Coming
in January!
AEG5804
Mai-Star
$19.99
SRP
SDI
In
the Emerald Empire, a special place is set apart from the often-harsh realities
of feudal life. Within the “floating world” of the geisha house, great artists
are the center of attention: beautiful women who are masters of art, music, and
conversation. The prettier and more skilled in her arts a geisha might be, the
more popularity she gains and the greater her opportunities for success. But to
win such a prize is not easy; a successful geisha must find ways to distinguish
herself, to promote her own name over her rivals, or even sabotage rivals. Even
within the Emerald Empire’s peaceful domain of the “floating world”, enmity
between geisha can be as bitter as a samurai feud.
In
Mai-Star, 3-6 players take on the roles of different geishas and compete to
earn the most prestigious title. They play cards to raise the reputation of
their geisha, and take guests to earn money, which is the measure of victory.
Playing a card only raises the geisha’s reputation and will not earn any money.
But without raising your reputation, you will not be able to serve the finest
guests who can reward the most money or serve as powerful allies. Players must
choose which customer cards to use as advertisers and who to use as guests.
When one player runs out of cards, the round is over, and any cards remaining
in hand will serve as penalty points, so it’s also a matter of using up your
hand as quickly as possible. The player who has earned the most money after
three festivals (rounds), is considered as the most skillful geisha, and will
inherit the title of Mai-Star.
3-6
players
Ages 14+
30 minutes play time
Ages 14+
30 minutes play time
Contents:
6 Geisha cards
75 Customer cards
Scoresheets
Rulebook
6 Geisha cards
75 Customer cards
Scoresheets
Rulebook
AEG5805
Sail
to India
$19.99
SRP
SDI
With the Mediterranean under Osman Turkish control,
the Portuguese are looking for alternative routes to the East Indies, moved by
the trade of gold, spices and other goods. Better ships and general
centralization of power help push the Portuguese out into the Atlantic, and
explorers like Prince Henry, Bartolomeu Dias and Vasco da Gama took to the sea.
In Sail to India, players take on the
role of a powerful noble and supply expeditions in search of lucrative trade
routes. Players gain victory points by discovering new coastal towns, selling
trade goods and constructing buildings. Players can also acquire technologies, which
grant powerful abilities during the game. Discover the route to India and seize
the greatest wealth and prestige!
3-4 players
Ages 14+
60 minutes play time
Ages 14+
60 minutes play time
Contents:
4 Historian cards
4 Domain cards
3 Technology cards
1 Lisboa card
12 Coastal town cards
4 Reference cards
52 Markers
1 Rulebook
4 Historian cards
4 Domain cards
3 Technology cards
1 Lisboa card
12 Coastal town cards
4 Reference cards
52 Markers
1 Rulebook
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