
monster has special powers and a special attack and defense that randomly comes
up when a “wacky attack die” shows, “sword”, “shield”, or both. Monsters move into their native terrains as
easily as they would blank squares and get a defensive bonus when in a native
terrain square.
After
three monsters have crossed the finish line, everybody counts up the points
they get for those three monsters according to their secret agenda. Example:
Dragon, Pixie, and Minotaur finish in that order. My hidden agenda has a 5 next
to the Dragon, an 8 next to the minotaur, and a 3 next to the Pixie so I score
16 points. If two players tie for score, you compare the finish of the top
monsters on their hidden agendas.
Contents:
8
double sided full color map boards
4
page rulebook
4
summary cards
25
monster cards
25
tracking clips
1
standard movement die
5
attack dice
1
special wacky die
No comments:
Post a Comment